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Senior Unreal Engine Developer Jobs in Toronto, ON

Senior Pipeline Technical Director

Toronto, ON · On-site

CA$90K - CA$110K/yr

... for a Senior Pipeline Technical Director! Duties and Responsibilities: * Collaborate on the ... Experience developing for Unreal Engine will be considered an advantage Why Join Guru? * We create ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Are you a Senior Java Developer who loves working with cutting-edge technologies and solving ... Work with React.js and Google App Engine with Python 2.7 to support the Front End team. What's in ...

Are you a Senior Java Developer who loves working with cutting-edge technologies and solving ... Work with React.js and Google App Engine with Python 2.7 to support the Front End team. What's in ...

Local SEO management * SEO implementation support and developer enablement * Lead Generative Search ... the SVP and Finance. * Surface client feedback, market signals, and competitive intelligence to ...

Senior DevOps Engineer Position: Full time Location: Toronto, Ontario (Initially Remote) About Us ... Through the company's proprietary search engine, ontology and knowledge graph, NTENT makes it ...

Senior Desktop Software Developer

Toronto, ON · Remote

CA$160K - CA$175K/yr

Remote Senior Desktop Software Developer About Sync Sync.com is a leading end-to-end encrypted ... Tackle the genuinely hard problems end to end: sync engine internals, deep OS file-system ...

Title: Sr Developer HR 25-192 Resume Due Date: Thursday, March 12nd, 2026 (5:00PM EST) Number of ... App Engine Hands-on experience integrating ServiceNow with SuccessFactors EC or similar HR systems.

You'll work with our Graphic Designers and Software Engineers to animate product pages, and with ... Additional skills in Houdini, 3ds Max, are Unreal Engine are an asset, but not required. * Ability ...

Showing results 21-40

Senior Unreal Engine Developer information

What is a senior Unreal Engine developer?

Senior Unreal Engine Developers are experienced software engineers who specialize in using Unreal Engine, a popular game development platform, to design and build complex interactive applications, video games, simulations, and virtual environments. They are proficient in programming languages such as C++ and Blueprints, and often lead teams, oversee project architecture, optimize performance, and ensure best practices are followed. Senior developers also mentor junior staff, collaborate closely with artists and designers, and contribute to the creative and technical aspects of a project. Their expertise is crucial for delivering high-quality, efficient, and visually appealing products.

What are the key skills and qualifications needed to thrive as a senior Unreal Engine developer?

To thrive as a Senior Unreal Engine Developer, you need advanced knowledge of C++ programming, Unreal Engine's Blueprints system, and a strong background in 3D graphics or game development, typically supported by a relevant degree or extensive experience. Expertise in Unreal Engine (UE4/UE5), version control systems like Git, and familiarity with game development pipelines and debugging tools are essential. Problem-solving, creative thinking, and strong communication skills help in collaborating with multidisciplinary teams and driving innovative solutions. These skills and qualities are crucial to building high-quality, performant interactive experiences and leading complex projects to successful completion.

What are some common challenges faced by senior Unreal Engine developers when leading project teams?

Senior Unreal Engine Developers often navigate challenges such as balancing hands-on technical work with mentoring and supporting junior team members. They are responsible for ensuring code quality and project deadlines are met while troubleshooting complex performance or integration issues. Additionally, they frequently collaborate with artists, designers, and producers, requiring strong communication skills to align technical solutions with creative vision. Effectively prioritizing tasks and adapting to evolving project requirements are key to success in this role.

What is the difference between Senior Unreal Engine Developer vs Unreal Engine Programmer?

AspectSenior Unreal Engine DeveloperUnreal Engine Programmer
CredentialsTypically requires a degree in computer science, game design, or related field; extensive experience in Unreal EngineOften requires a degree or coding background; focus on programming skills in C++ and Blueprints
Work EnvironmentLeads development teams, manages project scope, and designs gameplay featuresFocuses on coding, debugging, and implementing gameplay mechanics
Industry UsageUsed across AAA and indie game studios, VR/AR projects, and simulation companiesPrimarily in game development, simulation, and visualization projects

The main difference is that a Senior Unreal Engine Developer oversees project design and team coordination, while an Unreal Engine Programmer concentrates on coding and implementing features. Both roles require strong Unreal Engine knowledge, but the developer role involves more leadership and project management responsibilities.

What are the most commonly searched types of Unreal Engine Developer jobs in Toronto, ON?

The most popular types of Unreal Engine Developer jobs in Toronto, ON are:

What are popular job titles related to Senior Unreal Engine Developer jobs in Toronto, ON?

For Senior Unreal Engine Developer jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching Senior Unreal Engine Developer jobs in Toronto, ON look for?

The top searched job categories for Senior Unreal Engine Developer jobs in Toronto, ON are:

Artiste de texture senior | Senior Texture Artist

Side

Toronto, ON • On-site

Contractor

Posted 5 days ago


Job description

~ English version to follow ~

Lieu : Montreal, Quebec ou Toronto, Ontario

Structure de travail : Hybride (teletravail + presence sur site)

Contrat: 6+ mois

Chez Side, nous collaborons avec certains des principaux developpeurs de jeux au monde pour resoudre des defis techniques complexes et offrir des experiences de jeu exceptionnelles.

Nous recherchons un Artiste de texture senior talentueux, passionne par la creation de materiaux et de surfaces de classe mondiale qui ameliorent la qualite visuelle des jeux. Dans ce role, vous serez responsable de la creation de textures, materiaux et trim sheets de haute qualite pour des environnements en temps reel, en veillant a ce que les assets soient a la fois visuellement impressionnants et techniquement efficaces. En travaillant etroitement avec les artistes environnement, les artistes techniques et les equipes de developpement, vous contribuerez a etablir et maintenir des standards artistiques eleves tout en soutenant les objectifs de performance et d'optimisation. Vous apporterez une profonde comprehension des pipelines de texturing modernes, des workflows de rendu physiquement base (PBR) et des exigences des moteurs en temps reel, combinant excellence artistique et expertise technique solide pour delivrer des assets qui apparaissent exceptionnels en jeu.

Ce que vous ferez:

  • Creer des textures et des materiaux de haute qualite, prets pour le jeu, pour une variete d'assets, en mettant particulierement l'accent sur le developpement de solutions de trim sheet efficaces et visuellement attrayantes.
  • Collaborer etroitement avec les artistes, les artistes techniques et les developpeurs pour s'assurer que les assets repondent aux objectifs artistiques et aux exigences de performance technique.
  • Etablir et maintenir des normes coherentes de materiaux et de texturing a travers les projets, afin de contribuer a la qualite visuelle et a l'efficacite de la production.
  • Soutenir les efforts d'optimisation en creant des assets conformes aux contraintes des moteurs de jeu modernes et aux workflows de rendu base sur la physique (PBR).

Ce que nous recherchons:

  • Une experience averee en tant qu'artiste texture sur des jeux sortis, avec une maitrise experte de la creation de trim sheets et de l'elaboration de materiaux.
  • Une bonne comprehension des pipelines d'art 3D et des workflows de creation d'actifs, meme si la specialisation est axee sur les textures.
  • Une grande maitrise de Substance Painter et Substance Designer, avec un excellent sens artistique, une bonne connaissance de la theorie des couleurs et une attention aux details.
  • Une bonne comprehension des exigences des moteurs de jeu, des techniques d'optimisation et des workflows de rendu en temps reel dans Unreal Engine et/ou Unity.

Bien a avoir:

  • Experience de travail avec Blender, ou volonte de passer de Maya ou 3ds Max a un pipeline centre sur Blender.
  • Exposition aux flux de travail de texturation procedurale et aux techniques de creation de contenu evolutives.
  • Experience dans le soutien de plusieurs styles artistiques, des projets realistes aux projets stylises.
  • Familiarite avec les principes de l'art technique qui ameliorent la performance des assets, la coherence et l'efficacite de la production.

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A propos de Side
Side (anciennement PTW) est un fournisseur mondial de services et de developpement de jeux video, proposant des solutions techniques et creatives a de nombreux developpeurs et studios parmi les plus importants du monde. Fondee en 2009 et s'appuyant sur plus de 30 ans d'experience de notre maison mere au Japon, Side est devenue une force mondiale avec 20 studios repartis dans 14 pays en Amerique du Nord, en Europe, en Amerique du Sud et en Asie.

Nos services de pointe incluent le developpement de jeux, la production artistique, la production audio, l'assurance qualite, la localisation, l'assurance qualite de la localisation, le support aux joueurs, la gestion de communaute et les ensembles de donnees.

Aidez-nous a partager des histoires avec le monde entier! Rejoignez une equipe internationale de joueurs passionnes et contribuez a offrir des experiences de jeu inoubliables.

Decouvrez notre cote de la vie. Pour plus d'informations, rendez-vous sur https://www.side.inc/fr-ca

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Location: Montreal, Quebec or Toronto, Ontario

Work structure: Hybrid (Remote + On-site)

Contract: 6+ months

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.

We're looking for a talented Senior Texture Artist with a passion for creating world-class materials and surfaces that elevate the visual quality of games. In this role, you'll be responsible for authoring high-quality textures, materials, and trim sheets for real-time environments, ensuring assets are both visually striking and technically efficient. Working closely with environment artists, technical artists, and development teams, you'll help establish and maintain high artistic standards while supporting performance and optimisation goals. You'll bring a deep understanding of modern texturing pipelines, physically based rendering (PBR) workflows, and real-time engine requirements, combining artistic excellence with strong technical expertise to deliver assets that look exceptional in-game.

What you will be doing:

  • Create high-quality, game-ready textures and materials for a variety of assets, with a particular focus on developing efficient and visually compelling trim sheet solutions.
  • Collaborate closely with artists, technical artists, and developers to ensure assets meet both artistic goals and technical performance requirements.
  • Establish and maintain consistent material and texturing standards across projects, helping to drive visual quality and production efficiency.
  • Support optimisation efforts by creating assets that align with modern game engine constraints and physically based rendering (PBR) workflows.

Requirements

What we're looking for:

  • Proven experience as a Texture Artist on shipped game titles, with expert-level knowledge of trim sheet creation and material authoring.
  • Strong understanding of 3D art pipelines and asset creation workflows, despite a texture-focused specialisation.
  • Advanced proficiency with Substance Painter and Substance Designer, alongside excellent artistic judgement, colour theory, and attention to detail.
  • Good understanding of game engine requirements, optimisation techniques, and real-time rendering workflows within Unreal Engine and/or Unity.

Nice to have:

  • Experience working with Blender, or a willingness to transition from Maya or 3ds Max into a Blender-focused pipeline.
  • Exposure to procedural texturing workflows and scalable content creation techniques.
  • Experience supporting multiple art styles, from realistic to stylised projects.
  • Familiarity with technical art principles that improve asset performance, consistency, and production efficiency.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc