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Mobile Craft Artist Jobs (NOW HIRING)

Principal Technical Artist

Dallas, TX

$125K - $150K/yr

PeopleFun is an award-winning creator of mobile games for players across the globe. We are part of ... Solid grounding in 2D art, animation, and UI design principles, with enough craft sensibility to ...

If you're passionate about shaping the future of mobile technology, come join us and grow in an ... Job Overview We are seeking a driven, passionate Sr 3D Artist who takes pride in their craft and is ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Asset optimization for Mobile Standalone VR; * Creating 3D explainer animations based on STEM ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

... craft! As a studio we have built a reputation as an Unreal Engine focused development house ... AAA environments to optimized mobile devices. Key Responsibilities * Pipeline & Workflow ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

... craft! As a studio we have built a reputation as an Unreal Engine focused development house ... AAA environments to optimized mobile devices. Key Responsibilities * Pipeline & Workflow ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... mobile, and VR, it is also a tool being embraced by content creators across a variety of industries ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR. Technical ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... mobile, and VR, it is also a tool being embraced by content creators across a variety of industries ...

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Mobile Craft Artist information

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How much do mobile craft artist jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for mobile craft artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Craft Artist jobs?

The most popular types of Craft Artist jobs are:

What states have the most Mobile Craft Artist jobs?

States with the most job openings for Mobile Craft Artist jobs include:

Senior VFX Artist

Success Matcher Recruitment

San Francisco, CA • On-site

$150K - $250K/yr

Full-time

Posted 5 days ago


Job description

Our client is behind the #1 collectibles app on iOS, sitting right at the intersection of technology, entertainment, and culture. They process billions in volume annually, serve millions of users, and are backed by over $65M from top-tier venture firms. They are seeking a Senior VFX Artist to own and define the digital card pack opening experience for their flagship product. As the first dedicated game artist on the team, you will enjoy full creative autonomy with no creative director standing above you. This is your chance to craft the emotional, high-stakes moments that make rare pulls feel legendary for millions of users worldwide—with a clear trajectory to build and lead the VFX team as the company scales.

What You Will Be Doing
  • Own the Core Experience: Design and animate the entire digital card pack opening flow—crafting the anticipation, escalation, and emotional payoff that makes every pull thrilling.
  • Establish the Baseline: Help set VFX standards and scalable pipelines that can stretch across 50+ themes and seasonal content drops.
  • Build the Foundation: Collaborate as a founding game artist to construct the team's VFX pipeline, tools, and best practices.
  • Grow into Leadership: Transition into a player-coach lead role over time, with the opportunity to hire, mentor, and build out the game art department.
What We Are Looking For
  • Experience: 1–5 years of hands-on experience in real-time VFX for games (mobile gaming experience preferred).
  • Tooling/Tech Stack: Proficiency with real-time engines and content creation tools such as Cocos Creator, Unity, Spine, After Effects, Rive, Houdini, Blender, or Photoshop.
  • High Agency: A self-starter who thrives in high-ownership environments, ships fast, and is obsessed with craft.
  • Location: Based in or willing to relocate to San Francisco, CA for an in-person or hybrid setup.
What's in It for You?
  • Highly competitive base salary ($150K–$220K) + equity in a fast-growing, highly profitable startup.
  • Direct impact on a product used by millions of users daily.
  • Incredible mentorship and collaboration with an elite team of ex-quant traders, world-champion gamers, and top-tier engineers.
  • Relocation assistance available for the right candidate.