Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine ...
Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine ...
Senior Tools Engineer
Los Angeles, CA · On-site
$112K - $154K/yr
Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...
Senior Tools Engineer
Los Angeles, CA · On-site
$112K - $154K/yr
Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...
Senior Tools Engineer
Los Angeles, CA · On-site +1
$112K - $154K/yr
Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...
Senior Tools Engineer
Los Angeles, CA · On-site +1
$112K - $154K/yr
Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...
Web Tools Engineer -- Gaming Infrastructure & Tools
Los Angeles, CA · On-site
$141K - $176K/yr
NAUGHTY DOG, LLC in Los Angeles is seeking a Web Tools Programmer to design and develop full-stack ... The ideal candidate has at least 3 years of experience in the video game industry, with proficiency ...
Web Tools Engineer -- Gaming Infrastructure & Tools
Los Angeles, CA · On-site
$141K - $176K/yr
NAUGHTY DOG, LLC in Los Angeles is seeking a Web Tools Programmer to design and develop full-stack ... The ideal candidate has at least 3 years of experience in the video game industry, with proficiency ...
Most of that storytelling happens inside Minecraft, powered by custom tools and mods built entirely ... Game industry engineers from C++ and C# backgrounds are genuinely welcome here; if you can ...
Quick apply
Most of that storytelling happens inside Minecraft, powered by custom tools and mods built entirely ... Game industry engineers from C++ and C# backgrounds are genuinely welcome here; if you can ...
Most of that storytelling happens inside Minecraft, powered by custom tools and mods built entirely ... Game industry engineers from C++ and C# backgrounds are genuinely welcome here; if you can ...
Most of that storytelling happens inside Minecraft, powered by custom tools and mods built entirely ... Game industry engineers from C++ and C# backgrounds are genuinely welcome here; if you can ...
Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Staff Tools Engineer, Simulation San Carlos, CA (On-site) About 1X We're building humanoid robots ... This role blends game engine engineering, developer tooling, technical art workflows, CI/CD ...
Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Staff Tools Engineer, Simulation San Carlos, CA (On-site) About 1X We're building humanoid robots ... This role blends game engine engineering, developer tooling, technical art workflows, CI/CD ...
Lead Character Tools Engineer
OR · On-site +1
$102K - $134K/yr
Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...
Lead Character Tools Engineer
OR · On-site +1
$102K - $134K/yr
Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...
Senior Unreal Tools Engineer
Renton, WA · On-site
$117K - $161K/yr
From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing ... tools to assist our game developers to speed up the development cycle and deliver the highest ...
Senior Unreal Tools Engineer
Renton, WA · On-site
$117K - $161K/yr
From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing ... tools to assist our game developers to speed up the development cycle and deliver the highest ...
Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...
Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...
Lead Character Tools Engineer
Cheyenne, WY · On-site +1
Developing and distributing tools and optimizing for making the best characters in games more ... Thisinternalteam of artists, engineers, and technical artistspartnerwith engineering teams, studio ...
Lead Character Tools Engineer
Cheyenne, WY · On-site +1
Developing and distributing tools and optimizing for making the best characters in games more ... Thisinternalteam of artists, engineers, and technical artistspartnerwith engineering teams, studio ...
Senior Unreal Tools Engineer
Renton, WA · On-site
$144K - $216K/yr
From our genre-defining games like Magic: The Gathering ® and Dungeons & Dragons ® to our growing ... tools to assist our game developers to speed up the development cycle and deliver the highest ...
Senior Unreal Tools Engineer
Renton, WA · On-site
$144K - $216K/yr
From our genre-defining games like Magic: The Gathering ® and Dungeons & Dragons ® to our growing ... tools to assist our game developers to speed up the development cycle and deliver the highest ...
Senior Internal Tools Engineer
Columbus, OH · On-site
$97K - $134K/yr
Investigate and resolve runtime performance issues that affect broad swaths of the game, not just ... Design and build internal engine tools that support designers, artists, and engineers working ...
New
Senior Internal Tools Engineer
Columbus, OH · On-site
$97K - $134K/yr
Investigate and resolve runtime performance issues that affect broad swaths of the game, not just ... Design and build internal engine tools that support designers, artists, and engineers working ...
New
Principal Graphics Developer Tools Engineer
Durham, NC · On-site
$135K - $167K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Durham, NC · On-site
$135K - $167K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Durham, NC · On-site
$135K - $167K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Durham, NC · On-site
$135K - $167K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Seattle, WA · On-site
$159K - $196K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Seattle, WA · On-site
$159K - $196K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Hillsboro, OR · On-site
$152K - $188K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Hillsboro, OR · On-site
$152K - $188K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Seattle, WA · On-site
$159K - $196K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Seattle, WA · On-site
$159K - $196K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Game Tools Engineer information
See salary details
$52.5K - $64K
2% of jobs
$64K - $75.6K
0% of jobs
$75.6K - $87.1K
1% of jobs
$87.1K - $98.7K
4% of jobs
$98.7K - $110.2K
6% of jobs
$110.2K - $121.8K
11% of jobs
$122.4K is the 25th percentile. Wages below this are outliers.
$121.8K - $133.3K
10% of jobs
The median wage is $144.9K / yr.
$133.3K - $144.9K
16% of jobs
$144.9K - $156.4K
16% of jobs
$163K is the 75th percentile. Wages above this are outliers.
$156.4K - $168K
16% of jobs
$168K - $179.5K
18% of jobs
$52.5K
$141.9K
$179.5K
How much do game tools engineer jobs pay per year?
What is a game tools engineer?
How does a game tools engineer typically collaborate with artists and designers during the development process?
What are the key skills and qualifications needed to thrive as a game tools engineer, and why are they important?
What is the difference between Game Tools Engineer vs Game Programmer?
| Aspect | Game Tools Engineer | Game Programmer |
|---|---|---|
| Primary Focus | Develops and maintains tools for game development, such as editors and pipelines | Writes game code, gameplay mechanics, and systems |
| Skills & Certifications | Proficiency in scripting, software development, and tools like Python, C++ | Strong programming skills, knowledge of game engines, C++, C# |
| Work Environment | Collaborates with artists, designers, and engineers in development teams | Works on core game systems, gameplay features, and engine code |
| Industry Usage | Common in studios focusing on complex tools and pipelines | Essential for core game development across all studios |
The main difference is that Game Tools Engineers focus on creating and maintaining the tools that help develop the game, while Game Programmers work directly on coding gameplay and engine features. Both roles require strong programming skills and are vital in game development teams, but they serve different functions within the process.
What are popular job titles related to Game Tools Engineer jobs?
For Game Tools Engineer jobs, the most frequently searched job titles are:
Game Tools & Modding Engineer
Remote
Contractor
Re-posted 10 days ago
Job description
$20 - $60/hourpay
Role Title: Game Tools & Modding Engineer
Role Type: Contractor
Location: Remote
We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal.
If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you.
Requirements
Key Responsibilities
Engine & Tools Development
- Design, develop, and maintain engine-level systems and game development tools using C++.
- Build and enhance game modding tools, editor extensions, and development pipelines.
- Extend engine capabilities to improve workflows for developers, artists, and designers.
- Develop and optimize rendering pipelines, shaders, and real-time graphics systems.
- Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent graphics APIs.
- Work with HLSL/GLSL shaders and modern rendering techniques.
- Optimize rendering performance across CPU, GPU, memory, and multithreaded workloads.
- Identify and resolve bottlenecks affecting graphics performance and engine efficiency.
- Debug complex rendering, graphics, and cross-platform compatibility issues.
- Collaborate closely with engineers, technical artists, designers, and other stakeholders to deliver high-quality solutions.
- Write clean, maintainable, and well-documented C++ code following engineering best practices.
- Participate in code reviews, architecture discussions, and technical decision-making.
- 3-6 years of experience in game development, graphics programming, or real-time rendering.
- Strong proficiency in C++.
- Hands-on experience with one or more graphics APIs:
- DirectX 11/12
- Vulkan
- OpenGL
- Metal
- Solid understanding of:
- Rendering pipelines
- Shader programming (HLSL/GLSL)
- 3D mathematics
- Real-time graphics concepts
- Experience with Unreal Engine or a similar game engine.
- Knowledge of performance optimization techniques across CPU, GPU, memory, and multithreading.
- Strong debugging, analytical, and problem-solving skills.
- Ability to work independently in a distributed or remote team environment.
- Experience with engine customization and low-level systems programming.
- Familiarity with graphics profiling and debugging tools such as RenderDoc, PIX, Nsight, or similar.
- Experience developing cross-platform applications or working within performance-constrained environments.
- Exposure to game development tooling, editor extensions, asset pipelines, or automation.
- Background in multiplayer systems or large-scale game architectures.
- C++
- Game Development
- Graphics Programming
- DirectX / Vulkan / OpenGL
- Rendering Pipeline
- Unreal Engine
- Shader Programming (HLSL/GLSL)
- Engine Development
- Performance Optimization
- RenderDoc
- PIX
- Nsight
- Game Tools Development
- Modding Tools