Simulation & Game Development Opening Date: 07/23/2026 Closing Date: 8/7/2026 9:16 AM Eastern For part-time/adjunct faculty only:: Paid by course Projected average hours of work per week:: 20 to 25 ...
Simulation & Game Development Opening Date: 07/23/2026 Closing Date: 8/7/2026 9:16 AM Eastern For part-time/adjunct faculty only:: Paid by course Projected average hours of work per week:: 20 to 25 ...
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
First Section Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary This is a continuous recruitment pool not specifically advertised.
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
First Section Pool Title POOL - Simulation and Game Development Instructor (Part-time) Pool Number F134-18 Announcement Summary This is a continuous recruitment pool not specifically advertised. The ...
Current trends, research and development in the area of assignment * Principles and techniques ... MFA or equivalent degree in Game Design or Digital Arts or * MS in Computer Science Minimum ...
Current trends, research and development in the area of assignment * Principles and techniques ... MFA or equivalent degree in Game Design or Digital Arts or * MS in Computer Science Minimum ...
... development, and scenario creation in support of Army Mission Command and Live, Virtual ... Gaming (LVCG) systems.Key Duties • Develop scenarios using Virtual Battle Space (VBS) 4. • ...
... development, and scenario creation in support of Army Mission Command and Live, Virtual ... Gaming (LVCG) systems.Key Duties • Develop scenarios using Virtual Battle Space (VBS) 4. • ...
... and Gaming (LVCG) systems. Key Duties * Develop scenarios using Virtual Battle Space (VBS) 4. * ... Support modeling and simulation development activities. Requirements * Secret clearance.
Quick apply
... and Gaming (LVCG) systems. Key Duties * Develop scenarios using Virtual Battle Space (VBS) 4. * ... Support modeling and simulation development activities. Requirements * Secret clearance.
Modeling and Simulation Specialist
Fort Liberty, NC · On-site
$97K - $102K/yr
... development and execution of virtual and constructive simulation environments for Army Mission Command and Live, Virtual, Constructive, and Gaming (LVCG) training systems. This position is ...
Modeling and Simulation Specialist
Fort Liberty, NC · On-site
$97K - $102K/yr
... development and execution of virtual and constructive simulation environments for Army Mission Command and Live, Virtual, Constructive, and Gaming (LVCG) training systems. This position is ...
Modeling and Simulation Specialist
Liberty, NC · On-site
$97K - $102K/yr
... development and execution of virtual and constructive simulation environments for Army Mission Command and Live, Virtual, Constructive, and Gaming (LVCG) training systems. This position is ...
Modeling and Simulation Specialist
Liberty, NC · On-site
$97K - $102K/yr
... development and execution of virtual and constructive simulation environments for Army Mission Command and Live, Virtual, Constructive, and Gaming (LVCG) training systems. This position is ...
Modeling and Simulation Specialist
$97K - $102K/yr
... development and execution of virtual and constructive simulation environments for Army Mission Command and Live, Virtual, Constructive, and Gaming (LVCG) training systems. This position is ...
Quick apply
Modeling and Simulation Specialist
$97K - $102K/yr
... development and execution of virtual and constructive simulation environments for Army Mission Command and Live, Virtual, Constructive, and Gaming (LVCG) training systems. This position is ...
... development, and scenario creation in support of Army Mission Command and Live, Virtual ... Gaming (LVCG) systems. Key Duties • Develop scenarios using Virtual Battle Space (VBS) 4. • ...
... development, and scenario creation in support of Army Mission Command and Live, Virtual ... Gaming (LVCG) systems. Key Duties • Develop scenarios using Virtual Battle Space (VBS) 4. • ...
Blender Tutor
Chapel Hill, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Chapel Hill, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Wilmington, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Wilmington, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Charlotte, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Charlotte, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Matthews, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Matthews, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Winston Salem, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Blender Tutor
Winston Salem, NC · Remote
$18 - $40/hr
... simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development ...
Principal Technical VFX Artist
Cary, NC · On-site
$117K - $140K/yr
We're constantly innovating to raise the bar of engine and game development. ART What We Do Push ... Houdini experience is a plus for candidates who work from simulation reference EPIC JOB + EPIC ...
Principal Technical VFX Artist
Cary, NC · On-site
$117K - $140K/yr
We're constantly innovating to raise the bar of engine and game development. ART What We Do Push ... Houdini experience is a plus for candidates who work from simulation reference EPIC JOB + EPIC ...
Do you want to help drive the development of CPU architectures to fuel the explosive growth in ... gaming, virtual reality, and autonomous vehicles? Come join the CPU performance architecture team ...
Do you want to help drive the development of CPU architectures to fuel the explosive growth in ... gaming, virtual reality, and autonomous vehicles? Come join the CPU performance architecture team ...
... simulation scenarios. * Knowledge of Army Mission Command and/or Live, Virtual, Constructive and Gaming (LVCG) Systems. * Knowledge of at least one object-oriented programming language such as Java ...
Quick apply
... simulation scenarios. * Knowledge of Army Mission Command and/or Live, Virtual, Constructive and Gaming (LVCG) Systems. * Knowledge of at least one object-oriented programming language such as Java ...
Simulation Game Development information
What is the difference between Simulation Game Development vs Simulation Software Development?
| Aspect | Simulation Game Development | Simulation Software Development |
|---|---|---|
| Required Credentials | Degree in Computer Science, Game Design, or related fields; experience with game engines | Degree in Computer Science, Engineering, or related fields; expertise in simulation algorithms |
| Work Environment | Game studios, entertainment companies, independent developers | Research labs, engineering firms, aerospace, or defense industries |
| Industry Usage | Video game industry, entertainment, education | Professional simulation, training, engineering, scientific research |
| Common Search/Comparison | Yes | Yes |
Simulation Game Development focuses on creating interactive entertainment experiences using game engines and storytelling, while Simulation Software Development involves building specialized tools for training, scientific analysis, or engineering purposes. Both roles require programming skills and understanding of simulation principles but serve different end-users and industries.
What are the key skills and qualifications needed to thrive as a Simulation Game Developer, and why are they important?
What is simulation game development?
What are some typical challenges faced by simulation game developers when collaborating with subject matter experts?

Part Time Instructor Simulation and Game Development
Charlotte, NC • On-site
Part-time
Retirement
Re-posted yesterday
Central Piedmont Community College rating
6.5
Based on 5 frontline employees who took The Breakroom Quiz
508th of 614 rated colleges and universities
Job description
Job Type: Adjunct Faculty
Job Number: 2025-00563
Unit: AA-Workforce & Bus. Dev.
Department: Simulation & Game Development
Opening Date: 07/23/2026
Closing Date: 8/7/2026 9:16 AM Eastern
For part-time/adjunct faculty only:: Paid by course
Projected average hours of work per week:: 20 to 25
General Function
Central Piedmont Community College is a comprehensive institution which places primary emphasis on excellence in classroom instruction. Faculty members are expected to demonstrate and maintain competence in each of the following areas throughout their employment at the college.
Duties and Responsibilities
I. Mastery of Subject Mattera. Demonstrate a thorough and accurate knowledge of their field or discipline.
b. Display an ability to interpret and evaluate the theories of their field or discipline.
c. Connect their subject matter with related fields.
d. Stay current in their subject matter through professional development, involvement in professional organizations, and attending professional meetings, conferences, or workshops.
e. Learn and use technology to enhance teaching and the educational experience when appropriate.
II. Teaching Performancea. Teach a course load appropriate to their field or discipline.
b. Plan and organize instruction in ways that maximize documented student learning.
c. Employ appropriate teaching and learning strategies to communicate subject matter to students.
d. Modify, where appropriate, instructional methods and strategies to meet diverse student needs.
e. Employ available instructional technology, i.e. the internet, telecourses, interactive technology, when appropriate.
f. Encourage the development of communication skills and higher order thinking skills through appropriate assignments.
g. Contribute to the selection and development of instructional materials in accordance with course objectives.
h. Incorporate core competencies into curriculum.
i. Develop, update, and post course syllabi in a timely manner.
III. Evaluation of Student Learninga. Establish meaningful learning student learning outcomes for courses/programs.
b. Develop and explain methods that fairly measure student progress toward student learning outcomes.
c. Evaluate student performance fairly and consistently and return student work promptly to promote maximum learning.
d. Maintain accurate records of student progress and submit final grade rosters to division administrator each semester according to established deadlines.
e. Demonstrate sensitivity to student needs and circumstances.
IV. Support of College Policies and Proceduresa. Teach classes as assigned in a multi-campus environment.
b. Teach credit or non-credit courses within field or discipline as needed.
c. Post and maintain regular office hours to ensure accessibility to colleagues and to students for advisement and consultation.
d. Serve as faculty advisor within the current college advisement system.
e. Prepare, distribute, and submit syllabi and approved course outlines for all assigned sections in accordance with program and divisional policies.
f. Maintain confidentiality of student information.
g. Substitute for other instructors within field or discipline in case of an absence.
h. Exercise stewardship of college facilities and materials.
i. Record and provide attendance data in accordance with College Policies and Procedures
V. Participation in College, Division, and Program Activitiesa. Serves on college, divisional, and program committees as assigned.
b. Participate in meeting and events required by the college, division, and program administrators.
c. Respond in a timely fashion to information requests from college, division, and program administrators.
d. Support both part-time and full-time colleagues.
e. Contribute to program and division curriculum development processes.
f. Participate in graduation ceremonies
g. Demonstrated strong interpersonal skills in communication with students, colleagues, staff and administrators as an individual or as a part of a team.
VI. Contribution to Growth and Enhancement of College Mission and Programsa. Maintain familiarity with college goals, mission, and long-range plans.
b. Contribute to planning and development processes through appropriate mechanisms and channels.
c. Participate in professional activities that contribute to the educational goals on the college and its constituents.
d. Perform professional responsibilities in accordance with pertinent goals, missions, and plans of the college, division, and programs.
e. Participate in the marketing, recruitment, and retention of students, faculty and staff.
Minimum Requirements and Preferred Qualifications
Associate degree in Simulation and Game Development, Digital Media, Computer Arts, Computer Science or related field and one year of related industry work experience or industry related certification in the field
Preferred Qualification:Teaching experience in a community college or university setting
Additional Information
Working Days: Monday - Friday
Working Conditions:
Typical classroom, lab, clinical and/or online learning environment.
Advisory Note:
• Official transcripts and college diplomas must be from a regionally accredited institution.
• Higher degrees earned in the discipline or related field may substitute for other required demonstrated competencies.
• Licenses and/or certifications used for credentialing purposes are to remain current by the employee, unless noted otherwise.
Central Piedmont is happy offer several benefits to part-time employees including:
- supplemental retirement
- 529 College Savings plan
- use of fitness centers
- State Employees' Credit Union (SECU)
- employee and State employee discounts
- free parking
- (prorated, if eligible)
- (4 to 8 weeks, prorated, if eligible)
01
Do you have an Associate degree in Simulation and Game Development, Digital Media, Computer Arts, Computer Science or related field and one year of related industry work experience or industry related certification in the field?
- Yes
- No
Required Question
What Central Piedmont Community College employees say
Pay
Hours and flexibility
Workplace
Get the full story on Breakroom
About Central Piedmont Community College
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
501 - 1,000 Employees
Headquarters location
Charlotte, NC, US
Year founded
1963