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Unreal Game Developer Jobs in Toronto, ON (NOW HIRING)

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a ... Experience with Unreal Engine or similar game engines. * Familiarity with performance optimization ...

Lead Game Engineer

Toronto, ON · Remote

$198K - $219K/yr

What You'll Bring * 6+ years of professional game development experience, with shipped title(s) built in Unreal Engine. * 2+ years of experience directly managing or leading engineers (formal ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Own our game engine SDKs -- Unreal and Unity specifically. You'll be working on the interface between our mod engineers and the underlying game engine. This entails owning keeping that system working ...

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Fall STEM Instructor - Bloor West

Toronto, ON · On-site

CA$17.60 - CA$20/hr

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...

Fall STEM Instructor - Leaside

Toronto, ON · On-site

CA$17.60 - CA$20/hr

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...

Unreal Game Developer information

See Toronto, ON salary details

$19.6K

$98.7K

$171.8K

How much do unreal game developer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for unreal game developer in Toronto, ON is $98,749.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,575.00 and $125,018.00 per year, depending on experience, location, and employer.

What is an unreal game developer?

An Unreal Game Developer is responsible for designing, developing, and optimizing games using Unreal Engine, a powerful game development platform. They write and implement gameplay mechanics, work with Blueprints or C++, and collaborate with artists and designers to create immersive experiences. Their role also includes debugging, performance optimization, and integrating assets like animations, audio, and UI elements. Unreal Game Developers can work in various industries, including gaming, virtual production, and simulations.

What are the key skills and qualifications needed to thrive as an unreal game developer?

To excel as an Unreal Game Developer, you need expertise in C++ programming, 3D mathematics, and deep familiarity with Unreal Engine's tools and workflows, often supported by a degree in computer science or a related field. Proficiency with Unreal Engine’s Blueprint system, version control software like Git, and optional certifications such as Unreal Authorized Instructor can be beneficial. Strong problem-solving, teamwork, and communication skills help you collaborate effectively and adapt to project changes. These combined skills enable you to efficiently build, troubleshoot, and refine high-quality interactive game experiences within a team environment.

What are some typical challenges unreal game developers face on the job?

Unreal Game Developers commonly encounter challenges such as optimizing game performance to run smoothly across various platforms, debugging complex interactions, and staying updated with frequent Unreal Engine updates. Collaborating with artists, designers, and other developers requires effective communication to ensure a cohesive vision and troubleshoot issues as they arise. Deadlines can be tight, especially nearing milestones or release dates, so managing workloads and prioritizing tasks is crucial. By working closely within a multidisciplinary team and continuously learning, developers can successfully overcome these challenges and produce high-quality games.

What are the most commonly searched types of Unreal Game Developer jobs in Toronto, ON?

The most popular types of Unreal Game Developer jobs in Toronto, ON are:

Infographic showing various Unreal Game Developer job openings in Toronto, ON as of August 2026, with employment types broken down into 84% Full Time, 4% Part Time, and 12% Contract. Highlights an 80% Physical, 7% Hybrid, and 13% Remote job distribution, with an average salary of $98,749 per year, or $47.5 per hour.

Game Developer - Remote

YO AI Labs

Toronto, ON • Remote

Full-time

Re-posted 20 days ago


Job description

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 3–6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.