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Unreal Engine Developer Jobs in Toronto, ON (NOW HIRING)

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a ... Experience with Unreal Engine or similar game engines. * Familiarity with performance optimization ...

Fall STEM Instructor - Bloor West

Toronto, ON ยท On-site

CA$17.60 - CA$20/hr

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... Roblox Studio, Unreal Engine, and Unity. * Adapt lessons for a variety of skill levels, from ...

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... Roblox Studio, Unreal Engine, and Unity. * Adapt lessons for a variety of skill levels, from ...

Fall STEM Instructor - Leaside

Toronto, ON ยท On-site

CA$17.60 - CA$20/hr

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... Roblox Studio, Unreal Engine, and Unity. * Adapt lessons for a variety of skill levels, from ...

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... Roblox Studio, Unreal Engine, and Unity. * Adapt lessons for a variety of skill levels, from ...

Lead Game Engineer

Toronto, ON ยท Remote

$198K - $219K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

What You'll Bring * 6+ years of professional game development experience, with shipped title(s) built in Unreal Engine. * 2+ years of experience directly managing or leading engineers (formal ...

... PC/Web simulation (Unreal Engine), a web platform for content authoring, e-learning and ... Bring Discipline to Engineering Execution: * Improve estimation accuracy, delivery predictability ...

... PC/Web simulation (Unreal Engine), a web platform for content authoring, e-learning and ... Bring Discipline to Engineering Execution: * Improve estimation accuracy, delivery predictability ...

Senior C++ Reverse Engineer

Toronto, ON ยท Remote

$150K - $250K/yr

Own our game engine SDKs -- Unreal and Unity specifically. You'll be working on the interface between our mod engineers and the underlying game engine. This entails owning keeping that system working ...

You'll work with our Graphic Designers and Software Engineers to animate product pages, and with ... Additional skills in Houdini, 3ds Max, are Unreal Engine are an asset, but not required. * Ability ...

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

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Unreal Engine Developer information

What is an Unreal Engine developer?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the key skills and qualifications needed to thrive in the Unreal Engine developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the primary responsibilities of an Unreal Engine developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the most commonly searched types of Unreal Engine Developer jobs in Toronto, ON?

The most popular types of Unreal Engine Developer jobs in Toronto, ON are:

What are popular job titles related to Unreal Engine Developer jobs in Toronto, ON?

For Unreal Engine Developer jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Developer jobs in Toronto, ON look for?

The top searched job categories for Unreal Engine Developer jobs in Toronto, ON are:

Infographic showing various Unreal Engine Developer job openings in Toronto, ON as of August 2026, with employment types broken down into 89% Full Time, and 11% Part Time. Highlights an 89% In-person, and 11% Remote job distribution.

Game Developer - Remote

YO AI Labs

Toronto, ON โ€ข Remote

Full-time

Re-posted 8 days ago


Job description

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 3–6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.