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Telecommute Game Tools Programmer Jobs in Missouri

Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This ... Build and maintain internal development tools for asset management, loading systems, builds ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... Keeps workshop orderly by cleaning tool boxes, putting away tools and parts, and straightening ...

You will work on complex systems involving game mechanics, integrations, performance, and ... Experience with test management systems such as TestRail, Zephyr, or similar tools. * Good ...

Senior Quality Test Engineer II * 3251 Riverport Lane, Maryland Heights, MO 63043 * Lead and ... tools. * Employee reports to Elsevier, Inc. office in Maryland Heights, MO, but may telecommute ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... Provide user training and support using Company configuration management tools and applications ...

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

Monitor subcontractors, tools, and overall job progress * Set-up, assist, and review in preparation ... Game! Our ideal candidate should possess the following traits: * 1+ years of experience in ...

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Telecommute Game Tools Programmer information

Is there a demand for telecommute game tools programmers?

There is a growing demand for telecommute game tools programmers as the gaming industry expands and increasingly adopts remote work models. These programmers develop and maintain tools for game development, often requiring proficiency in scripting languages and experience with game engines like Unity or Unreal Engine. Remote positions are common, especially in larger studios and independent development teams, making flexibility and technical skills important for job seekers.

What is the difference between Telecommute Game Tools Programmer vs Game Developer?

AspectTelecommute Game Tools ProgrammerGame Developer
Primary FocusDevelops and maintains tools for game development teamsDesigns, develops, and implements game features and gameplay
Work EnvironmentTypically works remotely, collaborating with development teamsCan work remotely or on-site, often in a team setting
Required SkillsProgramming, scripting, understanding of game engines, tool developmentProgramming, game design, problem-solving, engine knowledge

While both roles require programming skills and familiarity with game engines, the Telecommute Game Tools Programmer focuses on creating tools that assist the development process remotely, whereas the Game Developer is primarily responsible for creating the actual game content and gameplay features.

What are the most commonly searched types of Game Tools Programmer jobs in Missouri? The most popular types of Game Tools Programmer jobs in Missouri are:
What cities in Missouri are hiring for Telecommute Game Tools Programmer jobs? Cities in Missouri with the most Telecommute Game Tools Programmer job openings:

Game Developer - Voxel-Based Engine (Java)

Jobgether

Remote

Full-time

Posted 7 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.

This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.

Accountabilities
  • Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
  • Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
  • Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
  • Optimize memory usage, performance, and resource management to ensure efficient engine operation.
  • Implement ray casting, ray tracing, and related graphical techniques where applicable.
  • Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
  • Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
  • Explore and prototype future-facing features, including AI capabilities and external API integrations.
  • Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
  • Collaborate effectively with remote team members while independently managing development tasks and priorities.
Requirements:
  • Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
  • Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
  • Understanding of pointers, references, memory concepts, and low-level programming principles.
  • Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
  • Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
  • Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
  • Ability to work independently in a remote environment while collaborating effectively with distributed teams.
  • Passion for game development and curiosity about building complex systems from the ground up.
Benefits:
  • Fully remote working opportunity with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game development projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams working on cutting-edge technology.
  • Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
  • Creative environment that encourages experimentation, ownership, and technical excellence.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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