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Sound Design Jobs in Oregon (NOW HIRING)

OR · On-site

... quality of sound across studios, ensuring world-class consistency. * Define and champion long-term initiatives that enhance creative and technical excellence globally. Creative Design ...

Filmmaking Tutor

OR · Remote

$18 - $40/hr

Deep knowledge of cinematography, screenwriting, directing, editing, sound design, lighting techniques, camera operation, pre-production planning, and post-production workflows. Ability to explain ...

Filmmaking Tutor

Eugene, OR · Remote

$18 - $40/hr

Deep knowledge of cinematography, screenwriting, directing, editing, sound design, lighting techniques, camera operation, pre-production planning, and post-production workflows. Ability to explain ...

Filmmaking Tutor

Portland, OR · Remote

$18 - $40/hr

Deep knowledge of cinematography, screenwriting, directing, editing, sound design, lighting techniques, camera operation, pre-production planning, and post-production workflows. Ability to explain ...

Design, develop, and validate aircraft structures, systems, and components using sound engineering principles. * Create and maintain detailed 3D models, engineering drawings, specifications, and ...

They will exercise sound engineering judgement, present analysis summaries which support design decisions, and provide technical support on all team projects. This mid-level position intended for ...

They will exercise sound engineering judgement, present analysis summaries which support design decisions, and provide technical support on all team projects. This mid-level position intended for ...

Software Engineer II

Portland, OR · On-site

$103K - $141K/yr

Makes sound design decisions within defined problem spaces. Contributes actively to understanding and documentation. * Execution & Impact - Completes moderately complex or ambiguous tasks within ...

Software Engineer II

Portland, OR

$103K - $141K/yr

Makes sound design decisions within defined problem spaces. Contributes actively to understanding and documentation. * Execution & Impact - Completes moderately complex or ambiguous tasks within ...

Software Engineer II

Portland, OR

$103K - $141K/yr

Makes sound design decisions within defined problem spaces. Contributes actively to understanding and documentation. * Execution & Impact - Completes moderately complex or ambiguous tasks within ...

Stay close to technical decisions to identify risks and ensure sound design * Support Engineering Leads in making strong architectural and implementation choices * Ensure technical debt is managed ...

$85K - $120K/yr

We are seeking an experienced Events and Venues AV Design Engineer to join our team in a fully remote capacity. This role focuses on designing and delivering cutting-edge AV solutions for high ...

New

HVAC Design Technician

Portland, OR · On-site

$83K - $104K/yr

Job Title: Senior HVAC Design Technician (Industrial & Mission-Critical) Role Overview We are ... Plan and conduct layout work for HVAC conveyance and equipment, applying sound engineering judgment ...

Apply sound engineering judgment to develop engineered solutions across the design lifecycle and to support the manufacturing plants, quality assurance, and the service department. * Develop ...

Coordinate with mix engineer on episode sound design, mix and mastering * Outline and draft scripts for host * Maintain voice of show across platforms (with support of Editor/EP and Host) * Handle ...

Video Editor

OR · Remote

$90K - $120K/yr

Apply motion graphics, titles, captions, music, sound design, and basic visual effects where appropriate. * Perform color correction, audio cleanup, and final export preparation for multiple ...

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Sound Design information

See Oregon salary details

$44.4K

$121K

$213K

How much do sound design jobs pay per year?

As of Jul 27, 2026, the average yearly pay for sound design in Oregon is $121,050.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,300.00 and $152,200.00 per year, depending on experience, location, and employer.

How does a sound designer typically collaborate with directors and other production team members during a project?

Sound designers work closely with directors, producers, and editors to achieve the desired audio experience for a project. Early in the process, they participate in creative discussions to understand the director’s vision and story requirements. Throughout production, sound designers often attend meetings, provide sample soundscapes, and adjust their work based on feedback from the team. Effective communication and flexibility are crucial, as sound designers must adapt their creations to fit evolving project needs and technical constraints.

What is the difference between Sound Design vs Audio Editing?

AspectSound DesignAudio Editing
Primary FocusCreating and manipulating sounds for mediaEditing and assembling audio recordings
Skills & ToolsSound synthesis, Foley, DAWs, creative sound manipulationCutting, splicing, leveling, noise reduction
Work EnvironmentFilm, TV, video games, advertisingPost-production, broadcasting, film editing
CredentialsAudio production, sound design courses, experience with DAWsAudio engineering, editing software proficiency

Sound Design involves creating and shaping sounds to enhance media, while Audio Editing focuses on refining and assembling existing recordings. Both roles require familiarity with digital audio workstations and audio production skills, but they serve different creative and technical purposes within the media industry.

What does a Sound Designer do?

A Sound Designer creates and manipulates audio elements for various media, including films, video games, and theater productions. They use tools like digital audio workstations (DAWs) to develop sound effects, atmospheres, and audio cues that enhance the overall experience. Strong technical skills and knowledge of acoustics are essential for this role.

What is sound design?

Sound design is the process of creating, recording, manipulating, and mixing audio elements for various media, such as film, television, video games, theater, and music production. Sound designers are responsible for crafting everything from ambient background noises to specific sound effects that enhance the audience's experience. Their work can involve recording real-world sounds, synthesizing new ones, and editing audio to fit a project's needs. Sound design is essential for building atmosphere, conveying moods, and supporting storytelling in audiovisual productions.

What are the key skills and qualifications needed to thrive as a Sound Designer, and why are they important?

To thrive as a Sound Designer, you need a deep understanding of audio engineering, acoustics, and creative sound creation, often supported by a degree in audio production or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools or Ableton Live, as well as experience with sound libraries and audio editing software, is essential. Strong collaboration, creativity, and attention to detail set exceptional sound designers apart. These skills ensure the creation of immersive and high-quality audio experiences that enhance storytelling across various media.

How much can sound designers make?

Sound designers' salaries vary based on experience, location, and industry, but entry-level positions typically start around $40,000 to $60,000 annually. Experienced sound designers working in film, video games, or advertising can earn $70,000 to over $100,000 per year, especially with specialized skills in audio editing, mixing, and the use of tools like Pro Tools or Logic Pro.

Is sound design a good career?

Sound design is a viable career for those with strong audio editing, mixing, and technical skills, often requiring proficiency with digital audio workstations and sound editing software. It offers opportunities in film, television, video games, and theater, with job stability depending on industry demand and experience level.

How hard is it to get a job as a Sound Designer?

Securing a job as a Sound Designer can be competitive and typically requires a strong portfolio, proficiency with industry-standard software like Pro Tools or Ableton, and relevant experience or education. Entry points often include internships or freelance work, and networking within the industry can improve job prospects.
What are the most commonly searched types of Sound Design jobs in Oregon? The most popular types of Sound Design jobs in Oregon are:
What cities in Oregon are hiring for Sound Design jobs? Cities in Oregon with the most Sound Design job openings:
Infographic showing various Sound Design job openings in Oregon as of July 2026, with employment types broken down into 65% Full Time, 26% Part Time, and 9% Temporary. Highlights an 100% In-person job distribution, with an average salary of $121,050 per year, or $58.2 per hour.
Sr Director, Sound Design

Other

Posted 17 days ago


Job description

About the Role

The Senior Director, Sound leads the creative, technical, and strategic vision for sound, dialogue and talent casting across PlayStation Studios globally. This leader sets the standard for world-class audio experiences, guiding teams and collaborating with internal studios and external partners to deliver groundbreaking, emotionally resonant sound for PlayStation's portfolio of AAA titles.

As the global head of the sound function, the Senior Director partners with studio leadership, technology groups, and executive management to drive innovation, quality, and alignment with PlayStation Studios' creative and strategic goals.

Why Join Us

At PlayStation Studios, you'll help define the future of sound in interactive entertainment. Collaborating with award-winning teams across the globe, you will influence the sonic identity of world-class titles while shaping the next generation of immersive PlayStation audio experiences.

Key Responsibilities

Leadership & Direction

  • Establish and drive global sound direction and creative vision that aligns with PlayStation Studios.

  • Partner directly with executive and senior leadership to align sound strategy with overall PlayStation Studios goals.

  • Partner with Studio and Audio Directors to ensure the quality of sound across studios, ensuring world-class consistency.

  • Define and champion long-term initiatives that enhance creative and technical excellence globally.

Creative Design & Implementation

  • Drive Audio best practices across all PlayStation Studios titles.

  • Lead research and development initiatives with internal teams, hardware partners, and external vendors.

  • Oversee implementation pipelines and raise overall sound quality and performance standards.

  • Present innovation and technology recommendations to executive leadership.

Tools, Technology & Asset Management

  • Partner with various technology groups to define and guide PlayStation Studios' global sound technical roadmap.

  • Direct investment in new tools and technologies impacting audio creation and delivery.

  • Develop new approaches to tracking, analyzing, and improving audio production workflows.

  • Ensure all sound content meets or exceeds the PlayStation Studios quality bar.

Recording & Audio Capture

  • Maintain strong global relationships with external recording and production partners.

  • Own PlayStation Studios standards and processes for audio acquisition and recording.

Communication & Collaboration

  • Lead global communication efforts for the sound department.

  • Represent PlayStation Studios' sound innovations through conferences, PR, and industry forums.

  • Partner with leadership to maintain consistent and transparent communication across regions.

  • Cultivate collaboration and knowledge sharing across all sound teams and development partners.

Process & Strategic Planning

  • Monitor and forecast global sound team resources, staffing, and budgets to ensure the organization is both sustainable and future ready.

  • Translate executive decisions into regional or studio-level action plans.

  • Collaborate to enhance production processes, improve efficiency, and strengthen cross-studio coordination.

  • Oversee budgeting, scheduling, and headcount allocation globally to maintain a responsive and efficient organization.

Innovation

  • Lead global sound innovation initiatives and foster creative experimentation.

  • Regularly benchmark and research emerging industry practices and technologies.

  • Encourage risk-taking and creative excellence within the sound and technology teams.

Talent Acquisition & Performance Management

  • Oversee headcount planning and talent strategy for the global sound department.

  • Participate in senior recruiting and key leadership interviews.

  • Define global workforce and succession plans for the sound function.

  • Build a culture of performance, development, and mentorship across the organization.

  • Serve as a model for coaching, feedback, and professional growth.

Qualifications
  • 15+ years of audio leadership experience within AAA game development.

  • Minimum of 6 shipped AAA games in a senior sound leadership role.

  • Proven record of managing, mentoring, and inspiring high-performing sound teams.

  • Deep expertise in interactive audio, post-production, and advanced authoring tools (Wwise, FMOD, or proprietary engines).

  • Strong understanding of multidisciplinary development workflows (animation, level design, AI, physics, mechanics).

  • Exceptional executive communication, presentation, and organizational leadership skills.

  • History of delivering innovative, high-quality sound experiences under tight time constraints.

  • Collaborative, visionary leader with a passion for pushing audio boundaries in gaming.