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Technical Art Jobs (NOW HIRING)

We love the art and technology of motion capture and have a lot of fun, all while having a true ... What We Need A dynamic individual dedicated to solving technical problems on our mocap stages and ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... What We Need A dynamic individual dedicated to solving technical problems on our mocap stages and ...

Work with the technical art team to create editors and tools that help improve the art pipeline. * Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal). Education and/or Experience ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Work with the technical art team to create editors and tools that help improve the art pipeline. * Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal). Education and/or Experience ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Collaborate with the Art Director to define the visual style of characters. * Sculpt, model, and texture characters to meet the artistic and technical requirements of the project. * Contribute in ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Work with the technical art team to create editors and tools that help improve the art pipeline. * Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal). Education and/or Experience ...

Collaborate with the Art Director to define the visual style of characters. * Sculpt, model, and texture characters to meet the artistic and technical requirements of the project. * Contribute in ...

ART INSTRUCTOR The School of Art, Music, and Performance at Jones College invites applications for ... This faculty member will teach studio courses that emphasize creative development, technical skill ...

ART INSTRUCTOR The School of Art, Music, and Performance at Jones College invites applications for ... This faculty member will teach studio courses that emphasize creative development, technical skill ...

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Technical Art information

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How much do technical art jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for technical art in the United States is $48.54, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $69.71 per hour, depending on experience, location, and employer.

What are some common challenges faced by Technical Artists when bridging the gap between artists and programmers in game development?

Technical Artists often act as a crucial link between creative and technical teams, which can present challenges such as translating artistic vision into technical specifications and ensuring assets perform efficiently in the game engine. They regularly troubleshoot compatibility issues, optimize workflows, and develop tools to streamline asset integration. Effective communication and adaptability are key, as Technical Artists must anticipate and resolve conflicts that arise from differing priorities between art and programming teams. This role offers a dynamic work environment and valuable opportunities to develop both creative and technical skill sets.

What are the key skills and qualifications needed to thrive as a Technical Artist, and why are they important?

To thrive as a Technical Artist, you need a strong background in 3D art and computer graphics, combined with a solid understanding of programming or scripting languages such as Python or MEL. Familiarity with industry-standard tools like Maya, Unreal Engine, Unity, and shader development is typically required. Strong problem-solving skills, communication, and the ability to collaborate with both artists and engineers help set outstanding Technical Artists apart. These skills bridge the gap between artistic vision and technical implementation, ensuring efficient workflows and visually compelling results in game or film production.

What is the difference between Technical Art vs 3D Artist?

AspectTechnical Art3D Artist
Required SkillsProgramming, scripting, shader development, technical problem-solvingModeling, texturing, sculpting, artistic creativity
Work EnvironmentCollaborates with artists and programmers in game/animation studiosPrimarily creates visual assets for games, films, or animations
Common CertificationsTechnical certifications in programming, software tools, or game enginesArt degrees, 3D modeling certifications

Technical Artists focus on bridging art and technology, optimizing assets, and developing tools, while 3D Artists concentrate on creating visual content. Both roles often work together in game and animation industries, but their skill sets and responsibilities differ significantly.

What does a technical artist do?

A technical artist bridges the gap between art and programming in game development or animation, ensuring art assets are optimized for performance and integrated correctly into the engine. They often work with tools like Maya, Blender, or Unreal Engine and possess skills in scripting, shader creation, and pipeline development to improve workflow efficiency.

What jobs can DT get you?

A degree in Digital Technology (DT) can qualify you for roles such as technical artist, game developer, software engineer, or IT specialist. These jobs often require skills in programming, digital tools, and understanding of technology workflows, with opportunities in gaming, animation, and software development environments.

What is the salary of a technical artist?

The salary of a technical artist varies depending on experience, location, and industry, but typically ranges from $60,000 to $120,000 annually. Senior technical artists with specialized skills in tools like Maya, Houdini, or Unreal Engine tend to earn higher salaries, especially in larger studios or tech hubs.

What is technical art?

Technical art is a discipline within the video game and digital media industries that bridges the gap between artists and programmers. Technical artists are responsible for developing tools, optimizing workflows, and ensuring that art assets are efficiently integrated into game engines. They often work on creating shaders, managing asset pipelines, and solving technical challenges that arise during production. This role requires a blend of artistic understanding and technical skills, including familiarity with scripting languages and 3D software. Technical artists play a crucial part in bringing artistic visions to life while maintaining performance and feasibility across platforms.

What art jobs involve technology?

Technical Art is a role that combines art and technology, involving tasks such as creating tools, shaders, and pipelines for video game and animation development. It requires knowledge of programming languages like Python or C++ and familiarity with software such as Maya, Unreal Engine, or Unity. These jobs often involve collaboration with artists and programmers to optimize visual effects and workflows.
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Technical Artist - Remote or On Site

Technical Artist - Remote or On Site

Studio Wildcard

Redmond, WA • On-site, Remote

$70K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 25 days ago


Job description

Studio Wildcard - Redmond, WA or Remote
Open role:
Technical Artist
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.
Responsibilities:
  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks

Requirements:
  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world

Pluses:
  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine

Required Application Materials:
  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing

About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options