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Technical Sound Designer Jobs (NOW HIRING)

What We Are Looking For We are looking for a Lead Sound Designer to help guide the creative, technical, and organizational execution of sound design across one or more projects. This role reports to ...

Sound Designer

Reno, NV

$93K - $174K/yr

Use sound to bring games to life creatively ... Work closely with Lead Audio Designer to develop creative, technical, and professional skills.

New

Candidates with stronger experience may be considered at the Sound Designer III level, based on demonstrated ownership, technical maturity, and the ability to support projects and teammates-while ...

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Candidates with stronger experience may be considered at the Sound Designer III level, based on demonstrated ownership, technical maturity, and the ability to support projects and teammates-while ...

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

As a Principal, your mission is to use your creative and technical audio skills to inspire and ... Collaborate with engineers and fellow sound designers to build, implement, and scale audio ...

... in, technical rehearsals, changeovers, and strike for assigned productions. All employees are ... Maintain the artistic intent of the Sound Designer throughout the run of the production.

... in, technical rehearsals, changeovers, and strike for assigned productions. All employees are ... Maintain the artistic intent of the Sound Designer throughout the run of the production.

... in, technical rehearsals, changeovers, and strike for assigned productions. All employees are ... Maintain the artistic intent of the Sound Designer throughout the run of the production.

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Technical Sound Designer information

See salary details

$35.5K

$80.3K

$126K

How much do technical sound designer jobs pay per year?

As of Jul 20, 2026, the average yearly pay for technical sound designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What kind of teams or departments does a Technical Sound Designer typically collaborate with?

Technical Sound Designers often work closely with game developers, programmers, creative directors, artists, and other audio professionals to ensure seamless sound integration in interactive media. Collaboration with these teams is vital throughout the development process, from early concept to final implementation, to align audio elements with gameplay and storytelling. This multidisciplinary teamwork helps ensure that sound design not only supports the creative vision but also functions correctly within the technical limitations of the project. Being comfortable communicating ideas and solving problems with various departments is key for success in this role.

What are the key skills and qualifications needed to thrive in the Technical Sound Designer position, and why are they important?

To thrive as a Technical Sound Designer, you need expertise in audio engineering, digital signal processing, and sound design principles, often supported by a degree in audio production or a related field. Proficiency with industry-standard software such as Pro Tools, Wwise, FMOD, Unity, or Unreal Engine is typically required, along with knowledge of scripting or middleware integration. Creativity, problem-solving abilities, and strong communication skills help you collaborate effectively with interdisciplinary teams. These competencies are essential for designing immersive audio experiences that meet technical specifications and enhance the overall quality of interactive media projects.

What does a Technical Sound Designer do?

A Technical Sound Designer bridges the gap between sound design and implementation in video games or interactive media. They create, edit, and integrate audio assets using game engines, middleware (like Wwise or FMOD), and scripting or programming languages. Their role ensures that sound functions dynamically within a game, responding to player actions and environmental changes. They may also collaborate with developers to optimize performance and troubleshoot audio-related issues.

More about Technical Sound Designer jobs
What cities are hiring for Technical Sound Designer jobs? Cities with the most Technical Sound Designer job openings:
What are the most commonly searched types of Technical Sound Designer jobs? The most popular types of Technical Sound Designer jobs are:
What states have the most Technical Sound Designer jobs? States with the most job openings for Technical Sound Designer jobs include:
Infographic showing various Technical Sound Designer job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 87% Full Time, 7% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Senior Technical Sound Designer

Absurd Ventures

San Rafael, CA

$140K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 hours ago


Job description

Summary  

We are looking for a versatile and experienced Senior Technical Sound Designer to support our audio team in creating high-quality sound effects and ambient audio and in implementing them along with music and dialogue in a dynamic game mix. This role is crucial in populating our sonic landscape and reinforcing our gameplay and cinematics and will collaborate closely with designers, artists, and other developers to enhance the overall player experience with sonically charged emotion. 

Core Responsibilities  

  • Design and implement compelling sound effects for gameplay, environments, and cinematic moments.  
  • Contribute to the creation of immersive ambient audio landscapes to bring the game world to life.  
  • Collaborate with the audio team to refine and maintain the audio style and vision for the project.  
  • Work closely with designers and engineers to ensure audio is seamlessly integrated and supports gameplay mechanics.  
  • Troubleshoot and optimize audio implementation to meet technical requirements and performance standards.  
  • Assist in defining and documenting audio pipelines and workflows for current and future development needs.  

Core Qualifications  

  • 5+ years of experience in sound design for video games, with at least one shipped AAA title.  
  • Proficiency in sound design software and DAWs (e.g., Pro Tools, Reaper, Ableton Live, Soundminer, VST plugins, etc).  
  • Advanced audio implementation skills in AudioKinetic Wwise and Unreal Engine Blueprints. 
  • A generalist mindset with the ability to contribute to various aspects of audio production, including SFX, ambiances, music implementation, VO mixing, and technical script implementation.  
  • A keen ear for detail and a passion for creating immersive audio experiences.  
  • Strong communication and collaboration skills, with the ability to adapt to evolving project needs.  
  • Ability to work well alone and in a team environment, remaining flexible to the changing needs of the project.  

Plus if...  

  • Experience designing audio in an open world game.  
  • Experience creating hyper realistic style SFX. 
  • Love prototyping audio tools to manage scaled assets. 

Description  

  • Full-time job with benefits.  
  • Role is on-site in San Rafael, CA.  
  • Office is located near downtown San Rafael - near SMART and freeways.  

The base pay range for this position is $140,000 to $170,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.Â