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Total War Jobs (NOW HIRING)

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Total War information

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$12

$27

$55

How much do total war jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for total war in the United States is $27.04, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $31.97 per hour, depending on experience, location, and employer.

What is the difference between Total War vs Game Designer?

AspectTotal WarGame Designer
Primary RoleDevelops and manages large-scale strategy games, focusing on game mechanics, design, and overall game developmentCreates game concepts, mechanics, storylines, and user experience for various types of games
Required SkillsGame design, project management, knowledge of game engines, strategic thinkingCreativity, storytelling, programming, understanding of game mechanics
Work EnvironmentGame studios, development teams, often collaborative and deadline-drivenDesign studios, independent or corporate teams, creative and iterative process

While Total War focuses on developing large-scale strategy games with complex mechanics, Game Designers work across various game genres, creating concepts and mechanics. Total War professionals often have skills in strategy game design and project management, whereas Game Designers require broader creative and technical skills. Both roles are essential in game development but differ in scope and focus.

What are the key skills and qualifications needed to thrive as a Game Designer for Total War, and why are they important?

To thrive as a Game Designer for Total War, you need strong skills in game mechanics design, systems balancing, and historical research, often supported by a degree in game design or a related field. Familiarity with game engines (such as Unity or Unreal), scripting languages, and design documentation tools is typically required. Creativity, collaboration, and attention to detail are crucial soft skills for developing engaging gameplay and working within multidisciplinary teams. These skills ensure the creation of complex, historically authentic, and enjoyable strategy games that meet player expectations.

What are some common challenges faced by a game designer working on a Total War title, and how can these be addressed?

Game designers on a Total War project often face the challenge of balancing historical accuracy with engaging gameplay. They must collaborate closely with historians, artists, and programmers to ensure that new mechanics are both authentic and fun. Another key challenge is optimizing large-scale battles for performance across a range of hardware. Open communication, iterative prototyping, and regular playtesting with cross-functional teams help address these issues and ensure a cohesive player experience.

What are Total War game developers?

Total War game developers are professionals who design, program, and produce the Total War series of strategy video games. These developers work at Creative Assembly, the studio behind the franchise, and are responsible for creating immersive gameplay that blends turn-based strategy with real-time tactics. Their roles can include game design, programming, art, and quality assurance, ensuring each game delivers a complex and engaging experience. Total War developers often collaborate closely to bring historical and fictional conflicts to life for players around the world.
More about Total War jobs
Infographic showing various Total War job openings in the United States as of May 2026, with employment types broken down into 7% Full Time, 78% Part Time, 14% Contract, and 1% Nights. Highlights an 53% Physical, 1% Hybrid, and 46% Remote job distribution, with an average salary of $56,250 per year, or $27 per hour.
Regional Sales Manager- Department of War/US Air Force/Space Force

Regional Sales Manager- Department of War/US Air Force/Space Force

Black Duck Software, Inc.

Washington, DC โ€ข On-site

$133K - $200K/yr

Full-time

Posted 2 days ago


Job description

Black Duck Software, Inc. helps organizations build secure, high-quality software, minimizing risks while maximizing speed and productivity. Black Duck, a recognized pioneer in application security, provides SAST, SCA, and DAST solutions that enable teams to quickly find and fix vulnerabilities and defects in proprietary code, open source components, and application behavior. With a combination of industry-leading tools, services, and expertise, only Black Duck helps organizations maximize security and quality in DevSecOps and throughout the software development life cycle.
This individual contributor must be highly motivated and a proven sales executive in the Dept of War/ US Air Force/Space Force market with demonstrated experience selling to software development and security teams. The Regional Sales Manager will report to the Vice President of Public Sector, and will work closely with his or her Sales Engineer, Public Sector Marketing Manager, Sales Development Representative, and Renewal Representative.
A principal goal for this position is the selling of enterprise agreements within the US Air Force/Space Force territory to achieve the bookings target. The position requires extensive relationship building activities, discovery of prospect requirements, developing a solution that meets the requirements, and developing a quantifiable business case that ensure the customer is obtaining the maximum value. To achieve this along with further adoption, the Regional Sales Manager must have strong skills and experience in selling complex solutions in large and complicated customer environments.
Preferred Experience
Software engineering tools experience
Security software sales experience
Global, named or large enterprise account management experience
Experience in selling to the Department of War market.
Experience with channel partners and lobbyists in the Department of War market
Responsibilities
Drive top-line sales revenue in the Department of War market
Drive adoption of enterprise agreements in the targeted named accounts to ensure long-term relationships and maximum contract value
Collaborate with team members to foster a strong sense of community and information sharing among Department of War and other Public Sector regions
Strong focus on relationship building with executive decision makers
Guide prospects through a methodical sales process to facilitate decisions
Ensure customer success
Represent Black Duck Software at local and/or industry events
Maintain accurate Salesforce account and opportunity information
Maintain Clari forecasting information
Travel as necessary to client locations (approximately 50% of time traveling)
Required Skills & Knowledge
Minimum 6 years enterprise software sales experience
Extensive knowledge of the Department of War
Proven track record of exceeding software sales revenue targets
Proven ability to manage complex sales cycles
Proven track record selling six-or-seven figure deals
Proven ability to build and maintain relationships with executive decision makers
Excellent critical thinking, analytical and problem-solving skills
Excellent communications and presentations skills
The base salary range across the U.S. for this role is between $133,800-$200,700. In addition, this role is eligible for commission. Black Duck offers a competitive total rewards package. The actual compensation offered will be based on a number of job-related factors, including location, skills, experience, and education.
Pay Range
$133,800-$200,700 USD
Black Duck is an equal opportunity employer. We consider all applicants for employment without regard to race, color, national origin, religion, sex, gender identity or expression, age, disability, sexual orientation, veteran or military service status, or any other characteristic protected by applicable law. Black Duck complies with all applicable laws prohibiting employment discrimination in every jurisdiction where it operates and provides reasonable accommodations to individuals with disabilities in accordance with applicable law.