Simulation & Game Development Opening Date: 08/25/2026 Closing Date: 9/14/2026 9:16 AM Eastern For part-time/adjunct faculty only:: Paid by course Projected average hours of work per week:: 20 to 25 ...
Simulation & Game Development Opening Date: 08/25/2026 Closing Date: 9/14/2026 9:16 AM Eastern For part-time/adjunct faculty only:: Paid by course Projected average hours of work per week:: 20 to 25 ...
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
ATC Scenario Scripter
Orlando, FL · On-site +1
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
ATC Scenario Scripter
Orlando, FL · On-site +1
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
ATC Scenario Scripter
Orlando, FL · On-site
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
ATC Scenario Scripter
Orlando, FL · On-site
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
ATC Scenario Scripter
Orlando, FL · On-site
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
ATC Scenario Scripter
Orlando, FL · On-site
The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences. Key Responsibilities Scenario Development:
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
No Bachelor's in Game Development or Computer Science We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using ...
Quick apply
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
No Bachelor's in Game Development or Computer Science We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using ...
Simulation Engineer
San Mateo, CA · On-site
We are looking for candidates with diverse backgrounds, including game development, CGI artistry ... Create new, specialized simulators optimized for high throughput, high fidelity data. * Work with ...
Simulation Engineer
San Mateo, CA · On-site
We are looking for candidates with diverse backgrounds, including game development, CGI artistry ... Create new, specialized simulators optimized for high throughput, high fidelity data. * Work with ...
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Game Development Engineer
Costa Mesa, CA · On-site
$166K - $220K/yr
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Game Development Engineer
Costa Mesa, CA · On-site
$166K - $220K/yr
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Software Engineer - Game Development
Sunnyvale, CA · On-site
$173K - $232K/yr
... realtime development. As a realtime 3D specialist, you will work with Unreal Engine to further ... This role will focus on bridging our core simulation engine with the game engine as well as ...
Software Engineer - Game Development
Sunnyvale, CA · On-site
$173K - $232K/yr
... realtime development. As a realtime 3D specialist, you will work with Unreal Engine to further ... This role will focus on bridging our core simulation engine with the game engine as well as ...
Game Development Engineer
Costa Mesa, CA · On-site
$166K - $220K/yr
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Game Development Engineer
Costa Mesa, CA · On-site
$166K - $220K/yr
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
This project is focused on the development of a next-generation first-person VR flight simulation ... We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems ...
This project is focused on the development of a next-generation first-person VR flight simulation ... We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems ...
Software Engineer - Game Development Software
Sunnyvale, CA · On-site
$173K - $232K/yr
Software Engineer - Game Development Develop and optimize the Unreal-engine based simulation framework for autonomous-vehicle environments. Location: Sunnyvale, California, United States Compensation ...
Software Engineer - Game Development Software
Sunnyvale, CA · On-site
$173K - $232K/yr
Software Engineer - Game Development Develop and optimize the Unreal-engine based simulation framework for autonomous-vehicle environments. Location: Sunnyvale, California, United States Compensation ...
Professor, Interactive Design and Game Development Apply now Job no: 502482 Work type: Faculty ... Familiarity with real-time engine applications beyond traditional gaming, including simulations ...
Professor, Interactive Design and Game Development Apply now Job no: 502482 Work type: Faculty ... Familiarity with real-time engine applications beyond traditional gaming, including simulations ...
Game Development Engineer
Costa Mesa, CA · On-site
$166K - $220K/yr
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Game Development Engineer
Costa Mesa, CA · On-site
$166K - $220K/yr
Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions ... It is often used for Business Development and Engineering purposes. WHAT YOU'LL DO * Partner with ...
Simulation Game Development information
See salary details
$11K - $21K
0% of jobs
$21K - $31.1K
0% of jobs
$41K is the 25th percentile. Wages below this are outliers.
$31.1K - $41.1K
25% of jobs
$41.1K - $51.2K
5% of jobs
$51.2K - $61.2K
8% of jobs
The median wage is $67.8K / yr.
$61.2K - $71.3K
17% of jobs
$77.8K is the 75th percentile. Wages above this are outliers.
$71.3K - $81.3K
29% of jobs
$81.3K - $91.4K
9% of jobs
$91.4K - $101.4K
3% of jobs
$101.4K - $111.5K
1% of jobs
$111.5K - $121.5K
1% of jobs
$11K
$67.6K
$121.5K
How much do simulation game development jobs pay per year?
What is simulation game development?
What are the key skills and qualifications needed to thrive as a simulation game developer, and why are they important?
What are some typical challenges faced by simulation game developers when collaborating with subject matter experts?
What is the difference between Simulation Game Development vs Simulation Software Development?
| Aspect | Simulation Game Development | Simulation Software Development |
|---|---|---|
| Required Credentials | Degree in Computer Science, Game Design, or related fields; experience with game engines | Degree in Computer Science, Engineering, or related fields; expertise in simulation algorithms |
| Work Environment | Game studios, entertainment companies, independent developers | Research labs, engineering firms, aerospace, or defense industries |
| Industry Usage | Video game industry, entertainment, education | Professional simulation, training, engineering, scientific research |
| Common Search/Comparison | Yes | Yes |
Simulation Game Development focuses on creating interactive entertainment experiences using game engines and storytelling, while Simulation Software Development involves building specialized tools for training, scientific analysis, or engineering purposes. Both roles require programming skills and understanding of simulation principles but serve different end-users and industries.
What cities are hiring for Simulation Game Development jobs?
Cities with the most Simulation Game Development job openings:
What states have the most Simulation Game Development jobs?
States with the most job openings for Simulation Game Development jobs include:
What are popular job titles for Simulation Game Development?
Popular job titles for Simulation Game Development:

Part Time Instructor Simulation and Game Development
Charlotte, NC • On-site
Other
Retirement
Re-posted 15 days ago
Central Piedmont Community College rating
6.5
Based on 5 frontline employees who took The Breakroom Quiz
Job description
Job Type: Adjunct Faculty
Job Number: 2025-00563
Unit: AA-Workforce & Bus. Dev.
Department: Simulation & Game Development
Opening Date: 08/25/2026
Closing Date: 9/14/2026 9:16 AM Eastern
For part-time/adjunct faculty only:: Paid by course
Projected average hours of work per week:: 20 to 25
General Function
Central Piedmont Community College is a comprehensive institution which places primary emphasis on excellence in classroom instruction. Faculty members are expected to demonstrate and maintain competence in each of the following areas throughout their employment at the college.
Duties and Responsibilities
I. Mastery of Subject Mattera. Demonstrate a thorough and accurate knowledge of their field or discipline.
b. Display an ability to interpret and evaluate the theories of their field or discipline.
c. Connect their subject matter with related fields.
d. Stay current in their subject matter through professional development, involvement in professional organizations, and attending professional meetings, conferences, or workshops.
e. Learn and use technology to enhance teaching and the educational experience when appropriate.
II. Teaching Performancea. Teach a course load appropriate to their field or discipline.
b. Plan and organize instruction in ways that maximize documented student learning.
c. Employ appropriate teaching and learning strategies to communicate subject matter to students.
d. Modify, where appropriate, instructional methods and strategies to meet diverse student needs.
e. Employ available instructional technology, i.e. the internet, telecourses, interactive technology, when appropriate.
f. Encourage the development of communication skills and higher order thinking skills through appropriate assignments.
g. Contribute to the selection and development of instructional materials in accordance with course objectives.
h. Incorporate core competencies into curriculum.
i. Develop, update, and post course syllabi in a timely manner.
III. Evaluation of Student Learninga. Establish meaningful learning student learning outcomes for courses/programs.
b. Develop and explain methods that fairly measure student progress toward student learning outcomes.
c. Evaluate student performance fairly and consistently and return student work promptly to promote maximum learning.
d. Maintain accurate records of student progress and submit final grade rosters to division administrator each semester according to established deadlines.
e. Demonstrate sensitivity to student needs and circumstances.
IV. Support of College Policies and Proceduresa. Teach classes as assigned in a multi-campus environment.
b. Teach credit or non-credit courses within field or discipline as needed.
c. Post and maintain regular office hours to ensure accessibility to colleagues and to students for advisement and consultation.
d. Serve as faculty advisor within the current college advisement system.
e. Prepare, distribute, and submit syllabi and approved course outlines for all assigned sections in accordance with program and divisional policies.
f. Maintain confidentiality of student information.
g. Substitute for other instructors within field or discipline in case of an absence.
h. Exercise stewardship of college facilities and materials.
i. Record and provide attendance data in accordance with College Policies and Procedures
V. Participation in College, Division, and Program Activitiesa. Serves on college, divisional, and program committees as assigned.
b. Participate in meeting and events required by the college, division, and program administrators.
c. Respond in a timely fashion to information requests from college, division, and program administrators.
d. Support both part-time and full-time colleagues.
e. Contribute to program and division curriculum development processes.
f. Participate in graduation ceremonies
g. Demonstrated strong interpersonal skills in communication with students, colleagues, staff and administrators as an individual or as a part of a team.
VI. Contribution to Growth and Enhancement of College Mission and Programsa. Maintain familiarity with college goals, mission, and long-range plans.
b. Contribute to planning and development processes through appropriate mechanisms and channels.
c. Participate in professional activities that contribute to the educational goals on the college and its constituents.
d. Perform professional responsibilities in accordance with pertinent goals, missions, and plans of the college, division, and programs.
e. Participate in the marketing, recruitment, and retention of students, faculty and staff.
Minimum Requirements and Preferred Qualifications
Associate degree in Simulation and Game Development, Digital Media, Computer Arts, Computer Science or related field and one year of related industry work experience or industry related certification in the field
Preferred Qualification:Teaching experience in a community college or university setting
Additional Information
Working Days: Monday - Friday
Working Conditions:
Typical classroom, lab, clinical and/or online learning environment.
Advisory Note:
• Official transcripts and college diplomas must be from a regionally accredited institution.
• Higher degrees earned in the discipline or related field may substitute for other required demonstrated competencies.
• Licenses and/or certifications used for credentialing purposes are to remain current by the employee, unless noted otherwise.
Central Piedmont is happy offer several benefits to part-time employees including:
- supplemental retirement
- 529 College Savings plan
- use of fitness centers
- State Employees' Credit Union (SECU)
- employee and State employee discounts
- free parking
- (prorated, if eligible)
- (4 to 8 weeks, prorated, if eligible)
01
Do you have an Associate degree in Simulation and Game Development, Digital Media, Computer Arts, Computer Science or related field and one year of related industry work experience or industry related certification in the field?
- Yes
- No
Required Question
What Central Piedmont Community College employees say
Pay
Hours and flexibility
Workplace
Get the full story on Breakroom
About Central Piedmont Community College
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
501 - 1,000 Employees
Headquarters location
Charlotte, NC, US
Year founded
1963