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Telecommute Game Tools Programmer Jobs (NOW HIRING)

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Develop tools and models to validate game logic and underlying data * Collaborate with art, audio, engineering, and design teams to align math with player experience * Play-test games in development ...

The Game Developer will act in both a project owner and project support role, working across ... Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines ...

Game Developer Department: Development Employment Type: Full Time Location: Nevada or Texas ... tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc ...

Lead Character Tools Engineer

OR ยท On-site +1

$102K - $134K/yr

Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...

Gameplay Programmer Intern

Cary, NC ยท On-site

$119K - $132K/yr

We're always improving on the tools and technology that empower content developers worldwide. GAMEPLAY PROGRAMMER INTERN What You'll Do We are taking Fortnite Reload to the next level with continuous ...

The Mathematician II supports a team of developers and artists producing video casino games by ... Use existing math tools competently to generate math files. Support new complex game mechanics by ...

Gameplay Programmer Intern

Cary, NC ยท On-site

$119K - $132K/yr

We're always improving on the tools and technology that empower content developers worldwide. GAMEPLAY PROGRAMMER INTERN What You'll Do We are taking LEGO Fortnite to the next level with continuous ...

Follow development standards using proprietary development tools. * Debug and resolve bugs ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.

Senior Unreal Tools Engineer

Renton, WA

$117K - $161K/yr

From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing ... tools to assist our game developers to speed up the development cycle and deliver the highest ...

Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...

Showing results 21-40

Telecommute Game Tools Programmer information

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$11K

$92.6K

$173.5K

How much do telecommute game tools programmer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for telecommute game tools programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Telecommute Game Tools Programmer vs Game Developer?

AspectTelecommute Game Tools ProgrammerGame Developer
Primary FocusDevelops and maintains tools for game development teamsDesigns, develops, and implements game features and gameplay
Work EnvironmentTypically works remotely, collaborating with development teamsCan work remotely or on-site, often in a team setting
Required SkillsProgramming, scripting, understanding of game engines, tool developmentProgramming, game design, problem-solving, engine knowledge

While both roles require programming skills and familiarity with game engines, the Telecommute Game Tools Programmer focuses on creating tools that assist the development process remotely, whereas the Game Developer is primarily responsible for creating the actual game content and gameplay features.

What cities are hiring for Telecommute Game Tools Programmer jobs?

Cities with the most Telecommute Game Tools Programmer job openings:

What are the most commonly searched types of Game Tools Programmer jobs?

The most popular types of Game Tools Programmer jobs are:

What states have the most Telecommute Game Tools Programmer jobs?

States with the most job openings for Telecommute Game Tools Programmer jobs include:

What are popular job titles related to Telecommute Game Tools Programmer jobs?

For Telecommute Game Tools Programmer jobs, the most frequently searched job titles are:

Front-End Engineer (Anime)

San Francisco, CA โ€ข On-site, Remote

Spellbrush
Software Developmentย โ€ขย 1 - 10 employees

Full-time

Re-posted 17 days ago


Job description

The Frontend Role:
We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.
You may be a good fit if:
You love anime and the anime aesthetic
As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.
You enjoy working on complex SPAs.
Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!
And you also have some design sense.
Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.
You're comfortable working on small, fast-paced teams
We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.