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Unreal Engine Developer Jobs in Toronto, ON (NOW HIRING)

MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... Roblox Studio, Unreal Engine, and Unity. * Adapt lessons for a variety of skill levels, from ...

... PC/Web simulation (Unreal Engine), a web platform for content authoring, e-learning and ... Bring Discipline to Engineering Execution: * Improve estimation accuracy, delivery predictability ...

... PC/Web simulation (Unreal Engine), a web platform for content authoring, e-learning and ... Bring Discipline to Engineering Execution: * Improve estimation accuracy, delivery predictability ...

Technical Artist (Senior+/Lead)

Toronto, ON · On-site

CA$110K - CA$150K/yr

... of developers. This role collaborates closely with the Art Director and other Studio Creative ... You will be working in our custom engine and partnering with the engine team to enhance features ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

... gameplay engineers * Work closely with the Game Director, Designers, and Artists on the design ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

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Unreal Engine Developer information

Is Unreal C++ hard to learn?

Unreal Engine developers often find C++ challenging initially due to its complexity and syntax, but with consistent practice and understanding of game development concepts, it becomes manageable. Learning Unreal C++ also involves understanding the engine's architecture and using tools like Visual Studio, which can aid in the learning process.

What is an Unreal Engine Developer job?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

How much do C++ game developers make?

C++ game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Developers working with Unreal Engine, which relies heavily on C++, often see higher salaries due to specialized skills in graphics and performance optimization.

What engineer makes $500,000 a year?

Highly experienced engineers in specialized fields such as software engineering, data science, or engineering management can earn $500,000 or more annually, especially in senior or executive roles at large technology companies. These positions often require advanced skills, certifications, and extensive industry experience.

Are Unreal Engine developers in demand?

Unreal Engine developers are in high demand across industries such as gaming, film, architecture, and virtual production due to the platform's widespread use for real-time rendering and immersive experiences. Skills in C++ and 3D modeling, along with experience in Unreal Engine, can improve job prospects as companies seek developers to create interactive content and simulations.

What are the key skills and qualifications needed to thrive in the Unreal Engine Developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the primary responsibilities of an Unreal Engine Developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the most commonly searched types of Unreal Engine Developer jobs in Toronto, ON? The most popular types of Unreal Engine Developer jobs in Toronto, ON are:
What are popular job titles related to Unreal Engine Developer jobs in Toronto, ON? For Unreal Engine Developer jobs in Toronto, ON, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Developer jobs in Toronto, ON look for? The top searched job categories for Unreal Engine Developer jobs in Toronto, ON are:
Senior Advanced Technical Artist

Senior Advanced Technical Artist

Certain Affinity, Inc.

Toronto, ON • On-site

Full-time

Posted 2 days ago


Job description

 

Senior Advanced Technical Artist

 

Would you like to help push the visual quality of current and future games across some of the greatest franchises in gaming history, as well as new original IP? Certain Affinity has physical locations in Austin, Texas, and Toronto, Canada. Our culture reflects the values and vibrant nature of the cities we call home, including a commitment to evolution, diversity, excellence, and work-life balance. We are best known for co-developing numerous AAA FPS games, and we are continuing to expand the quality, ambition, and technical sophistication of the experiences we help bring to life.

As a Senior Advanced Technical Artist, you will play a hands-on role in improving the visual fidelity, efficiency, and scalability of our art pipelines for current projects. You will partner closely with Art, Design, Engineering, VFX, and Rendering to develop tools, workflows, materials, simulations, and content pipelines that help teams achieve a high-quality visual target while maintaining strong performance and iteration speed.

This role reports to the Technical Art Director and is ideal for someone who combines deep production experience with strong technical judgment, a sharp eye for visual quality, and the ability to solve complex cross-discipline problems in Unreal Engine.

 


Responsibilities

  • Develop and maintain scalable Technical Art workflows, tools, and pipelines that support high-quality visual execution across current projects.
  • Partner with Art, VFX, Design, Engineering, and Rendering to improve visual fidelity, content iteration, and runtime performance in Unreal Engine.
  • Support VFX pipeline development, simulation workflows, material systems, and content integration to help achieve project visual targets.
  • Identify pipeline gaps and implement pragmatic, production-ready solutions that unblock teams and improve asset quality, consistency, and throughput.
  • Build and deploy tools using Python, Unreal Editor Utility Blueprints, Houdini Digital Assets, or similar technologies to streamline content creation and validation.
  • Own and improve core art pipelines, ensuring they remain stable, efficient, performance-conscious, and adaptable as project needs evolve.
  • Troubleshoot complex content, rendering, material, VFX, and performance issues across multiple disciplines.
  • Establish best practices for visual quality and technical scalability, including Nanite usage, texture streaming, LODs, material complexity, profiling, and optimization workflows.
  • Facilitate clear cross-discipline communication to align visual goals, technical constraints, and production priorities.

Requirements

  • 6+ years of game industry experience, with 4+ years in a Technical Artist role
  • Proven experience standing up or significantly evolving pipelines in early or ambiguous production phases
  • Shipped 1+ AAA title as a Technical Artist
  • Strong scripting or programming skills (Python, MEL, C#, or C++) with a focus on rapid tool development
  • Knowledge in FluidNinja, Chaos Physics, and EmberGen 
  • Deep familiarity with Unreal Engine systems, including Materials/Shader Graph, Blueprint workflows, and performance profiling tools (e.g., Unreal Insights, Stat commands)
  • Expert-level experience with at least one DCC package (Maya, Max, Blender, or similar) including asset prep and export pipelines
  • Experience building or supporting environment art workflows and content pipelines (e.g., Substance Designer/Painter, Houdini for procedural generation)
  • Strong problem-solving skills with the ability to prioritize speed and impact in a fast-moving environment
  • Clear communication and ability to operate effectively within a small, highly collaborative team
  • Portfolio demonstrating tools, workflows, or pipeline solutions that improved team velocity
  • A desire to work in a diverse and inclusive environment

Extra Credit

  • Experience working in small or strike teams, covering multiple roles across Tech Art, Tools, and Rendering
  • Experience supporting animation or technical animation workflows (e.g., Control Rig, Animation Blueprints, state machines, or runtime rigging/debugging)
  • Experience setting up or improving content validation and build pipelines 
  • Experience creating documentation and onboarding workflows 
  • Ability to evaluate and integrate third-party tools or middleware to accelerate development
Salary Range: 130K-175K CAD

Certain Affinity or its partners or affiliates run background checks on candidates or employees with the written authorization from the candidates or employees. These may be done for the purposes of offering employment or determining eligibility to work on a specific project. Multiple searches may be required.  

Certain Affinity does not accept unsolicited referrals or resumes from any source other than directly from candidates.  


 

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