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Staff Audio Engineer Jobs (NOW HIRING)

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Audio Engineering Instructor

Orlando, FL ยท On-site

$23 - $29/hr

While teaching experience is preferred, it is not required; we seek a seasoned Audio Engineer with ... The institute promotes creativity and teamwork to enhance the experience for students and staff. Be ...

... engineering for campus ministries and major performing arts events. 20% Systems: Manage and maintain our digital audio, lighting, and AVL networks. 10% Mentorship: Train and oversee student staff to ...

... engineering for campus ministries and major performing arts events. * 20% Systems: Manage and maintain our digital audio, lighting, and AVL networks. * 10% Mentorship: Train and oversee student staff ...

APM Audio

New York, NY ยท On-site

Stage Staff Employment Type: Fixed Term Contract Location: Global Reporting To: Snr Production ... This includes loading and programming show files, conducting sound checks, setting up microphones ...

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Staff Audio Engineer information

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$23K

$99.3K

$192.5K

How much do staff audio engineer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for staff audio engineer in the United States is $99,330.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,000.00 and $125,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Staff Audio Engineer, and why are they important?

To thrive as a Staff Audio Engineer, you need in-depth knowledge of audio production, signal flow, mixing, and recording practices, often supported by a degree in audio engineering or related experience. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as industry-standard audio hardware and software, is essential. Attention to detail, strong problem-solving skills, and the ability to collaborate effectively with artists and production teams set exceptional engineers apart. These skills ensure high-quality sound production, efficient workflows, and successful project outcomes in demanding studio or live environments.

How does a Staff Audio Engineer typically collaborate with other departments during a project?

As a Staff Audio Engineer, you will frequently collaborate with producers, directors, sound designers, and artists to ensure the audio meets the project's creative and technical standards. This often involves attending pre-production meetings, coordinating recording sessions, and integrating feedback from various stakeholders. You may also work closely with software developers or game designers when working on interactive media projects. Clear communication and adaptability are essential, as project requirements can evolve rapidly, requiring you to adjust your workflow and priorities accordingly.

What are Staff Audio Engineers?

Staff Audio Engineers are experienced professionals responsible for overseeing the recording, mixing, and mastering of audio for music, film, television, or live events. They typically hold senior roles within audio teams, guiding technical decisions and mentoring junior engineers. Staff Audio Engineers work with artists, producers, and directors to ensure high-quality sound production, solve complex audio problems, and often help design studio workflows. Their expertise covers a range of audio technologies, acoustics, and industry standards to deliver the best possible listening experience.

What is the difference between Staff Audio Engineer vs Audio Engineer?

AspectStaff Audio EngineerAudio Engineer
CredentialsTypically requires a bachelor's degree in audio engineering or related field, with extensive experienceOften requires a degree or certification, but less experience needed
Work EnvironmentWorks on complex projects in studios, live events, or production facilitiesPerforms recording, mixing, and editing tasks in studios or on location
Industry UsageUsed across film, TV, music, and live events with seniority in teamsCommon entry to mid-level role in similar industries

The Staff Audio Engineer typically has more experience, handles complex projects, and may lead teams, whereas the Audio Engineer focuses on recording, mixing, and editing tasks at various experience levels. Both roles require technical skills and industry knowledge, but the Staff Audio Engineer often holds a higher level of responsibility and expertise.

More about Staff Audio Engineer jobs
What cities are hiring for Staff Audio Engineer jobs? Cities with the most Staff Audio Engineer job openings:
What job categories do people searching Staff Audio Engineer jobs look for? The top searched job categories for Staff Audio Engineer jobs are:
Infographic showing various Staff Audio Engineer job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, and 33% Temporary. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $99,330 per year, or $47.8 per hour.
Audio Engineer - (Part Time - On Call) - Los Angeles

Audio Engineer - (Part Time - On Call) - Los Angeles

side

Los Angeles, CA โ€ข On-site

$30/hr

Part-time

Posted 13 days ago


Job description

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc

About the Role:
Side is looking for a Part-Time on-call or Freelance Audio Engineer to join our amazing Audio Production team in Los Angeles. As an Audio Engineer, you will be responsible for the smooth running of games dialogue recording sessions for a multitude of games, from indie mobile to AAA console, helping to ensure the timely completion of agreed deliverables and milestones, to a very high standard. As an outsourcer itโ€™s this that brings clients back, and itโ€™s returning clients that keep the awards coming.

Duties and Key Responsibilities

    • Engineer studio sessions at our Los Angeles studios, from recording wild dialogue to full ADR recording.
    • To engineer, setup and run HMC (Head Mounted Camera) sessions, making sure video is captured according to brief.
    • Prepare studio sessionsโ€™ assets such as audio and video reference files and dialogue scripts.
    • Maintain studios and studio equipment as is practicable.
    • Develop studio services, processes, and workflow as part of an international team.
    • Record location audio at sound stages or external.

Other

    • Adhere to company Security, Confidentiality and Health and Safety procedures and ensure the compliance of the team.
    • Adhere to the company IT and HR procedures and ensure the compliance of the team.
    • Understand ethical behaviour and business practices and ensure that own behaviour and the behaviour of others is consistent with these standards and aligns with the values of the organisation.

Requirements

Knowledge, Experience and Skills

    • 4+ yearsโ€™ experience as an engineer in a commercial postproduction recording studio, ideally working for some time with dialogue / ADR recording.
    • Experienced user of Pro Tools and other DAWs.
    • 100% comfortable with and enthused by audio / video / IT technology in general.
    • Excellent client facing and internal communication and presentation skills, both verbal and written.
    • Both a self-starter, able to work alone as and where necessary, and a team player, able to muck in at all levels to get the job done.
    • Comfortable both taking instruction from senior members of staff and giving instruction to junior members of staff.

Qualifications

  • Music or Post-Production accredited course or training is desirable.

Additional Information

  • Multi award winning games dialogue specialist SIDE is a fast-paced and creative environment working with one of the video game industryโ€™s most successful and well-respected audio production companies.
  • With over 20 yearsโ€™ experience, an international network of resources, SIDEโ€™s award-winning team of technical and creative experts still hold the same collective intention: To develop the truest interpretation of each clientโ€™s vision - for audiences of every genre, on any platform, in all languages.
  • SIDE are also very active in the technology & digital media industries, working with a multitude of innovative clients from around the world that develop devices which are present in consumers everyday lives.

Benefits

This role is offered at a fixed flat rate of $30/hour. The rate has been carefully aligned with California wage requirements and market standards for this type of project, and reflects the final set rate for this position.