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Game Tool Designer Jobs (NOW HIRING)

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put ... tool being embraced by content creators across a variety of industries such as media and ...

Level Designer (Senior+)

Troy, NY ยท On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Troy, NY ยท On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Troy, NY ยท On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Senior Level Designer

Cary, NC ยท On-site

$94K - $101K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... tool being embraced by content creators across a variety of industries such as media and ...

Experience designing building-based systems and rules integrations to recreate physical play ... tool being embraced by content creators across a variety of industries such as media and ...

$158K - $233K/yr

What You'll Do Epic Games is looking for an experienced Lead AI Designer to join our ... tool being embraced by content creators across a variety of industries such as media and ...

You will gain invaluable experiences working alongside Artists, Engineers, Designers, Producers ... tool being embraced by content creators across a variety of industries such as media and ...

Senior Systems Designer, Progression

Cary, NC ยท On-site

$94K - $101K/yr

What You'll Do Epic Games is looking for a Senior Systems Designer, Progression to tackle high ... tool being embraced by content creators across a variety of industries such as media and ...

What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team ... tool being embraced by content creators across a variety of industries such as media and ...

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Game Tool Designer information

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$47K

$156K

How much do game tool designer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for game tool designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a game tool designer?

Game Tool Designers are professionals who create and maintain software tools that assist game developers in building, editing, and optimizing video games. They work closely with artists, programmers, and designers to streamline workflows and improve efficiency in the game development process. Their tools can range from level editors to asset management systems, and they play a crucial role in ensuring that the development team can work faster and with fewer technical hurdles.

What skills and qualifications are needed to thrive as a game tool designer?

To thrive as a Game Tool Designer, you need strong programming skills (often in C++, C#, or Python), experience in software or game development, and a good understanding of game engines. Familiarity with version control systems, UI frameworks, and tools like Unity or Unreal Engine is typically required, and a degree in computer science or related fields is often preferred. Problem-solving abilities, collaboration, and clear communication are vital soft skills to effectively gather requirements and support development teams. These skills ensure that robust, user-friendly tools are created, streamlining workflows and enabling efficient game production.

How does a game tool designer typically collaborate with developers and artists during a game's production cycle?

Game Tool Designers work closely with both developers and artists to understand their workflow needs and create tools that streamline content creation. They often participate in cross-functional meetings to gather feedback, troubleshoot issues, and prioritize tool features that will have the most impact on productivity. Effective communication and a user-centric approach are essential, as the tools they build must integrate smoothly into existing pipelines and adapt to evolving project requirements. This collaboration not only improves team efficiency but also helps Game Tool Designers gain valuable insights for future tool enhancements.

What is the difference between Game Tool Designer vs Game Programmer?

AspectGame Tool DesignerGame Programmer
Primary FocusDesigning and developing tools to assist game development teamsWriting code to create game features and mechanics
Skills RequiredScripting, UI design, understanding of game enginesProgramming languages, software engineering, problem-solving
Work EnvironmentCollaborates with designers and artists, often in a game studioWorks closely with engineers and development teams
Common CertificationsGame design, scripting, software developmentComputer science, software engineering, programming certifications

While both roles contribute to game development, Game Tool Designers focus on creating tools that streamline workflows, whereas Game Programmers develop the core game code. Understanding these differences helps in choosing the right career path or job search focus.

What are popular job titles related to Game Tool Designer jobs?

For Game Tool Designer jobs, the most frequently searched job titles are:

Principal Game Designer, Competitive Systems - VALORANT

Los Angeles, CA โ€ข On-site

Riot Games
Computer and Electronic Product Manufacturingย โ€ขย 1 - 5K employees

$167K/yr

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 10 days ago


Key responsibilities

  • Define and evolve competitive systems that reward player skill, growth, and long-term investment in VALORANT.

  • Guide the design of ranked, matchmaking, and adjacent competitive systems to support fairness, competitive integrity, and player engagement.

  • Work closely with product managers, engineers, analysts, and design leadership to ensure systems are cohesive, consistent, and in line with VALORANT's overall vision.


Job description

As a Principal Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.

VALORANT is Riot's take on a character-based tactical shooter. As a Principal Game Designer on the Competitive Systems team, you'll help shape and define how players engage with competition across ranked, matchmaking, and adjacent systems that influence mastery, fairness, and long-term growth. You'll partner with product managers, engineers, analysts, and other designers to develop systems that are strategically sound, motivating to engage with, and worthy of players' investment over time. You have significant competitive multiplayer affinity and experience, understanding the challenges players encounter and the motivations that drive them. You are comfortable operating in ambiguous spaces and can design and iterate on solutions to complex systemic problems. This role reports to the Lead Metasystems Designer.

Responsibilities:
  • Define and evolve competitive systems that reward player skill, growth, and long-term investment in VALORANT.
  • Guide the design of ranked, matchmaking, and adjacent competitive systems to support fairness, competitive integrity, and player engagement.
  • Work closely with product managers, engineers, analysts, and design leadership to ensure systems are cohesive, consistent, and in line with VALORANT's overall vision.
  • Keep the focus on player value by leveraging feedback, research, and game data to iterate on designs and improve the competitive experience.
  • Create multiple design solutions and clearly articulate the trade-offs, risks, and player impact of each.
  • Provide direction, mentorship, and feedback to other designers, fostering collaboration and craft excellence across systems design.
  • Playtest VALORANT regularly and help push improvements for existing systems and new concepts.
Required Qualifications:
  • 7+ years of experience in professional Game Design.
  • Deep experience developing competitive multiplayer systems such as matchmaking, ranked, and skill systems.
  • Shipped or contributed to at least one AAA+ online competitive title.
  • Demonstrated ability to design and iterate on complex systems with a clear understanding of player impact and downstream effects.
  • Strong communication skills with proven ability to articulate design rationale, trade-offs, and decision frameworks to cross-disciplinary partners.
  • Experience working in a live-service development environment.
Desired Qualifications:
  • Deep passion for and understanding of competitive online games and their player communities.
  • Familiarity with online shooters, especially VALORANT or tactical shooters.
  • Experience balancing competitive integrity with engaging and rewarding systems.
  • Experience as a senior craft leader or thought partner on materially impactful design initiatives.
  • Ability to interpret and learn from charged or emotional player feedback to improve the product experience.
  • Experience developing across multiple platforms, including PC, console, or mobile.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, weย put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the Sanย Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.ย 


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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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