1

Sound Engineer Jobs (NOW HIRING)

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer ...

Sound Designer

San Mateo, CA · On-site

$147.45K - $182.30K/yr

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer ...

The role reports directly to the CPO & Managing Producer and directly supervises Resident Designers, Sound Engineers, Audio 2/Zac Track staff (sound/lighting shared position), and Guest Designers.

Mon-Thurs 5:00am-3:30pm Also known as: acoustic consultant, acoustician, sound engineer, architectural acoustician, acoustical engineer Text to apply: 1AEng26 to (602) 900 -9296 TECHLITE , a division ...

MonThurs 5:00am3:30pm Also known as: acoustic consultant, acoustician, sound engineer, architectural acoustician, acoustical engineer Text to apply: 1AEng26 to (602) 900 -9296 TECHLITE , a division ...

Mon-Thurs 5:00am-3:30pm Also known as: acoustic consultant, acoustician, sound engineer, architectural acoustician, acoustical engineer Text to apply: 1AEng26 to (602) 900 -9296 TECHLITE , a division ...

next page

Showing results 1-20

Sound Engineer information

See salary details

$29.5K

$84.5K

$171.5K

How much do sound engineer jobs pay per year?

As of Jun 3, 2026, the average yearly pay for sound engineer in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Sound Engineer, and why are they important?

To thrive as a Sound Engineer, you need a solid understanding of audio theory, acoustics, and recording techniques, often supported by a degree or certification in audio engineering or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as expertise in mixing consoles and microphones, is typically required. Excellent problem-solving, communication, and teamwork skills set outstanding sound engineers apart. These skills and qualities are crucial for delivering high-quality audio experiences and collaborating effectively with artists and production teams.

What are some common challenges Sound Engineers face when working on live events, and how can they prepare for them?

Sound Engineers working on live events often encounter challenges such as unexpected technical issues, fluctuating acoustics, and last-minute changes from performers or event organizers. To prepare, it's important to conduct thorough sound checks, have backup equipment readily available, and maintain clear communication with the production team. Flexibility and quick problem-solving skills are essential, as live environments can be unpredictable. Building strong relationships with performers and colleagues also helps ensure smooth coordination during high-pressure situations.

What does a Sound Engineer do?

A Sound Engineer is responsible for capturing, mixing, and manipulating audio to achieve the desired sound quality for various projects such as music recordings, live events, films, or television. Their tasks can include setting up microphones, operating mixing consoles, editing audio tracks, and ensuring optimal acoustics. Sound Engineers work closely with producers, musicians, and other technical staff to create a polished final product. They play a crucial role in both the technical and creative aspects of audio production.

What is the difference between Sound Engineer vs Audio Technician?

AspectSound EngineerAudio Technician
CredentialsRelevant audio engineering certifications, technical trainingTechnical training, certifications vary
Work EnvironmentRecording studios, live events, film setsBroadcast stations, live events, production facilities
Industry UsageMusic, film, TV, live soundBroadcast, event production, AV support
Job FocusDesigning, mixing, and producing soundSetting up, maintaining, and troubleshooting audio equipment

While both roles involve working with audio equipment, a Sound Engineer primarily focuses on designing, mixing, and producing sound for various media, whereas an Audio Technician handles the setup, maintenance, and troubleshooting of audio systems. The roles often overlap but differ in scope and responsibilities within the audio production process.

What cities are hiring for Sound Engineer jobs? Cities with the most Sound Engineer job openings:
What are the most commonly searched types of Sound Engineer jobs? The most popular types of Sound Engineer jobs are:
Who are the top companies hiring for Sound Engineer jobs? The top employers for Sound Engineer jobs are:
What states have the most Sound Engineer jobs? States with the most job openings for Sound Engineer jobs include:
Sound Designer

Other

Posted 19 days ago


Job description

About the role:

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.

You will:

  • Partner with engineers and product managers in the development of new audio systems, providing expert insight to guide prioritization and validate creator assumptions
  • Create sound assets for internal and external facing projects, AAA partnerships, to support exploration of new features and push forward the quality of the brand
  • Be a subject matter expert in sound design for game creation, including user-centered technologies.
  • Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
  • Partner with our community engagement and documentation teams to build tutorials and sample content
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows

You have:

  • 6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Knowledge: Strong understanding of modern real-time engines, a variety of tools (including Reaper, FMod, etc), and complex asset management systems
  • Demonstrable expertise in a wide range of sound design scenarios and device types
  • Technical Toolbelt: Builds examples or demonstrates complex concepts in Studio or other engines
  • Strong emphasis creative problem solving, communication, and collaboration skills
  • Deep awareness of both industry common practices and experience with Roblox Studio's sound design systems
  • Ability to envision extensible and efficient methods for sound creation in a game environment