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Simulator Engineer Jobs in Oregon (NOW HIRING)

This role involves a mix of consulting, hands-on engineering, and collaboration with internal and ... Familiarity with one or more Robotics Simulation frameworks (e.g., Isaac Lab, Isaac Sim, Newton ...

OR

$130K - $180K/yr

Develop regression infrastructure and mixed-signal testbenches enabling co-simulation (digital ... S. or Ph.D. in Electrical Engineering, Computer Engineering, or related field. * 2+ years of ...

OR

$160K - $230K/yr

Develop regression infrastructure and mixed-signal testbenches enabling co-simulation (digital ... S. or Ph.D. in Electrical Engineering, Computer Engineering, or related field. * 5+ years of ...

Senior RF Engineer Location: Portland, OR onsite Position Description: We are seeking a highly ... Any industry standard SPICE simulation tool for basic analog and time-domain circuit designs and ...

Staff RF Engineer

Portland, OR · On-site

$160K - $200K/yr

Senior RF Engineer Location: Portland, OR onsite Position Description: We are seeking a highly ... Any industry standard SPICE simulation tool for basic analog and time-domain circuit designs and ...

... s Engineer to design and operate the infrastructure behind large-scale modeling, simulation, and ... Experience supporting data analysis, modeling, or simulation workflows. * Familiarity with EDA ...

CPU Design Verification Engineer

Hillsboro, OR

$148.10K - $180.80K/yr

Execute complex system-level simulations to validate functionality, power consumption, and timing ... Partner closely with CPU architects, RTL developers, and physical design teams to verify complex ...

OR

$58.75 - $78.50/hr

Simulation and Validation: Run proactive simulations based on emerging threats to validate defenses and identify gaps. Architecture and Threat Modeling * Security Design Reviews: Lead security design ...

Senior Research Engineer

Portland, OR · On-site

$83.44K - $104.30K/yr

You will contribute to analysis, simulation, design, and implementation of such high-performance ... Performing engineering analyses, writing reports, and preparing presentations for clients.

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Showing results 1-20

Simulator Engineer information

See Oregon salary details

$26

$56

$81

How much do simulator engineer jobs pay per hour?

As of May 29, 2026, the average hourly pay for simulator engineer in Oregon is $56.70, according to ZipRecruiter salary data. Most workers in this role earn between $45.77 and $65.82 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Simulator Engineer, and why are they important?

To thrive as a Simulator Engineer, you need a solid background in engineering, computer science, or a related field, along with strong analytical and problem-solving skills. Experience with simulation software (such as MATLAB/Simulink, Unity, or similar), programming languages (like C++ or Python), and knowledge of hardware integration are typically required. Excellent communication, teamwork, and project management abilities help you collaborate effectively and manage complex projects. These skills ensure accurate simulation development, smooth project execution, and the ability to meet client or organizational requirements.

What are some common challenges Simulator Engineers face when integrating new technologies into existing simulation systems?

Simulator Engineers often encounter challenges when integrating new technologies, such as ensuring compatibility with legacy hardware and software, minimizing system downtime, and maintaining simulation accuracy. They must also rigorously test new components to meet industry standards and user requirements while collaborating closely with software developers, hardware engineers, and end users to address unforeseen issues. Adaptability and strong problem-solving skills are essential, as Simulator Engineers frequently need to troubleshoot and customize solutions for complex simulation environments.

What are Simulator Engineers?

Simulator Engineers are professionals who design, develop, maintain, and optimize simulation systems used to replicate real-world processes or equipment. These simulations are commonly used for training, testing, and research across industries such as aviation, automotive, defense, and healthcare. Simulator Engineers work with both hardware and software components to ensure simulations are accurate, reliable, and meet specific requirements. Their responsibilities often include troubleshooting, upgrading systems, and collaborating with subject matter experts to create realistic training environments.

What is the difference between Simulator Engineer vs Test Engineer?

AspectSimulator EngineerTest Engineer
Required credentialsBachelor's or higher in engineering, specialized training in simulationBachelor's or higher in engineering, quality assurance, or related field
Work environmentDesigning, developing, and testing simulation systems in labs or officesConducting tests on products or systems in labs, manufacturing, or field settings
Employer & industry usageUsed mainly in aerospace, defense, automotive, and training sectorsCommon across manufacturing, software, aerospace, and automotive industries

Simulator Engineers focus on creating and refining simulation systems to mimic real-world scenarios, while Test Engineers primarily evaluate and validate products or systems through testing procedures. Both roles require technical expertise and often collaborate, but Simulator Engineers specialize in simulation development, whereas Test Engineers concentrate on quality assurance and performance validation.

What cities in Oregon are hiring for Simulator Engineer jobs? Cities in Oregon with the most Simulator Engineer job openings:
Infographic showing various Simulator Engineer job openings in Oregon as of May 2026, with employment types broken down into 96% Full Time, and 4% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $117,942 per year, or $56.7 per hour.
Senior Solutions Architect, Robotics Simulation

Senior Solutions Architect, Robotics Simulation

Nvidia

Full-time

Posted 27 days ago


Job description

We are looking for a Solutions Architect, Robotics Simulation who is passionate about the ground-breaking potential of 3D simulation and generative AI in robotics.This is the era of Physical AI, where intelligent machines can learn, reason, and interact with the world. NVIDIA, through the Isaac, Omniverse and Cosmos platforms, is pioneering advancements in AI robotics by enabling autonomous systems to be first designed, simulated, trained, and tested in physically based realistic virtual environments.This role offers a unique chance to shape the rapid growing field of robotics AI & Simulation by driving adoption of NVIDIA's pioneering technologies with our key customers and partners. Join us in revolutionizing Physical AI!

What you'll be doing:

As a Robotics Solutions Architect (SA), you will help our partners integrate and develop accelerated Simulation and AI pipelines for Robotics applications. This role involves a mix of consulting, hands-on engineering, and collaboration with internal and external teams.

  • Act as technical expert to guide partners on solving complex robotics technical challenges by implementing end-to-end solutions using NVIDIA products.

  • Work directly with partners to help them scope and develop solutions for robotics learning and simulation, synthetic data generation, software in the loop testing, AI enhanced manipulation workflows using NVIDIA's Isaac Lab, Isaac Sim, Newton, Cosmos, and other relevant platforms.

  • Partner with Sales, NVIDIA Engineering, Product and other Solution Architect teams to drive NVIDIA full stack adoption. Develop a deep understanding of customer workflows and requirements, lead proof-of-concepts evaluations and provide internal feedback to drive continuous product improvements.

  • Share domain expertise with the NVIDIA solutions architect community and stay updated on advancements in robotics, AI, simulation and computer graphics.

What we need to see:

  • Bachelor's degree in Computer Science, Electrical Engineering, Robotics, or a related technical field (or equivalent experience).

  • 4+ years of proven experience in robotics development, with experience in simulation and AI domains.

  • Proficiency in Python, with experience in robotics software frameworks like ROS/ROS2.

  • Familiarity with one or more Robotics Simulation frameworks (e.g., Isaac Lab, Isaac Sim, Newton, Warp, PhysX, MujoCo, Pybullet, Drake) and 3D workflows and tools (e.g., Unity, Unreal Engine, Blender)

  • Applied experience with industrial robot arms, mobile manipulators, humanoids and/or dexterous hands, with emphasis on reinforcement learning, manipulation motion planning, grasping or control workflows.

  • Excellent communication skills to convey technical concepts to diverse audiences.

  • Self-starter with passion for growth, learning, and multi-functional teamwork.

Ways to stand out from the crowd:

  • Familiarity with C++, CUDA, NVIDIA Warp or the Newton simulation engine.

  • Hands-on experience with Isaac Lab or Isaac Sim and with relevant data formats like Pixar's OpenUSD and URDF

  • Understanding of large-scale model training, reinforcement learning or distributed simulation on GPU clusters.

  • Experience with Generative AI models or Neural rendering workflows.

  • External, customer-facing skills and background.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 6, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993