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Trainee 3D Rendering Artist Jobs (NOW HIRING)

Senior 3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

Qualifications and Skills * 10+ years' experience as a 3D artist or relevant portfolio * Mastery of ... and rendering, including likeness * Deep understanding of FACS, facial blendshapes, facial ...

Senior 3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

Qualifications and Skills * 10+ years' experience as a 3D artist or relevant portfolio * Mastery of ... and rendering, including likeness * Deep understanding of FACS, facial blendshapes, facial ...

We are looking for 3D Renderers who will photorealistic rendering for our items and place them in a beautiful setting. The work will be remote so we will pay per project. Additional Information All ...

Physically-based Rendering (PBR) experience for game sculpting required * Previous experience ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...

Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical ... Work closely with designers, artists, and fellow developers to create reliable and maintainable ...

We are looking for 3D Artists skilled in creating hard-surface or sculpted assets, as well as the ... Physically-based Rendering (PBR) experience for game modeling/sculpting required. * Previous ...

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Trainee 3D Rendering Artist information

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$68

How much do trainee 3d rendering artist jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for trainee 3d rendering artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Trainee 3D Rendering Artist vs Junior 3D Artist?

AspectTrainee 3D Rendering ArtistJunior 3D Artist
CredentialsBasic knowledge, often in training or courseworkFormal education or equivalent experience in 3D modeling and rendering
Work EnvironmentLearning-focused, supervised tasksIndependent work with increasing responsibility
Industry UsageEntry-level position, often in training programsEntry to mid-level role in studios or firms

The Trainee 3D Rendering Artist is typically an entry-level position focused on learning and developing skills under supervision, whereas the Junior 3D Artist has more experience and handles more complex tasks independently. Both roles serve as stepping stones in a 3D rendering career, but the Junior 3D Artist is expected to contribute more significantly to projects.

More about Trainee 3D Rendering Artist jobs
What cities are hiring for Trainee 3D Rendering Artist jobs? Cities with the most Trainee 3D Rendering Artist job openings:
What are the most commonly searched types of 3D Rendering Artist jobs? The most popular types of 3D Rendering Artist jobs are:
What states have the most Trainee 3D Rendering Artist jobs? States with the most job openings for Trainee 3D Rendering Artist jobs include:
Infographic showing various Trainee 3D Rendering Artist job openings in the United States as of May 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer Gifts

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

74th of 102 rated fashion retailers


Job description

Overview
We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: "Life's a Party, We're Makin' It Fun!" and "So Much Fun It's Scary!"
At Spencer's and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.
One Team / One Goal
We are leaders and owners of our business success. Whether it's developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.
We offer a comprehensive benefits package that includes:
  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount

Responsibilities
The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.
  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines

Qualifications
  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, PhotoshopBlender
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.
Pay Range
$75,000 - $85,000

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