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Senior Creature Concept Artist Jobs (NOW HIRING)

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

What You'll Do Epic is looking for a Senior Concept Artist to join the Rocket League team. This is a role for someone who understands that great concept art isn't just beautiful, it solves problems.

Creating realistic Creature meshes and textures * Creating Fur sculpts using Hair Card and Alpha ... Able to work effectively and accurately from pre-defined concept art and designs. * Able to work ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ...

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Senior Creature Concept Artist information

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$77K

$112.7K

$122K

How much do senior creature concept artist jobs pay per year?

As of Aug 3, 2026, the average yearly pay for senior creature concept artist in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Senior Creature Concept Artist, and why are they important?

To thrive as a Senior Creature Concept Artist, you need advanced drawing and design skills, a strong portfolio showcasing imaginative creature work, and typically a degree in art or a related field. Expertise in digital art tools such as Adobe Photoshop, ZBrush, and 3D modeling software is commonly required. Creativity, collaboration, and strong communication skills help you effectively convey ideas and work with interdisciplinary teams. These abilities are crucial for producing compelling, original designs that align with creative visions and project goals.

What is the difference between Senior Creature Concept Artist vs Character Concept Artist?

AspectSenior Creature Concept ArtistCharacter Concept Artist
CredentialsPortfolio, art degree, industry experiencePortfolio, art degree, industry experience
Work EnvironmentFilm, video games, animation studiosFilm, video games, animation studios
Industry UsageDesigns creatures, monsters, fantastical beingsDesigns human characters, figures, personalities
Search & ComparisonOften compared for creature design rolesRelated but focuses on human characters

While both roles require strong artistic skills and industry experience, the Senior Creature Concept Artist specializes in designing creatures and monsters, whereas the Character Concept Artist focuses on human characters. The roles often overlap in creative teams but differ in subject matter expertise and design focus.

What are some common challenges faced by Senior Creature Concept Artists when collaborating with 3D modelers and animators?

Senior Creature Concept Artists often encounter challenges in ensuring their imaginative designs translate well into 3D models and animations. Communication is key, as they need to provide clear visual references and detailed explanations to help 3D artists and animators understand the intended movement, anatomy, and personality of each creature. Balancing artistic vision with technical constraints, such as polygon limits or rigging requirements, is a common part of the role. Successful collaboration requires flexibility, openness to feedback, and a strong understanding of the production pipeline.

What is the career progression for a concept artist?

A senior creature concept artist can advance to roles such as lead artist, art director, or creative director by gaining experience, developing leadership skills, and expanding their portfolio. Progression often involves increasing responsibilities in project management, mentoring junior artists, and mastering industry-standard tools like Photoshop and 3D modeling software.

What are Senior Creature Concept Artists?

Senior Creature Concept Artists are experienced professionals in the entertainment industry who specialize in designing and illustrating creatures for projects such as video games, films, and television. They work closely with art directors and other team members to create original, imaginative creatures that fit the visual style and storytelling needs of a project. Their responsibilities often include producing high-quality concept art, exploring different design iterations, and providing guidance to junior artists on the team. Senior Creature Concept Artists typically have strong skills in anatomy, creativity, digital painting, and an in-depth understanding of creature design. Their work is essential in bringing fantastical and believable creatures to life for audiences.

Is there a high demand for concept artists?

The demand for concept artists, including senior creature concept artists, is generally strong in the entertainment, gaming, and film industries due to ongoing production needs. Skilled artists proficient in digital tools like Photoshop and 3D software are often sought after, especially those with a strong portfolio and experience in creature or character design.

How much do senior concept artists make?

Senior creature concept artists typically earn between $70,000 and $120,000 annually, depending on experience, location, and industry. They often work in entertainment, gaming, or animation studios, utilizing skills in digital painting and 3D modeling tools.

What art-related jobs are about $80,000 a year?

Senior Creature Concept Artist roles in the entertainment industry often have salaries around $80,000 annually, especially with several years of experience and proficiency in digital tools like Photoshop and ZBrush. Other art-related positions such as senior illustrators or visual development artists may also reach this salary level depending on the company and location.
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What cities are hiring for Senior Creature Concept Artist jobs? Cities with the most Senior Creature Concept Artist job openings:
What are the most commonly searched types of Creature Concept Artist jobs? The most popular types of Creature Concept Artist jobs are:
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Infographic showing various Senior Creature Concept Artist job openings in the United States as of July 2026, with employment types broken down into 84% Full Time, 14% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $112,707 per year, or $54.2 per hour.

Concept Artist - Trading Card Game

Fanatics Collectibles

Seattle, WA

$144K - $166K/yr

Other

Posted 25 days ago


Job description

About the Company

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

Concept Artist - Fanatics TCG

Role Overview

Fanatics Collectibles is building the next generation of trading card games.

The Fanatics TCG studio is creating original worlds designed to live for decades - expressed through gameplay, art, story, and collectible objects. Our ambition is to build franchises that are not only widely played, but deeply loved.

We are seeking a Concept Artist to help define the visual identity of these worlds from the ground up.

This is a role for an artist who wants to help invent worlds - to establish the look, tone, and emotional resonance of new universes, and to create imagery that becomes foundational to a franchise.

You will work closely with Creative, Design, and Product leadership to shape the earliest visual explorations of characters, cultures, environments, and moments - helping answer not just what things look like, but what they feel like.

The ideal candidate brings a strong point of view, exceptional craft, and a desire to create work that endures.

What You'll Do

Define the Visual Identity of New Worlds

  • Create concept art that establishes the tone, mood, and visual language of new TCG franchises. 
  • Explore and iterate on visual directions that define what makes a world distinct, memorable, and ownable
  • Contribute to the creation of iconic characters, factions, creatures, and environments.

Create Work That Shapes a Franchise

  • Develop imagery that becomes foundational reference for the entire art pipeline
  • Help establish the visual standards that guide internal teams and external artists. 
  • Create work that is not only functional, but evocative, inspiring, and collectible in its own right

Collaborate at the Earliest Stages of Creation

  • Partner with Creative and Design leadership during ideation and worldbuilding
  • Help translate abstract ideas into clear, compelling visual direction
  • Engage in creative exploration - pushing beyond the first idea to find the most interesting one
  • Rapid prototyping - be able to switch into rough sketch and concept work when needed.

Elevate Taste and Craft

  • Bring a strong artistic point of view and contribute to the studio's overall creative bar
  • Help shape the visual culture of the team through feedback, references, and collaboration. 
  • Continuously refine work toward clarity, originality, and emotional impact

What You Bring

  • A portfolio that demonstrates exceptional taste, craft, and originality
  • Strength in one or more areas such as character design, creature design, or environment design, with the ability to contribute broadly. 
  • Deep understanding of composition, lighting, color, and visual storytelling
  • Ability to explore multiple directions and converge on clear, compelling solutions
  • Strong collaboration skills and comfort working in early-stage, ambiguous creative spaces.
  • A genuine passion for fantasy, sci-fi, games, and worldbuilding

Preferred Qualifications

  • Experience contributing to the development of original IP or franchise worlds
  • Background in games, film, publishing, or other visual storytelling mediums
  • Familiarity with how concept art translates into final production pipelines
  • Experience collaborating with or guiding external artists and partners

Why Join Fanatics TCG

Fanatics Collectibles is building the future of fandom.

The Fanatics TCG studio is a rare opportunity to create new worlds at scale - worlds that will be expressed through millions of physical objects, shared across global communities, and evolved over many years.

As a Concept Artist, your work will help define the foundation of these worlds - shaping the images that players and collectors return to again and again.

If you want to build something enduring, we'd love to hear from you.

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers