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Temporary Video Game Director Jobs (NOW HIRING)

Producer

Santa Monica, CA

$139K - $141K/yr

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Game Director, and studio leadership What skills you will use: * Solid understanding of video game ...

Producer

Santa Monica, CA · On-site

$64.47 - $80.58/hr

  • Medical

  • Dental

  • Vision

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Game Director, and studio leadership What skills you will use: * Solid understanding of video game ...

Thick skin, you can take direct, sometimes brutal feedback and use it to improve. * Available to ... Modding or running game servers * A basic feel for how games are built * Familiarity with test ...

Mobile Game Producer

Boca Raton, FL · On-site

$116K - $118K/yr

QDStaff is a leading talent source for award-winning video game companies, and they are seeking a ... Years Direct Software Development Oversight • 3-5 Years Agile SDLC Methodology Experience • ...

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Temporary Video Game Director information

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How much do temporary video game director jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for temporary video game director in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is the difference between Temporary Video Game Director vs Temporary Game Producer?

AspectTemporary Video Game DirectorTemporary Game Producer
CredentialsExperience in game development, leadership skillsProject management experience, industry knowledge
Work EnvironmentCreative teams, development studiosProject teams, production departments
Employer & Industry UsageGame studios, publishersGame studios, publishers

Temporary Video Game Directors focus on overseeing the creative vision and gameplay aspects of a project, while Temporary Game Producers handle project management, scheduling, and resource coordination. Both roles are essential in game development but differ in their primary responsibilities and focus areas.

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Infographic showing various Temporary Video Game Director job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 83% Full Time, 12% Part Time, 1% Temporary, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

$139K - $141K/yr

Full-time

Re-posted yesterday


Job description

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions.

Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In service of these goals, Naughty Dog is growing our production team!

We're looking for an experienced Producer to join us in the studio and elevate our team's capabilities. We are looking for the right candidate to get in early and help define the processes, requirements, and infrastructure that will support the project through launch and beyond. In this role you'll have a significant impact on the way we work, both within the game team and production team, by leveling up the skills we apply to the production of our games as well as the structures we work within. On the game team side, you'll partner with leads and directors to understand their needs. You'll develop processes to improve communication, scheduling, and overall quality of life; all while developing the kind of ground-breaking video games we're famous for. Our ideal candidate is someone with a deep understanding of the complexities of game development and a track record of building processes to help the team achieve their highest potential. You'll bring your organizational skills, understanding of communication pipelines, leadership experience, and passion for making games - and above all, your empathy to inspire the team and rally support for our shared vision!

What you will do:

  • Work with creative teams to ensure clear information flows within your assigned pipelines
  • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals
  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities
  • Ensure cross-department visibility is clear and dependencies are properly tracked
  • Ensure the impact of scope changes is understood, and the ramifications are clearly communicated
  • Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality
  • Serve as a mentor and provide leadership, information, and resources to new and existing production team members
  • Work with the tools team to advance the development of our production-related nsoftware
  • Maintain a constant awareness of game status through regular play sessions
  • Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership

What skills you will use:

  • Solid understanding of video game development, software development processes, and project management practices
  • 3+ years of proven experience in a production role where you've supported cross functional teams in the creation and delivery of AAA projects
  • Experience working with character development and cross-discipline pipelines.
  • Expertise in common Production methodologies and software
  • Strong organizational skills and attention to detail, on both a personal and team level
  • Self-starter. Approach challenges creatively and methodically, seeing them through to final resolution