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Intern Creature Concept Artist Jobs (NOW HIRING)

Creating realistic Creature meshes and textures * Creating Fur sculpts using Hair Card and Alpha ... Able to work effectively and accurately from pre-defined concept art and designs. * Able to work ...

Talent & Events Intern

Los Angeles, CA

$14 - $17.25/hr

WHAT YOU'LL DO * Assist in planning and executing live music events from concept through close-out ... Support artist and DJ coordination - including joining artist meetings and serving as a point of ...

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Intern Creature Concept Artist information

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How much do intern creature concept artist jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for intern creature concept artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What is the difference between Intern Creature Concept Artist vs Intern Character Concept Artist?

AspectIntern Creature Concept ArtistIntern Character Concept Artist
Required CredentialsPortfolio, basic art skills, relevant courseworkPortfolio, basic art skills, relevant coursework
Work EnvironmentGame studios, animation, film productionGame studios, animation, film production
Industry UsageDesigning creatures, monsters, animalsDesigning human characters, avatars, figures
Comparison Search IntentUnderstanding creature design rolesUnderstanding character design roles

Intern Creature Concept Artists focus on designing creatures, monsters, and animals, often requiring a strong understanding of anatomy and creature biology. Intern Character Concept Artists work on human characters and figures. Both roles are common in entertainment industries like gaming and animation, sharing similar entry requirements but differing in design focus.

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What cities are hiring for Intern Creature Concept Artist jobs? Cities with the most Intern Creature Concept Artist job openings:
What are the most commonly searched types of Creature Concept Artist jobs? The most popular types of Creature Concept Artist jobs are:
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Posted 2 days ago


Job description

About the Team

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

Lead Concept Artist - Fanatics TCG

About the Team

Fanatics Collectibles is building the next generation of trading card games.

The Fanatics TCG studio exists to create original worlds that can endure for decades - expressed through gameplay, art, story, collectibles, and community. Our ambition is not simply to launch games, but to build iconic franchises that become deeply embedded in culture and fandom over time.

We are assembling a world-class creative team capable of building genre-defining universes from the ground up, and we are seeking a Lead Concept Artist to help shape the visual identity of those worlds at the highest level.

This is a rare opportunity for an artist who wants to move beyond production execution and play a foundational role in defining the artistic vision, emotional tone, and visual DNA of entirely new franchises.

Role Overview

The Lead Concept Artist will serve as a senior creative leader within the Fanatics TCG studio, helping establish and elevate the visual direction of our original IPs across characters, worlds, factions, environments, cultures, and key moments.

This role goes beyond creating exceptional artwork. We are looking for someone who can help define the creative bar for the studio - a highly conceptual thinker with exceptional artistic taste, strong worldbuilding instincts, and the ability to guide visual development at both a strategic and executional level.

You will partner closely with Creative Leadership, Design, Product, Narrative, and external artists to shape the foundational imagery and visual storytelling that will influence entire franchises for years to come.

The ideal candidate combines elite-level craft with leadership, mentorship, and the ability to bring clarity and cohesion to large-scale creative exploration.

What You'll Do

Define the Visual Identity of Original Worlds

  • Lead the visual development of original TCG universes from earliest exploration through established franchise direction
  • Create concept art that defines tone, atmosphere, visual language, emotional resonance, and world cohesion
  • Help establish iconic characters, creatures, factions, environments, props, symbols, and visual motifs that become foundational to the franchise
  • Push visual exploration beyond expected genre conventions to create distinct, memorable, and ownable worlds

Drive Creative Vision & Artistic Excellence

  • Help establish and uphold the artistic quality bar across the studio
  • Influence visual direction through strong creative authorship, taste, and storytelling instincts
  • Develop foundational artwork and visual targets that guide both internal teams and external partners
  • Ensure consistency and cohesion across multiple visual initiatives and evolving franchise needs
  • Contribute to long-term franchise identity and visual evolution strategy

Collaborate Across Leadership & Development Teams

  • Partner closely with Creative Directors, Game Designers, Narrative, Product, and Brand teams during early ideation and worldbuilding
  • Translate abstract ideas, themes, and gameplay pillars into compelling visual direction
  • Participate in high-level creative discussions influencing the future direction of original IP development
  • Help align visual storytelling with gameplay, player fantasy, emotional engagement, and collectible appeal

Mentor & Elevate the Creative Team

  • Provide guidance, feedback, mentorship, and artistic direction to internal artists and external partners
  • Help shape the studio's artistic culture through collaboration, critique, references, and visual leadership
  • Support external vendors and freelance artists to ensure alignment with franchise quality and direction
  • Contribute to the development of scalable visual development pipelines and workflows

Explore, Experiment & Innovate

  • Drive rapid visual ideation and concept exploration across multiple creative directions
  • Balance highly polished presentation work with fast iterative sketch and exploratory workflows
  • Bring curiosity, experimentation, and fresh perspective into the development process
  • Continuously push for stronger originality, emotional impact, and artistic differentiation

What You Bring

  • An exceptional portfolio demonstrating world-class concept art, visual storytelling, taste, and originality
  • Expertise in one or more areas such as character design, creature design, environment design, costume design, or visual worldbuilding
  • Deep understanding of composition, shape language, lighting, color, mood, cinematic storytelling, and franchise visual development
  • Strong understanding of how concept art translates into scalable production pipelines
  • Ability to lead visual exploration from ambiguity into clear and compelling creative direction
  • Excellent communication and collaboration skills within highly creative and iterative environments
  • Strong mentorship instincts and ability to elevate the work of others
  • Genuine passion for fantasy, sci-fi, games, trading card games, and immersive worldbuilding

Preferred Qualifications

  • 8+ years of experience in concept art, visual development, or franchise development within games, film, animation, publishing, or related industries
  • Experience contributing to original IP creation or long-term franchise development
  • Experience leading or mentoring artists within collaborative creative environments
  • Experience working with external studios, freelancers, or outsourcing partners
  • Strong understanding of collectible-driven art and fan engagement
  • Passion for TCGs, gaming culture, fantasy art, and visual storytelling ecosystems

Why Join Fanatics TCG

This is an opportunity to help create entirely new worlds at scale - worlds that will live across games, collectibles, communities, and global fandom for years to come.

At Fanatics TCG, artists are not simply supporting production. They are helping define the emotional and visual identity of original franchises from the ground up.

As a Lead Concept Artist, your work will shape the images, characters, and worlds that players and collectors connect with for years - potentially decades - into the future.

If you want to build something enduring, ambitious, and culturally meaningful, we'd love to hear from you.

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers