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Senior Animator Jobs (NOW HIRING)

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...

AirSculpt is seeking a Senior Video Editor and Animator ! The primary focus of this role is video editing and animation management, with motion design as a core driver of creative output. Strong ...

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...

Senior UI Animator

$108K - $123K/yr

Solid grasp of core animation principles and a strong understanding of how animation supports gameplay clarity and mechanics * Excellent sense of detail, timing, easing, and overall animation polish

Be Part of What's Next Are you obsessed with the intersection of creativity, motion design, and what's trending on TikTok? We're looking for a Senior Social Editor & Animator to help shape the future ...

AirSculpt is seeking a Senior Video Editor and Animator ! The primary focus of this role is video editing and animation management, with motion design as a core driver of creative output. Strong ...

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$112.7K

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How much do senior animator jobs pay per year?

As of Jun 6, 2026, the average yearly pay for senior animator in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a Senior Animator job?

A Senior Animator is a highly skilled professional responsible for creating high-quality animations for films, video games, advertisements, or other media. They lead animation projects, collaborate with designers and directors, and ensure character movements and visual effects align with the creative vision. Senior Animators also mentor junior team members, refine animation workflows, and help maintain consistency in style and quality. Strong artistic ability, technical proficiency in animation software, and experience in storytelling are essential for this role.

What are the key skills and qualifications needed to thrive in the Senior Animator position, and why are they important?

To thrive as a Senior Animator, you need advanced animation and storytelling skills, a strong portfolio, and typically a degree in animation, fine arts, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Adobe After Effects, and Toon Boom Harmony is essential, along with knowledge of the latest animation techniques and pipelines. Leadership, communication, and mentorship abilities help you collaborate effectively and guide junior animators. These skills ensure high-quality animation production, foster team growth, and support the creative vision of complex projects.

What are the common responsibilities of a Senior Animator on a production team?

As a Senior Animator, you are responsible for creating high-quality animation sequences, collaborating closely with directors and other departments to achieve the project's visual style. You will review and provide feedback on the work of junior animators, help troubleshoot animation challenges, and participate in planning meetings. Daily tasks often include refining complex shots, ensuring animation consistency, and integrating feedback from supervisors. These responsibilities allow you to have a direct impact on the final product and support the overall creative direction of the team.

More about Senior Animator jobs
What cities are hiring for Senior Animator jobs? Cities with the most Senior Animator job openings:
What are the most commonly searched types of Animator jobs? The most popular types of Animator jobs are:
Who are the top companies hiring for Senior Animator jobs? The top employers for Senior Animator jobs are:
What states have the most Senior Animator jobs? States with the most job openings for Senior Animator jobs include:
Senior Technical Animator - Character Rigging (Apex Legends)

Senior Technical Animator - Character Rigging (Apex Legends)

Electronic Arts Inc.

Madison, WI • On-site

$143K - $217K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
213475
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for an accomplished Senior Technical Animator - Character Rigging R&D who will embrace our philosophy and share their hard-earned expertise to provide support to our Apex Legends Animation and Character teams. As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Character Art and Animation Departments. If this sounds like you, we're eager to chat!
What you'll do
  • Reporting to the Lead Technical Animator, you will be responsible for developing character rigs, scripting tools and supporting artist workflows.
  • Pioneer and develop solutions for emerging character workflows across the current area of responsibility.
  • Work directly with relevant contributors and department heads to develop our DCC and runtime tools for our animation and character pipelines in Maya and Source Engine.
  • Partner with Tech, Anim and Character Art to implement solutions that are robust, performant and scalable.
  • Provide troubleshooting support to the relevant Art and Animation Teams, primarily for rigs and tools in Maya and integrating assets in engine.

Ideally, you'll have
  • 5+ years' game industry experience working on the technical side of Art/Animation for games.
  • Strong communication skills. We'll be relying on you to understand the needs of your peers while being able to communicate your own.
  • The ability to give and receive feedback in a constructive, timely, and professional manner.
  • Experience rigging and skinning characters, mechanical setups and creatures in Maya.
  • Experience with live service content workflows, character personalization, skins, etc.
  • Experience with real time deformation and physics setups in a game engine.
  • Experience in writing Artist/Animator facing tools for relevant software (Python/PySide).
  • Experience working with both keyframe animation and motion capture data.
  • Experience contributing to a FACS based facial animation pipeline is a plus.
  • Experience on 1 or more shipped titles, ideally in the FPS genre.

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 - $217,200 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.