1

Trainee 3D Rendering Artist Jobs in Atlanta, GA (NOW HIRING)

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Understanding of shader node graph and physically-based shading and rendering workflows, especially ...

Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ... rendering issues, and contributing to pipeline tools that support 3D graphics and VR experiences.

Trainee 3D Rendering Artist information

See Atlanta, GA salary details

$18

$37

$65

How much do trainee 3d rendering artist jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for trainee 3d rendering artist in Atlanta, GA is $37.94, according to ZipRecruiter salary data. Most workers in this role earn between $26.11 and $46.68 per hour, depending on experience, location, and employer.

What is the difference between Trainee 3D Rendering Artist vs Junior 3D Artist?

AspectTrainee 3D Rendering ArtistJunior 3D Artist
CredentialsBasic knowledge, often in training or courseworkFormal education or equivalent experience in 3D modeling and rendering
Work EnvironmentLearning-focused, supervised tasksIndependent work with increasing responsibility
Industry UsageEntry-level position, often in training programsEntry to mid-level role in studios or firms

The Trainee 3D Rendering Artist is typically an entry-level position focused on learning and developing skills under supervision, whereas the Junior 3D Artist has more experience and handles more complex tasks independently. Both roles serve as stepping stones in a 3D rendering career, but the Junior 3D Artist is expected to contribute more significantly to projects.

What are the most commonly searched types of 3D Rendering Artist jobs in Atlanta, GA?

The most popular types of 3D Rendering Artist jobs in Atlanta, GA are:

What are popular job titles related to Trainee 3D Rendering Artist jobs in Atlanta, GA?

For Trainee 3D Rendering Artist jobs in Atlanta, GA, the most frequently searched job titles are:

What job categories do people searching Trainee 3D Rendering Artist jobs in Atlanta, GA look for?

The top searched job categories for Trainee 3D Rendering Artist jobs in Atlanta, GA are:

Infographic showing various Trainee 3D Rendering Artist job openings in Atlanta, GA as of August 2026, with employment types broken down into 1% Internship, 84% Full Time, 12% Part Time, 2% Contract, and 1% Nights. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $78,923 per year, or $37.9 per hour.

$72K - $134K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Lockheed Martin rating

8.1

Company rating: 8.1 out of 10

Based on 395 frontline employees who took The Breakroom Quiz

41st of 72 rated aerospace companies


Job description

Standard Job Description Seeking a Senior 3D Artist to work as part of the Aero Communications Visual Effects team. This role requires deep expertise in 3D animation, cinematic visualization, and real-time rendering workflows, with advanced experience in Unreal Engine and related 3D platforms. The ideal candidate will collaborate closely with creative directors, art directors, producers, multi-disciplined artists, and internal clients to develop visual stories that elevate Lockheed Martin capabilities.

Experience with platforms such as Unreal Engine, Maya, Blender, Cinema 4D and Ai generative tools is highly valued, enabling effective collaboration across the full creative pipeline. This position plays a critical role in delivering high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives. Basic Qualifications Bachelor's degree from an accredited college in a related discipline, or 4 years experience in the absence of a Bachelors Degree Portfolio/demo reel required to demonstrate skill competency in 3D animation, cinematic visualization, and visual storytelling Advanced technical skills in Unreal Engine and industry-standard 3D platforms such as Maya, Blender, Cinema 4D, or similar tools Proficient in 3D modeling, optimizing and converting CAD models for Maya and Unreal Engine workflows, including retopology, UV layout, texturing, and material creation.

Desired Skills Unreal Engine Maya or Blender Adobe After Effects Experience with cinematic lighting, rendering, modeling, and real-time production workflows Strong understanding of composition, camera movement, pacing, and cinematic storytelling principles Pay Information Full-Time Salary Range: $72500.00 - $134600.00 At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally. The salary range for this position is as listed on the requisition

Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer. Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability

Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics. For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays.

Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.


What Lockheed Martin employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Lockheed Martin logo

About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912