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Unity 3D Developer Jobs (NOW HIRING)

Job#: 3049281 Role- Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract ... Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications.

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Primary Skills: C#, Unity 3D, 3rd party integration, Perforce, Backend services, A/B test Contract ... We are looking for a highly professional and self-motivated engineer to help us achieve our ...

Unity Developer

Orlando, FL · On-site

$60 - $80/hr

Role-Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract Key ... Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications.

$60 - $80/hr

Role-Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract Key ... Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications.

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

Requirements: * 5+ years of experience in Unity 3D/C# development, with a strong portfolio showcasing your work. * Proficiency in C# programming and a solid understanding of object-oriented design ...

Unity Software Developer

Norfolk, VA · On-site

$63K - $129K/yr

Unity Software Developer Job Category: Information Technology Time Type: Full time Minimum ... Experience with Autodesk 3D Max, 3D asset pipeline. Prior experience working with a training team ...

Mobile App Developer (Android)

Santa Clara, CA · On-site

$65.50 - $86/hr

They are seeking an experienced Android Developer to design and implement applications for ... Unity 3D Engine experience • Embedded systems and/or Automotive Company : BYTON operates as an ...

Build interactive 3D models, environments, and simulations for AR/Unity based applications ... Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

Showing results 21-40

Unity 3d Developer information

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$32.5K

$108.5K

$180K

How much do unity 3d developer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for unity 3d developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Unity 3D developer?

A Unity 3D Developer is responsible for designing, developing, and optimizing interactive 3D applications, games, or simulations using the Unity game engine. They write scripts in C#, implement game mechanics, integrate assets, and ensure smooth performance across different platforms. Unity developers collaborate with designers, artists, and other developers to create immersive user experiences. Their work may also involve debugging, testing, and maintaining code to enhance usability and performance.

What are the typical daily responsibilities of a Unity 3D developer?

A Unity 3D Developer typically spends their day designing, coding, and testing interactive features or gameplay systems within the Unity engine. Responsibilities may include collaborating with artists and designers to integrate 3D assets, optimizing performance for different platforms, and troubleshooting code or visual errors. Developers often participate in team meetings to discuss project requirements or resolve technical challenges, and regularly use source control tools to manage their work. The role requires juggling multiple tasks while maintaining effective communication with other team members to deliver a smooth, cohesive product.

What are the key skills and qualifications needed to thrive as a Unity 3D developer?

To thrive as a Unity 3D Developer, you need a solid background in C# programming, 3D mathematics, and experience with the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control tools like Git, 3D modeling software integration, and up-to-date Unity certifications are typical technical requirements. Strong problem-solving skills, creativity, and collaborative communication abilities set standout candidates apart. These skills are crucial for developing high-quality, interactive 3D applications and effectively contributing to dynamic development teams.

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Infographic showing various Unity 3D Developer job openings in the United States as of September 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Unity Software Engineer in Sunnyvale, CA 94043

Sunnyvale, CA • On-site

$80/hr

Contractor

Re-posted 3 days ago


Job description

Job Title: Unity Software Engineer
Location: Sunnyvale, CA 94043
Duration: 04 Months
 
Pay Rate: $70.00 - $80.00/- on W2
 
 
Kindly help me out with your most updated resume
 
 
Summary:
We seek a Sr Software Engineer with Unity 3D experience to join our growing Performance Solutions team. Our team's mission is to leverage emerging technologies to help accomplish Intuitive's mission of advancing minimally invasive care.
Our primary customer is Client Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
As a member of our team, you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
As a Sr Software Engineer, you will be a major contributor to the team and product, working independently on tasks and delivering production grade work within an appropriate timeframe.
You will be joining a mature codebase and will contribute to both optimization and new features.
The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.
Roles and Responsibilities:
• Maintain independent ownership of features and deliver production grade results on schedule.
• Scope and estimate your own work accurately, and flag slippage early when estimates change.
• Make use of existing APIs and SDKs to integrate backend systems with our XR software.
• Collaborate with cross-functional team of developers, designers, and QA.
• Create good documentation for features and techniques that were tried and rejected or implemented.
• Ability to transfer knowledge to and from team-mates.
• Ability to work from a requirements document or storyboard.
• Architect software in a modular fashion to support scalable, reusable features.
• Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
• Review peer PRs.
• Apply good software engineering practices to write elegant, maintainable, reusable code.
• Unit-test code for robustness and reliability.
Minimum Requirements
• BS in computer science or related fields. MS or higher a plus.
• 5+ years of real-world experience developing and shipping Unity-based applications or video games.
• Proven track record of onboarding onto a mature codebase and shipping meaningful contributions.
• Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro. (High quality Unity developers with little to no XR experience will be considered)
• Strong knowledge of 3D math.
• Strong knowledge and understanding of C#, OO programming patterns, and software architecture.
• Ability to self-test, debug and verify own work before handing off to QA.
• Strong knowledge of using Git for source control, branching, and PRs.
• Great communication skills and ability to excel in a collaborative team environment.
Bonus Characteristics
• Experience with Isaac Sim
• Experience writing graphics shaders in Unity.
• Experience programming in other languages like Python, C++.
• Experience developing Android applications in Java or Kotlin and using ADB.
• Experience in creating and using animated 3D models.
• Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.
• Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
 
 
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