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Trainee 3D Rendering Artist Jobs (NOW HIRING)

Sr 3d Graphic Artist

Seffner, FL ยท On-site

$111K - $133K/yr

Expert of WebGL, 3D viewers, and rendering farms * Advanced skill level (minimum of 3 years) using Adobe Photoshop CC or higher Education * Bachelor's degree in Graphic Design, Fine Arts or Media ...

We are looking for 3D Artists skilled in creating Hard Surface assets and textures, such as ... Physically-based Rendering (PBR) experience for game modeling/sculpting * Previous experience ...

3D Character Artist

Herndon, VA ยท On-site

$124K - $130K/yr

Qualifications and Skills * 5+ years' experience as a 3D artist or relevant portfolio * Strong ... and rendering * Understanding of FACS, facial blendshapes, facial performance animation, and ...

3D Character Artist

Herndon, VA ยท On-site

$124K - $130K/yr

Qualifications and Skills * 5+ years' experience as a 3D artist or relevant portfolio * Strong ... and rendering * Understanding of FACS, facial blendshapes, facial performance animation, and ...

... artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer ...

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Trainee 3D Rendering Artist information

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How much do trainee 3d rendering artist jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for trainee 3d rendering artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Trainee 3D Rendering Artist vs Junior 3D Artist?

AspectTrainee 3D Rendering ArtistJunior 3D Artist
CredentialsBasic knowledge, often in training or courseworkFormal education or equivalent experience in 3D modeling and rendering
Work EnvironmentLearning-focused, supervised tasksIndependent work with increasing responsibility
Industry UsageEntry-level position, often in training programsEntry to mid-level role in studios or firms

The Trainee 3D Rendering Artist is typically an entry-level position focused on learning and developing skills under supervision, whereas the Junior 3D Artist has more experience and handles more complex tasks independently. Both roles serve as stepping stones in a 3D rendering career, but the Junior 3D Artist is expected to contribute more significantly to projects.

More about Trainee 3D Rendering Artist jobs
What cities are hiring for Trainee 3D Rendering Artist jobs? Cities with the most Trainee 3D Rendering Artist job openings:
What are the most commonly searched types of 3D Rendering Artist jobs? The most popular types of 3D Rendering Artist jobs are:
What states have the most Trainee 3D Rendering Artist jobs? States with the most job openings for Trainee 3D Rendering Artist jobs include:
Infographic showing various Trainee 3D Rendering Artist job openings in the United States as of May 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Artist (Hard Surface Modeler)

Scattermesh

Herndon, VA โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 6 days ago


Job description

Job Summary
Scattermesh is expanding its team and we are looking to hire experienced Hard Surface Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of 3D models. We're looking for an artist who specializes in photorealistic models of hard surface props, vehicles, and buildings. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering.
Responsibilities and Duties
  • Recreate Reality - Create 3D objects from photo reference with a high degree of realism and accuracy to life
  • Tell Stories - Objects carry life, portray the backstory of objects through their textures and details
  • Solve Problems - Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products.
  • Deliver - Be able to work with the team to communicate, collaborate, and deliver within a schedule.

Qualifications and Skills
  • Mastery of hard surface topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to retopologize models either CAD or from Photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Communicate effectively with team members across departments
  • Environment modeling skills/knowledge is a plus
  • Proficiency in Adobe Substance 3D Painter is required, Designer is a plus
  • Marvelous Designer or similar tool proficiency is a plus
  • Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites

Benefits and Perks
Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.
Benefits
  • Competitive Market Leading Pay
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest