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Seasonal Video Game Software Engineer Jobs (NOW HIRING)

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Software Engineer, you will design, develop, and own gameplay and systems features that help ...

Game Designer

$158K/yr

SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs ... software engineering), keeping the team motivated and engaged through recognition, conflict ...

Software Engineer II (NST)

Redmond, WA · On-site

$108K - $163K/yr

Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Software Engineer, you will design, develop, and own gameplay and systems features that help ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Roswell, GA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Waltham, MA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Fairfax, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Showing results 41-60

Seasonal Video Game Software Engineer information

See salary details

$11K

$150K

$173.5K

How much do seasonal video game software engineer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for seasonal video game software engineer in the United States is $150,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a seasonal video game software engineer?

Seasonal Video Game Software Engineers are software developers hired by gaming companies for a specific period, often to meet increased demand during peak development cycles, such as before a major game release or holiday season. They work on coding, debugging, and implementing features in video games, collaborating with designers and other engineers to ensure quality and timely completion of projects. These positions are typically contract-based and may offer opportunities for long-term employment based on performance and company needs.

What are the key skills and qualifications needed to thrive as a seasonal video game software engineer?

To excel as a Seasonal Video Game Software Engineer, you typically need strong programming skills in languages like C++ or C#, experience with game engines such as Unity or Unreal, and a relevant degree or coursework in computer science. Familiarity with source control systems (like Git), debugging tools, and task management software is common, and knowledge of platform-specific SDKs can be valuable. Strong teamwork, adaptability to fast-changing project needs, and effective communication help you integrate quickly and contribute efficiently to short-term projects. These competencies ensure you can deliver high-quality code under tight deadlines and collaborate smoothly with multidisciplinary teams during peak development cycles.

What are some common challenges faced by seasonal video game software engineers, and how can they prepare for them?

Seasonal Video Game Software Engineers often face the challenge of quickly ramping up on existing codebases and tools due to the temporary nature of their roles. They may need to adapt swiftly to team workflows, meet tight deadlines for game releases or updates, and manage frequent communication with cross-functional teams such as artists and designers. Preparing by familiarizing yourself with common game engines and version control systems, as well as developing strong problem-solving skills, can help ease the transition and contribute effectively during the busy season.

What is the difference between Seasonal Video Game Software Engineer vs Full-Time Video Game Software Engineer?

AspectSeasonal Video Game Software EngineerFull-Time Video Game Software Engineer
Employment DurationTemporary, seasonal projectsPermanent, ongoing employment
Work EnvironmentTypically contract-based, project-specificFull-time studio or remote
Required SkillsStrong programming, adaptability, familiarity with game enginesSame as seasonal, often with more experience
Industry UsageUsed during peak seasons or project launchesYear-round development roles

Seasonal Video Game Software Engineers work on short-term projects during peak seasons, focusing on specific game releases or updates. Full-Time Video Game Software Engineers have ongoing roles, contributing continuously to game development. Both roles require similar technical skills, but seasonal positions are temporary, often with contract-based employment.

What cities are hiring for Seasonal Video Game Software Engineer jobs?

Cities with the most Seasonal Video Game Software Engineer job openings:

What are the most commonly searched types of Video Game Software Engineer jobs?

The most popular types of Video Game Software Engineer jobs are:

What states have the most Seasonal Video Game Software Engineer jobs?

States with the most job openings for Seasonal Video Game Software Engineer jobs include:

Lead Software Engineer

Panic Button

Austin, TX

$150K - $220K/yr

Full-time

Re-posted 22 days ago


Job description

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team.  The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Responsibilities

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving
  • Participate in strategic planning and technical roadmap development

Requirements

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving.
  • Participate in strategic planning and technical roadmap development

Bonus

  • Experience with Unreal Engine 4/5 or Unity

Salary Range

  • $150,000 - $220,000