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Technical Art Jobs (NOW HIRING)

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... Coordinate with art, technical, and studio leads to help build and maintain a high-performance art ...

Director, Art Development

Las Vegas, NV ยท On-site

$130K - $148K/yr

Provides direction for technical creation of art in its final form for games. * Develops templates and processes for the art team. Ensures the art team is following the processes to increase ...

Director, Art Development

Las Vegas, NV

$110K - $116K/yr

Provides direction for technical creation of art in its final form for games. * Develops templates and processes for the art team. Ensures the art team is following the processes to increase ...

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... Coordinate with art, technical, and studio leads to help build and maintain a high-performance art ...

This is a highly technical, customer-facing engineering role focused on: * gaming pipelines * environment workflows * world building * technical art systems * deployment and customization ...

Principal Technical Artist

Seattle, WA ยท Remote

$130K - $155K/yr

We're not looking for someone narrowly specialized in one corner of technical art. Preferred Qualifications * Neural scene reconstruction. Hands-on experience with gaussian splatting, NeRFs, or ...

Senior VFX Artist - Art Center

CA ยท On-site +1

$115K - $155K/yr

You will collaborate closely with Design, Animation, Lighting, Engineering, and Technical Art to ensure VFX supports gameplay clarity, performance budgets, and visual identity across fantasy ...

Principal Technical Artist

Seattle, WA ยท On-site

$144K - $173K/yr

We're not looking for someone narrowly specialized in one corner of technical art. Preferred Qualifications * Neural scene reconstruction. Hands-on experience with gaussian splatting, NeRFs, or ...

Principal Technical Artist

Seattle, WA ยท On-site +1

$144K - $173K/yr

We're not looking for someone narrowly specialized in one corner of technical art. Preferred Qualifications * Neural scene reconstruction. Hands-on experience with gaussian splatting, NeRFs, or ...

Job Purpose Our Professional Services Group is seeking a candidate to assist our design team with technical art separation for screen print and transfer art, output of team art work through printing ...

AI Technical Artist

Greenville, NC

$121K - $145K/yr

The AI Technical Artist is responsible for creating, evaluating, refining, and implementing visual assets, workflows, and technical art solutions for land-based gaming products. This role sits at the ...

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Technical Art information

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How much do technical art jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for technical art in the United States is $48.54, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $69.71 per hour, depending on experience, location, and employer.

What are some common challenges faced by Technical Artists when bridging the gap between artists and programmers in game development?

Technical Artists often act as a crucial link between creative and technical teams, which can present challenges such as translating artistic vision into technical specifications and ensuring assets perform efficiently in the game engine. They regularly troubleshoot compatibility issues, optimize workflows, and develop tools to streamline asset integration. Effective communication and adaptability are key, as Technical Artists must anticipate and resolve conflicts that arise from differing priorities between art and programming teams. This role offers a dynamic work environment and valuable opportunities to develop both creative and technical skill sets.

What are the key skills and qualifications needed to thrive as a Technical Artist, and why are they important?

To thrive as a Technical Artist, you need a strong background in 3D art and computer graphics, combined with a solid understanding of programming or scripting languages such as Python or MEL. Familiarity with industry-standard tools like Maya, Unreal Engine, Unity, and shader development is typically required. Strong problem-solving skills, communication, and the ability to collaborate with both artists and engineers help set outstanding Technical Artists apart. These skills bridge the gap between artistic vision and technical implementation, ensuring efficient workflows and visually compelling results in game or film production.

What is the difference between Technical Art vs 3D Artist?

AspectTechnical Art3D Artist
Required SkillsProgramming, scripting, shader development, technical problem-solvingModeling, texturing, sculpting, artistic creativity
Work EnvironmentCollaborates with artists and programmers in game/animation studiosPrimarily creates visual assets for games, films, or animations
Common CertificationsTechnical certifications in programming, software tools, or game enginesArt degrees, 3D modeling certifications

Technical Artists focus on bridging art and technology, optimizing assets, and developing tools, while 3D Artists concentrate on creating visual content. Both roles often work together in game and animation industries, but their skill sets and responsibilities differ significantly.

What is technical art?

Technical art is a discipline within the video game and digital media industries that bridges the gap between artists and programmers. Technical artists are responsible for developing tools, optimizing workflows, and ensuring that art assets are efficiently integrated into game engines. They often work on creating shaders, managing asset pipelines, and solving technical challenges that arise during production. This role requires a blend of artistic understanding and technical skills, including familiarity with scripting languages and 3D software. Technical artists play a crucial part in bringing artistic visions to life while maintaining performance and feasibility across platforms.
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Technical Artist

NxT Level

Chicago, IL โ€ข On-site, Remote

$130K - $156K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 20 days ago


Job description

Remote โ€“ US and Canada only

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If youโ€™ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Major Responsibilities

  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities

  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves

  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking oneโ€™s own tasks and seeking out answers when needed

Nice to Haves

  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelorโ€™s degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the jobโ€”thereโ€™s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development