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Senior Creature Concept Artist Jobs (NOW HIRING)

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

Our Senior Environment Artists are highly talented, creative, and versatile individuals who build ... Taking basic game designs and concept art, utilizing Unreal Engine, and bringing new points of ...

Position Concept Arts as a long-term social partner who helps brands build relevance, consistency ... Work closely with the rest of the senior account team to oversee and develop the collective team as ...

Position Concept Arts as a long-term social partner who helps brands build relevance, consistency ... Work closely with the rest of the senior account team to oversee and develop the collective team as ...

Senior Artist

$130K - $155K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Troubleshoot and resolve artistic and technical implementation issues throughout production.

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Troubleshoot and resolve artistic and technical implementation issues throughout production.

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a ...

We're looking for a Senior / Principal Game Artist to help define the visual identity of our games ... This role is focused on creating world-class concept art, game assets, UI visuals, environments ...

We're looking for a Senior / Principal Game Artist to help define the visual identity of our games ... This role is focused on creating world-class concept art, game assets, UI visuals, environments ...

Showing results 21-40

Senior Creature Concept Artist information

See salary details

$77K

$112.7K

$122K

How much do senior creature concept artist jobs pay per year?

As of Aug 6, 2026, the average yearly pay for senior creature concept artist in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a senior creature concept artist?

To thrive as a Senior Creature Concept Artist, you need advanced drawing and design skills, a strong portfolio showcasing imaginative creature work, and typically a degree in art or a related field. Expertise in digital art tools such as Adobe Photoshop, ZBrush, and 3D modeling software is commonly required. Creativity, collaboration, and strong communication skills help you effectively convey ideas and work with interdisciplinary teams. These abilities are crucial for producing compelling, original designs that align with creative visions and project goals.

What is the difference between Senior Creature Concept Artist vs Character Concept Artist?

AspectSenior Creature Concept ArtistCharacter Concept Artist
CredentialsPortfolio, art degree, industry experiencePortfolio, art degree, industry experience
Work EnvironmentFilm, video games, animation studiosFilm, video games, animation studios
Industry UsageDesigns creatures, monsters, fantastical beingsDesigns human characters, figures, personalities
Search & ComparisonOften compared for creature design rolesRelated but focuses on human characters

While both roles require strong artistic skills and industry experience, the Senior Creature Concept Artist specializes in designing creatures and monsters, whereas the Character Concept Artist focuses on human characters. The roles often overlap in creative teams but differ in subject matter expertise and design focus.

What are some common challenges faced by senior creature concept artists when collaborating with 3D modelers and animators?

Senior Creature Concept Artists often encounter challenges in ensuring their imaginative designs translate well into 3D models and animations. Communication is key, as they need to provide clear visual references and detailed explanations to help 3D artists and animators understand the intended movement, anatomy, and personality of each creature. Balancing artistic vision with technical constraints, such as polygon limits or rigging requirements, is a common part of the role. Successful collaboration requires flexibility, openness to feedback, and a strong understanding of the production pipeline.

What is a senior creature concept artist?

Senior Creature Concept Artists are experienced professionals in the entertainment industry who specialize in designing and illustrating creatures for projects such as video games, films, and television. They work closely with art directors and other team members to create original, imaginative creatures that fit the visual style and storytelling needs of a project. Their responsibilities often include producing high-quality concept art, exploring different design iterations, and providing guidance to junior artists on the team. Senior Creature Concept Artists typically have strong skills in anatomy, creativity, digital painting, and an in-depth understanding of creature design. Their work is essential in bringing fantastical and believable creatures to life for audiences.
More about Senior Creature Concept Artist jobs
What cities are hiring for Senior Creature Concept Artist jobs? Cities with the most Senior Creature Concept Artist job openings:
What are the most commonly searched types of Creature Concept Artist jobs? The most popular types of Creature Concept Artist jobs are:
What states have the most Senior Creature Concept Artist jobs? States with the most job openings for Senior Creature Concept Artist jobs include:
What job categories do people searching Senior Creature Concept Artist jobs look for? The top searched job categories for Senior Creature Concept Artist jobs are:
Infographic showing various Senior Creature Concept Artist job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $112,707 per year, or $54.2 per hour.

Senior Art Outsourcing Manager, Weapon Concept - VALORANT, Skins

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 16 days ago


Job description

As a Riot Art Outsource Manager, you will help connect product teams to the right external partners while improving art outsource infrastructure and practices. You will build meaningful and trusting external relationships through clear two-way communication and planning. Your approach will ensure sustainable production without compromising quality. A perfect blend between a veteran production artist and logistics expert, you will strive to make the outsourcing experience truly world-class and engaging for all parties involved.
As a Senior Art Outsourcing Manager for VALORANT, you will harness your art background to provide feedback and direction to vendors in order to assure art assets meet VALORANT quality and style benchmarks. You will build meaningful and trusting external relationships through clear two-way communication and planning. Your approach will ensure sustainable production without compromising quality. A perfect blend between a veteran production artist and logistics expert, you will strive to make the outsourcing experience truly world-class and engaging for all parties involved. You will play a key part in managing the work and relationship with multiple art vendors. You will use both your extraordinary interpersonal and relationship skills to cultivate positive working relationships with our vendors.
Responsibilities:
Vendor Relationship and Artistic Feedback - We have multiple domestic and international vendors. We want to foster positive relationships between Riot and the external teams we work with. You'll communicate Riot's vision and feedback to those vendors and serve as the voice for those teams.
  • Workflow - You will establish and maintain workflows with external partners to support the scaling of content production; ensuring clear communication, efficient asset turnaround and timely feedback.
  • Art Support - You will leverage your art expertise to guide external partners through demonstration, documentation and feedback, artistically interpreting artifacts to ensure alignment with Valorant's creative vision and quality standards.
  • Partner Development - You will meet regularly with external partners to set clear expectations, providing support that drives ongoing vendor growth; articulating not just the "what" but also the "why".
  • Asset Management - Ensure art assets are clean, organized and defined correctly for easy access, properly integrated into the game or saved in their appropriate format and location.
  • Problem Solving - You will remove roadblocks, keep track of recurring issues and develop systemic solutions.
  • Internal pipelines - Learn the different internal team quality bars, processes and adapt outsourcing best practices for smooth integration.
Required Qualifications:
  • 6+ years of professional experience creating stylized 2D artwork for video games.
  • 6+ years of professional experience handling several art vendors concurrently, or professional experience working with multiple internal and external partners.
  • Portfolio demonstrating high quality 2D weapon concepts (guns & knives)
  • Professional experience creating, giving feedback on, and integrating art in a production environment.
  • Excellent communication skills and the ability to navigate conversations with internal teams including production, artists and stakeholders.
  • Professional experience working on asset management and maintaining asset pipelines.
  • Proficiency in Photoshop.
Desired Qualifications:
  • Proficiency with Maya, Blender, Substance Painter and Unreal Engine.
  • Experience shipping a AAA title as a concept artist, specializing in weapon design.
  • Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art, visual effects.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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