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Toy Factory Jobs (NOW HIRING)

Conducts competitive and consumer analysis, understanding and applying toy trends and play patterns ... Ensure item master is accurate and updated on an ongoing basis (costing, factory info, product ...

Demand Planning Lead

Wilton, CT · Hybrid

$110K - $120K/yr

Are you a kid at heart looking to build a career with a leading global children's toy ... Conduct factory capacity and supplier make-plan analysis for promotional and seasonal inventory.

Conducts competitive and consumer analysis, understanding and applying toy trends and play patterns ... Ensure item master is accurate and updated on an ongoing basis (costing, factory info, product ...

Demand Planning Lead

Wilton, CT · On-site

$110K - $120K/yr

Are you a kid at heart looking to build a career with a leading global children's toy ... Conduct factory capacity and supplier make-plan analysis for promotional and seasonal inventory.

No toy projects. You'll learn from a team that's built and scaled complex systems across energy ... factory software for our Austin manufacturing line, and the product experience that makes it all ...

... branded channels, toy specialist retailers, hypermarkets, drug stores, online retailers ... factories. Our hybrid work policy means an average of 3 days per week in the office. The hiring ...

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Toy Factory information

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How much do toy factory jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for toy factory in the United States is $16.86, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $18.03 per hour, depending on experience, location, and employer.

What are toy factory workers?

Toy factory workers are individuals involved in the manufacturing and assembly of toys in a factory setting. Their responsibilities can include operating machinery, assembling toy parts, conducting quality control checks, packaging finished products, and ensuring safety standards are met. Depending on the factory, workers may also be involved in painting, decorating, or testing toys for functionality. These roles are essential in producing toys that are safe and enjoyable for children. Most toy factory jobs require attention to detail, good manual dexterity, and the ability to work efficiently as part of a team.

What are some common challenges faced by employees working in a toy factory, and how are they typically addressed?

Employees in a toy factory often encounter challenges such as meeting tight production deadlines, maintaining high quality standards, and ensuring safety in a fast-paced environment. To address these issues, factories typically provide thorough training on quality control and safety protocols, encourage teamwork to meet quotas, and implement regular maintenance schedules for machinery. Open communication between supervisors and staff helps quickly resolve production bottlenecks and fosters a supportive work environment.

What is the difference between Toy Factory vs Toy Designer?

AspectToy FactoryToy Designer
Required CredentialsHigh school diploma or equivalent; experience in manufacturingDesign degree or related certification; creative portfolio
Work EnvironmentManufacturing plants, assembly linesDesign studios, offices
Industry UsageMass production of toysConcept creation and product development

The main difference between a Toy Factory and a Toy Designer is that a Toy Factory focuses on the manufacturing and assembly of toys, often in a factory setting, while a Toy Designer is responsible for creating the concepts and designs for new toys. Both roles are essential in the toy industry but serve different functions in the product development process.

What are the key skills and qualifications needed to thrive as a Toy Factory Worker, and why are they important?

To thrive as a Toy Factory Worker, you need attention to detail, manual dexterity, and a basic understanding of manufacturing processes, often supported by a high school diploma or equivalent. Familiarity with assembly line machinery, quality control tools, and safety protocols is typically required. Reliability, teamwork, and a strong work ethic are valuable soft skills in this position. These abilities are essential to ensure the safe, efficient, and high-quality production of toys in a fast-paced factory environment.
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Product Designer, Private Label

GameStop Texas LTD

Grapevine, TX

Full-time

Posted 10 days ago


Job description

The Product Designer, Private Label supports GameStop’s Private Label business with a focus on collectibles, toys, and licensed consumer products. This role is hands-on and design driven, responsible for creating product and packaging concepts that move quickly from idea to market. Working closely with Product Management and Merchandising, the Designer develops concepts that reflect fan fandoms, licensing requirements, and commercial viability. This role presents design concepts internally to merchants and buyers and plays a critical role in selecting products that move forward to market.

This position sits onsite 5 days a week in Grapevine, TX.

Responsibilities

  • Design licensed and private label collectibles, toys, trading cards, accessories, apparel accessories, and homewares with a strong focus on pop culture fandoms.
  • Create product concepts from initial sketches through final production-ready artwork, including packaging and presentation decks.
  • Develop fast, high-volume concept explorations and present multiple product ideas for merchant and buyer review.
  • Design packaging layouts and dielines and prepare print-ready files for production.
  • Translate 2D concepts into manufacturable products with awareness of 3D form, scale, and materials.
  • Collaborate with Product Managers, Merchandising, and Licensing partners to align design direction with brand, cost, and timing expectations.
  • Incorporate licensor feedback quickly and accurately to support efficient approval processes.
  • Build clear and effective concept decks for internal presentations and licensing submissions.
  • Maintain organized design files and version control for ongoing and future development.
  • Manage multiple projects simultaneously while meeting tight timelines.
  • Adapt designs based on feedback without losing momentum or speed of delivery.

Required Skills

  • 3-5 years of experience in product design, packaging design, or consumer products design.
  • Experience designing licensed consumer products.
  • Strong portfolio demonstrating collectible, toy, packaging, or trading card design from concept through final execution.
  • Advanced skills in Adobe Photoshop and Illustrator.
  • Strong understanding of product form, color, typography, and production constraints.
  • Ability to produce high-quality work quickly in a fast-paced environment.
  • Comfortable presenting ideas to merchants, buyers, and internal stakeholders.
  • Strong communication skills and ability to handle frequent feedback and revisions.
  • Ability to stay objective and focused when projects are declined or directions change.

Preferred Skills

  • Experience in toys, collectibles, FMCG, or pop culture consumer products.
  • Experience working with licensors and licensed approval processes.
  • 3D modeling experience using tools such as ZBrush, Blender, 3ds Max, or similar software.
  • Experience designing trading cards or collectible card products.
  • Familiarity with factory-ready files and manufacturing workflows.
  • Ability to support and eventually mentor junior designers as the team grows.