1

Temporary Video Game Storyboard Jobs (NOW HIRING)

Producer

Santa Monica, CA

$139K - $141K/yr

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Solid understanding of video game development, software development processes, and project ...

Producer

Santa Monica, CA · On-site

$64.47 - $80.58/hr

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Solid understanding of video game development, software development processes, and project ...

Producer

Los Angeles, CA · On-site

$40 - $44/hr

By creating the video game industry's very first community events, the company injected the idea of ... This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE ...

Motion Capture Producer

Petaluma, CA · On-site

$85K - $126K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... temporary or intern roles will not be eligible for many of these payments or benefits. Details of ...

New

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... temporary or intern roles will not be eligible for many of these payments or benefits. Details of ...

New

Nondiscrimination Statement The Waco Independent School District is an equal opportunity educational provider and employer who does not discriminate on the basis of race, color, national origin, sex ...

next page

Showing results 1-20

Temporary Video Game Storyboard information

See salary details

$5

$15

$28

How much do temporary video game storyboard jobs pay per hour?

As of Jul 19, 2026, the average hourly pay for temporary video game storyboard in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Temporary Video Game Storyboard vs Temporary Animation Artist?

AspectTemporary Video Game StoryboardTemporary Animation Artist
CredentialsPortfolio, experience in game storytelling, basic animation knowledgePortfolio, animation software proficiency, art or animation degree
Work EnvironmentGame development studios, remote or on-siteAnimation studios, game companies, freelance settings
Industry UsageUsed in pre-production to plan game scenes and flowCreates animated sequences, character movements, and visual effects

While both roles involve visual storytelling, a Temporary Video Game Storyboard focuses on planning game scenes and narrative flow, whereas a Temporary Animation Artist creates animated visuals and character movements. Both require a strong portfolio and industry experience, but their specific skills and outputs differ significantly.

What cities are hiring for Temporary Video Game Storyboard jobs? Cities with the most Temporary Video Game Storyboard job openings:
What are the most commonly searched types of Video Game Storyboard jobs? The most popular types of Video Game Storyboard jobs are:
What states have the most Temporary Video Game Storyboard jobs? States with the most job openings for Temporary Video Game Storyboard jobs include:
What job categories do people searching Temporary Video Game Storyboard jobs look for? The top searched job categories for Temporary Video Game Storyboard jobs are:
Infographic showing various Temporary Video Game Storyboard job openings in the United States as of July 2026, with employment types broken down into 64% Full Time, 26% Part Time, 2% Temporary, and 8% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.
Producer

$139K - $141K/yr

Other

Re-posted 2 days ago


Job description

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions.

Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In service of these goals, Naughty Dog is growing our production team!

We're looking for an experienced Producer to join us in the studio and elevate our team's capabilities. We are looking for the right candidate to get in early and help define the processes, requirements, and infrastructure that will support the project through launch and beyond. In this role you'll have a significant impact on the way we work, both within the game team and production team, by leveling up the skills we apply to the production of our games as well as the structures we work within. On the game team side, you'll partner with leads and directors to understand their needs. You'll develop processes to improve communication, scheduling, and overall quality of life; all while developing the kind of ground-breaking video games we're famous for. Our ideal candidate is someone with a deep understanding of the complexities of game development and a track record of building processes to help the team achieve their highest potential. You'll bring your organizational skills, understanding of communication pipelines, leadership experience, and passion for making games - and above all, your empathy to inspire the team and rally support for our shared vision!

What you will do:

  • Work with creative teams to ensure clear information flows within your assigned pipelines
  • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals
  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities
  • Ensure cross-department visibility is clear and dependencies are properly tracked
  • Ensure the impact of scope changes is understood, and the ramifications are clearly communicated
  • Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality
  • Serve as a mentor and provide leadership, information, and resources to new and existing production team members
  • Work with the tools team to advance the development of our production-related nsoftware
  • Maintain a constant awareness of game status through regular play sessions
  • Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership

What skills you will use:

  • Solid understanding of video game development, software development processes, and project management practices
  • 3+ years of proven experience in a production role where you've supported cross functional teams in the creation and delivery of AAA projects
  • Experience working with character development and cross-discipline pipelines.
  • Expertise in common Production methodologies and software
  • Strong organizational skills and attention to detail, on both a personal and team level
  • Self-starter. Approach challenges creatively and methodically, seeing them through to final resolution