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Seasonal Video Game Software Engineer Jobs (NOW HIRING)

SUMMARY OF REQUIREMENTS * 3 or more years of software engineering experience in the relevant field ... Good understanding of core technologies, toolsets, and common workflows for video game development.

Game Designer

Las Vegas, NV

$148K/yr

The Game Designer works in a collaborative small team environment with a group of exceptionally talented artists, animators, software engineers, and game designers to provide the best gaming ...

Game Designer

$158K/yr

SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs ... software engineering), keeping the team motivated and engaged through recognition, conflict ...

Senior Systems Engineer

Manhattan, NY · On-site

$115K - $157K/yr

... video games but is also driven to contribute to the creation of immersive gaming experiences. What are the responsibilities of the position? * Create cutting-edge game software technology. * Develop ...

Senior Systems Engineer

Manhattan, NY

$115K - $157K/yr

... video games but is also driven to contribute to the creation of immersive gaming experiences. What are the responsibilities of the position? * Create cutting-edge game software technology. * Develop ...

Mobile Game Producer

Boca Raton, FL · On-site

$116K - $118K/yr

... Software Development/ Programming Experience a plus Company : QDStaff connects iGaming and video game studios with game industry talent through recruiting and staffing services. Founded in , the ...

Showing results 41-60

Seasonal Video Game Software Engineer information

See salary details

$11K

$150K

$173.5K

How much do seasonal video game software engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for seasonal video game software engineer in the United States is $150,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Seasonal Video Game Software Engineer vs Full-Time Video Game Software Engineer?

AspectSeasonal Video Game Software EngineerFull-Time Video Game Software Engineer
Employment DurationTemporary, seasonal projectsPermanent, ongoing employment
Work EnvironmentTypically contract-based, project-specificFull-time studio or remote
Required SkillsStrong programming, adaptability, familiarity with game enginesSame as seasonal, often with more experience
Industry UsageUsed during peak seasons or project launchesYear-round development roles

Seasonal Video Game Software Engineers work on short-term projects during peak seasons, focusing on specific game releases or updates. Full-Time Video Game Software Engineers have ongoing roles, contributing continuously to game development. Both roles require similar technical skills, but seasonal positions are temporary, often with contract-based employment.

What are some common challenges faced by seasonal video game software engineers, and how can they prepare for them?

Seasonal Video Game Software Engineers often face the challenge of quickly ramping up on existing codebases and tools due to the temporary nature of their roles. They may need to adapt swiftly to team workflows, meet tight deadlines for game releases or updates, and manage frequent communication with cross-functional teams such as artists and designers. Preparing by familiarizing yourself with common game engines and version control systems, as well as developing strong problem-solving skills, can help ease the transition and contribute effectively during the busy season.

What is a seasonal video game software engineer?

Seasonal Video Game Software Engineers are software developers hired by gaming companies for a specific period, often to meet increased demand during peak development cycles, such as before a major game release or holiday season. They work on coding, debugging, and implementing features in video games, collaborating with designers and other engineers to ensure quality and timely completion of projects. These positions are typically contract-based and may offer opportunities for long-term employment based on performance and company needs.

What are the key skills and qualifications needed to thrive as a seasonal video game software engineer?

To excel as a Seasonal Video Game Software Engineer, you typically need strong programming skills in languages like C++ or C#, experience with game engines such as Unity or Unreal, and a relevant degree or coursework in computer science. Familiarity with source control systems (like Git), debugging tools, and task management software is common, and knowledge of platform-specific SDKs can be valuable. Strong teamwork, adaptability to fast-changing project needs, and effective communication help you integrate quickly and contribute efficiently to short-term projects. These competencies ensure you can deliver high-quality code under tight deadlines and collaborate smoothly with multidisciplinary teams during peak development cycles.

What cities are hiring for Seasonal Video Game Software Engineer jobs?

Cities with the most Seasonal Video Game Software Engineer job openings:

What are the most commonly searched types of Video Game Software Engineer jobs?

The most popular types of Video Game Software Engineer jobs are:

What states have the most Seasonal Video Game Software Engineer jobs?

States with the most job openings for Seasonal Video Game Software Engineer jobs include:

CONTRACT - Gameplay Software Engineer

Nintendo

Redmond, WA • On-site

$53 - $79/hr

Contractor

Medical

Posted 12 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
SUMMARY:
An individual contributor that develops, writes, and debugs specified sections of code for assigned software projects.
DESCRIPTION OF DUTIES
  • Develops, writes, tests, debugs, and implements code using the relevant programming languages as part of a larger project, with some direction from senior engineers and above.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS
  • 3 or more years of software engineering experience in the relevant field.
  • Ability to write clear, maintainable, and portable code.
  • Good understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to read and debug other engineers' code and solve engineering problems in the relevant field.
  • Strong knowledge of the relevant programming languages (C/C++/C#).
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$53-$79 USD

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