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Simulation Game Development Jobs (NOW HIRING)

Design and balance game mathematics and mechanics in collaboration with game designers and development teams * Conduct mathematical simulations and validate performance against target metrics such as ...

... development and refine math based on simulations, testing, and player feedback • Analyze market performance data to identify trends and inform future game mechanics • Ensure math designs meet ...

Game Mathematician II

Reno, NV

$70.64K - $116.21K/yr

... simulations, calculation programs, and peer reviews Document game math logic and support handoff to software development teams Use statistical analysis to evaluate data and improve game features ...

Preferred Qualifications: • Previous experience in game development targeted at AI, simulation, or training applications. • Knowledge of optimizing 3D assets to enhance performance on diverse ...

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Simulation Game Development information

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$11K

$67.6K

$121.5K

How much do simulation game development jobs pay per year?

As of Jun 3, 2026, the average yearly pay for simulation game development in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Simulation Game Developer, and why are they important?

To thrive as a Simulation Game Developer, you need strong programming skills (often in C++ or C#), a solid understanding of mathematics and physics, and experience with game engines, typically supported by a degree in computer science or a related field. Familiarity with technical tools such as Unity or Unreal Engine, version control systems, and possibly certifications in relevant software are highly valuable. Creativity, problem-solving abilities, and effective communication are standout soft skills for designing engaging simulations and collaborating with multidisciplinary teams. These skills and qualities are crucial for building realistic, interactive experiences and ensuring the success of complex game development projects.

What are some typical challenges faced by simulation game developers when collaborating with subject matter experts?

Simulation game developers often work closely with subject matter experts (SMEs) to ensure the accuracy and realism of their games. One common challenge is translating complex, real-world systems into engaging and accessible gameplay without oversimplifying key details. Effective communication between developers and SMEs is crucial, as developers need to balance technical constraints with the need for authenticity. Establishing clear expectations and maintaining regular feedback loops can help overcome these challenges, resulting in a more realistic and educational gaming experience.

What is simulation game development?

Simulation game development is the process of designing, creating, and programming video games that replicate real-world activities or systems. These games often aim to mimic real-life scenarios, such as flying planes, managing cities, or running businesses, providing players with realistic experiences and decision-making opportunities. Developers use specialized software, physics engines, and detailed modeling to create immersive environments and mechanics. This field requires a blend of technical skills in programming, design, and sometimes subject matter expertise to accurately simulate the chosen scenario.

What is the difference between Simulation Game Development vs Simulation Software Development?

AspectSimulation Game DevelopmentSimulation Software Development
Required CredentialsDegree in Computer Science, Game Design, or related fields; experience with game enginesDegree in Computer Science, Engineering, or related fields; expertise in simulation algorithms
Work EnvironmentGame studios, entertainment companies, independent developersResearch labs, engineering firms, aerospace, or defense industries
Industry UsageVideo game industry, entertainment, educationProfessional simulation, training, engineering, scientific research
Common Search/ComparisonYesYes

Simulation Game Development focuses on creating interactive entertainment experiences using game engines and storytelling, while Simulation Software Development involves building specialized tools for training, scientific analysis, or engineering purposes. Both roles require programming skills and understanding of simulation principles but serve different end-users and industries.

More about Simulation Game Development jobs
What cities are hiring for Simulation Game Development jobs? Cities with the most Simulation Game Development job openings:
What states have the most Simulation Game Development jobs? States with the most job openings for Simulation Game Development jobs include:
Adjunct Position in Video and Audio Production

Adjunct Position in Video and Audio Production

Western Piedmont Community College

Morganton, NC • On-site

Part-time

Posted 16 days ago


Job description

Posting Details
Position Information
Posting Number
2010-0478
Position Title
Adjunct Position in Video and Audio Production
Open Date
03/25/2025
Close Date
Open Until Filled
Yes
Full or Part Time
Part Time
Permanent or Temporary
Temporary
Job Summary
The adjunct instructor, is responsible for developing and teaching courses that range from video production, studio lighting, audio capture, editing and post production with motion graphics integration. Additional skills taught include pre-production processes such as scriptwriting, and shotlist creation. The adjunct will possess skills in Adobe production software including Premiere Pro, After Effects and Audition and also graphics creation software knowledge including Photoshop and Illustrator.
The adjunct instructor reports to the program coordinator of three media technology programs including Simulation & Game Development, Digital Effects & Animation Technology and Audio and Video Production Technology. The instructor will work with full-time faculty in assessing students skills and understanding of course content and following all course guidelines. The position is subject to all terms and provisions of WPCC's adjunct faculty contract.
Essential Duties Include:
1. Develop, refine and teach course(s) in an appropriate discipline as defined by the Program Coordinator.
2. Participate in annual student and chair/coordinator evaluations.
3. Comply with departmental curriculum, grading standards, attendance policies, textbook choices, assessments and other established processes.
4. Commit to furthering the mission, goals and core values of the College.
5. Attend classes regularly; return graded work, college reports, credentials and other requested documentation in a timely manner.
Minimum Qualifications
1. Associate's Degree in Film and Video Production, Motion Graphics Production, Media Arts or closely related field.
Preferred Qualifications
1. One to three years of teaching experience.
2. Bachelor's or Master's Degree in Mass Comm, Video/Film Production, Motion Graphic or Media Arts.
Special Instructions
Please provide a link in your Resume submittal to previous media production work you have produced and if applicable any media production work from students you may have taught.