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Temporary Craft Artist Jobs (NOW HIRING)

CGI Artist

San Francisco, CA ยท On-site

$3.0K/wk

... craft - the kind of elevated, editorially-driven work that defines brands known for setting the ... temporary), work schedule, and applicable holiday policies, and are subject to the terms of the ...

... craft - the kind of elevated, editorially-driven work that defines brands known for setting the ... temporary), work schedule, and applicable holiday policies, and are subject to the terms of the ...

CGI Artist

San Francisco, CA ยท On-site

$80K - $120K/yr

... eye for craft -- the kind of elevated, editorially-driven work that defines brands known for ... temporary), work schedule, and applicable holiday policies, and are subject to the terms of the ...

Environment Artist

Santa Monica, CA ยท On-site

$57.98 - $72.45/hr

This position is for temporary engagement through our staffing partner YOH Enterprise Solutions ... For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that ...

Senior UI Artist

Dallas, TX ยท On-site

$88K - $128K/yr

... craft, and you strive for excellence and growth. You should also be committed to creating a ... Eligibility to participate in these benefits may vary for part-time and temporary full-time ...

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Temporary Craft Artist information

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$24

$40

How much do temporary craft artist jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for temporary craft artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Temporary Craft Artist, and why are they important?

To thrive as a Temporary Craft Artist, you need artistic ability, creativity, and a solid understanding of various crafting techniques, often supported by a portfolio of past work. Familiarity with tools like sewing machines, hand tools, and design software such as Adobe Creative Suite is typically required. Strong attention to detail, adaptability, and effective communication are valuable soft skills for collaborating with clients or teams on short-term projects. These skills ensure high-quality, original work delivered efficiently and on time, which is crucial for success in temporary or contract-based creative roles.

What are Temporary Craft Artists?

Temporary Craft Artists are creative professionals who are hired for a limited period to design, create, or assist with craft projects. They often work with materials such as textiles, ceramics, glass, wood, or paper and may be brought on for specific events, exhibitions, or seasonal work. Their roles can include producing original pieces, teaching workshops, or supporting larger productions. These positions are ideal for artists looking to gain experience, build their portfolios, or work flexibly within the arts and crafts industry.

What are some typical challenges faced by Temporary Craft Artists when working on short-term projects?

Temporary Craft Artists often face the challenge of quickly adapting to new environments, materials, and project requirements. They must be able to collaborate efficiently with new teams or clients, manage tight deadlines, and maintain high-quality work despite limited time for planning and execution. Flexibility, strong communication skills, and the ability to learn on the fly are essential for success in these short-term roles.

What is the difference between Temporary Craft Artist vs Freelance Craftsperson?

AspectTemporary Craft ArtistFreelance Craftsperson
CredentialsMay require specialized craft training or certificationsDepends on craft; often self-taught or informal training
Work EnvironmentTemporary assignments in studios, galleries, or event setupsSelf-managed, working from home or client locations
Employer/Industry UsageHired by companies, galleries, or event organizers for short-term projectsHired directly by clients for custom projects or commissions
Search/Comparison IntentOften compared for short-term project work in arts and craftsCompared for independent, project-based craft work

The main difference is that a Temporary Craft Artist is typically hired for short-term projects by organizations, often requiring specific certifications or training, whereas a Freelance Craftsperson works independently, managing their own clients and projects. Both roles involve craft skills but differ in employment structure and work environment.

More about Temporary Craft Artist jobs
What cities are hiring for Temporary Craft Artist jobs? Cities with the most Temporary Craft Artist job openings:
What are the most commonly searched types of Craft Artist jobs? The most popular types of Craft Artist jobs are:
What states have the most Temporary Craft Artist jobs? States with the most job openings for Temporary Craft Artist jobs include:
Infographic showing various Temporary Craft Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 49% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
VFX Artist II - Unpublished R&D Product

VFX Artist II - Unpublished R&D Product

Riot Games

Los Angeles, CA โ€ข On-site

Other

Medical, Dental, Life, Retirement, PTO

Posted 20 days ago


Job description

Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game experiences. As a VFX Artist II on an Unpublished R&D Product, you will be foundational in developing the visual identity of new gameplay experiences. Your work will empower rapid iteration, unblock engineering and design, and establish the visual groundwork for the product's long-term development.

As the VFX Artist on a small, high-performing strike team, You will partner across disciplines to contribute to a cohesive and exciting end product. You will create aesthetically astounding visual effects that communicate essential game information, and define the workflows that enable scalable content creation. You will operate directly inside the game engine, leveraging your experience to accelerate delivery, reduce iteration time, and create a strong foundation for future art direction and team expansion. This role will report to the Senior Manager of Art Direction.

Responsibilities:
  • Design and implement sleek, dynamic, and dramatic special effects spanning the entire game from the game scene to the UI that is aligned with the art direction of the team.
  • Balance gameplay needs and thematic direction while hitting craft quality benchmarks for VFX consistently.
  • Create aesthetically astoundingย  visual effects that communicate essential game information.
  • Implement and integrate art assets directly in the engine including, VFX, particles, and UI-related visual elements.
  • Surface visual/technical risks early, proposing pragmatic solutions that enable the team to avoid rework and maintain rapid velocity.
  • Provide artistic feedback to outsourced VFX vendors to ensure creative alignment
  • Rapidly creating temporary FX to prototype new gameplay mechanics.
  • Proactively engage with discipline and team rituals including regular feedback and iteration cycles.
  • Collaborate on creative and complex assignments with multiple disciplines to achieve a shared vision.
  • Use your craft skills to draw, paint, animate and or model with equal proficiency as-needed.
Required Qualifications:
  • 3+ years as a VFX Artist creating stylized real-time VFX in the game industryย 
  • Professional experience implementing assets directly into game engines like Unreal, Unity, etc.ย 
  • Experience working within software such as Photoshop, Maya, AfterEffectsย 
  • Proficiency in VFX fundamentals like timing, shape language, and color theory.
  • Experience optimizing content, solving cross-discipline integration issues, and improving real-time performance.
  • Demonstrated ability to partner effectively with engineers, designers, and artists in a fast-moving environment.
  • Strong foundational art skills, including expertise in shape design, color theory, anatomy, and visual hierarchy.
Desired Qualifications
  • Experience working in small, high-velocity strike teams or pre-production prototyping environments.
  • Experience creating in-game Motion Graphics assets.ย 
  • Experience shipping cross platform games.
  • Experience with modeling, rigging and animating.
  • Experience making complex materials for use on characters.
  • Knowledge of shader authoring, texture optimization, or procedural workflows.
  • Strong understanding of performance constraints for cross-platform (PC + mobile) real-time content.
  • Ability to reason about the intersection of art, gameplay intention, and engine constraints balancing clarity, performance, and production speed.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, weย put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the Sanย Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.ย 


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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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