... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
AI Robotics Data Collector
Los Angeles, CA · On-site
$30 - $33/hr
... video-game experience (great proxies for spatial tracking and hand-eye coordination) * Prior robotics or motion-capture exposure * Military background * A genuine passion for robotics and helping ...
Quick apply
AI Robotics Data Collector
Los Angeles, CA · On-site
$30 - $33/hr
... video-game experience (great proxies for spatial tracking and hand-eye coordination) * Prior robotics or motion-capture exposure * Military background * A genuine passion for robotics and helping ...
Data Creator
Los Angeles, CA · On-site
$30 - $33/hr
... game experience (great proxies for spatial tracking and hand-eye coordination) Prior robotics or motion-capture exposure Military background A genuine passion for robotics and helping scale the ...
Quick apply
Data Creator
Los Angeles, CA · On-site
$30 - $33/hr
... game experience (great proxies for spatial tracking and hand-eye coordination) Prior robotics or motion-capture exposure Military background A genuine passion for robotics and helping scale the ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ... game development and real-time production. The ideal candidate should demonstrate an ability to ...
Postdoctoral Associate - M-EASE project
Piscataway, NJ · On-site
$62K - $80K/yr
... motion capture, character animation and eye-tracking. The candidate should have strong spoken and ... against Seasonal Influenza for the current Flu Season, unless the University has granted the ...
Postdoctoral Associate - M-EASE project
Piscataway, NJ · On-site
$62K - $80K/yr
... motion capture, character animation and eye-tracking. The candidate should have strong spoken and ... against Seasonal Influenza for the current Flu Season, unless the University has granted the ...
Helix Data Creator
San Jose, CA · On-site
$33/hr
VR headset experience and/or extensive video-game experience (great proxies for spatial tracking and hand-eye coordination) * Prior robotics or motion-capture exposure * Military background * A ...
Helix Data Creator
San Jose, CA · On-site
$33/hr
VR headset experience and/or extensive video-game experience (great proxies for spatial tracking and hand-eye coordination) * Prior robotics or motion-capture exposure * Military background * A ...
... game development leaders at SCAD. You'll prepare them for careers across disciplines including ... motion-capture, and more. As part of the ITGM department, you'll join a supportive team of ...
... game development leaders at SCAD. You'll prepare them for careers across disciplines including ... motion-capture, and more. As part of the ITGM department, you'll join a supportive team of ...
Helix Data Creator
San Jose, CA · On-site
$33/hr
VR headset experience and/or extensive video-game experience (great proxies for spatial tracking and hand-eye coordination) * Prior robotics or motion-capture exposure * Military background * A ...
Helix Data Creator
San Jose, CA · On-site
$33/hr
VR headset experience and/or extensive video-game experience (great proxies for spatial tracking and hand-eye coordination) * Prior robotics or motion-capture exposure * Military background * A ...
Senior Full Stack Developer
Carlsbad, CA · On-site
Experience or knowledge of Motion Capture/Film Production. * Passion for Rockstar Games and our titles. ADDITIONAL INFORMATION HOW TO APPLY Please apply with a resume and cover letter demonstrating ...
Senior Full Stack Developer
Carlsbad, CA · On-site
Experience or knowledge of Motion Capture/Film Production. * Passion for Rockstar Games and our titles. ADDITIONAL INFORMATION HOW TO APPLY Please apply with a resume and cover letter demonstrating ...
Senior Gameplay Animator (CONTRACT)
Cheyenne, WY · On-site +1
$76.92 - $86.06/hr
Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...
New
Senior Gameplay Animator (CONTRACT)
Cheyenne, WY · On-site +1
$76.92 - $86.06/hr
Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...
New
Familiarity with emerging media production technologies such as virtual production, motion capture, game engines (e.g., Unreal Engine), or real-time content creation workflows a plus. EEO Statement
New
Familiarity with emerging media production technologies such as virtual production, motion capture, game engines (e.g., Unreal Engine), or real-time content creation workflows a plus. EEO Statement
New
Familiarity with emerging media production technologies such as virtual production, motion capture, game engines (e.g., Unreal Engine), or real-time content creation workflows a plus. EEO Statement
New
Familiarity with emerging media production technologies such as virtual production, motion capture, game engines (e.g., Unreal Engine), or real-time content creation workflows a plus. EEO Statement
New
... game logic. * US work authorization. We are unable to sponsor visas for this role. Helpful but not required Experience with Unity, Unreal, CoreML, TFLite, MediaPipe, AR, or motion capture systems.
Quick apply
... game logic. * US work authorization. We are unable to sponsor visas for this role. Helpful but not required Experience with Unity, Unreal, CoreML, TFLite, MediaPipe, AR, or motion capture systems.
Engineer in Residence: Gesture Games
Mountain View, CA · On-site
$10K/mo
... game logic. * US work authorization. We are unable to sponsor visas for this role. Helpful but not required Experience with Unity, Unreal, CoreML, TFLite, MediaPipe, AR, or motion capture systems.
Engineer in Residence: Gesture Games
Mountain View, CA · On-site
$10K/mo
... game logic. * US work authorization. We are unable to sponsor visas for this role. Helpful but not required Experience with Unity, Unreal, CoreML, TFLite, MediaPipe, AR, or motion capture systems.
Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ...
Quick apply
Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ...
Account Manager
Burlingame, CA · On-site
Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...
Account Manager
Burlingame, CA · On-site
Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...
Senior Video Editor & AI Motion Designer
Los Angeles, CA · On-site +1
$40 - $60/hr
... motion design to own our video production pipeline, from early creative concepting and ... gameplay videos, social content, product announcements, and brand storytelling that capture the ...
Senior Video Editor & AI Motion Designer
Los Angeles, CA · On-site +1
$40 - $60/hr
... motion design to own our video production pipeline, from early creative concepting and ... gameplay videos, social content, product announcements, and brand storytelling that capture the ...
Senior Video Editor & AI Motion Designer
Los Angeles, CA · On-site +1
$40 - $60/hr
... motion design to own our video production pipeline, from early creative concepting and ... gameplay videos, social content, product announcements, and brand storytelling that capture the ...
Senior Video Editor & AI Motion Designer
Los Angeles, CA · On-site +1
$40 - $60/hr
... motion design to own our video production pipeline, from early creative concepting and ... gameplay videos, social content, product announcements, and brand storytelling that capture the ...
Seasonal Game Motion Capture information
See salary details
$61.5K - $67.5K
0% of jobs
$67.5K - $73.4K
0% of jobs
$73.4K - $79.4K
0% of jobs
$79.4K - $85.3K
0% of jobs
$85.3K - $91.3K
0% of jobs
$91.3K - $97.2K
0% of jobs
$97.2K - $103.2K
0% of jobs
$103.2K - $109.1K
0% of jobs
$109.1K - $115.1K
0% of jobs
$115.1K - $121K
0% of jobs
$122.5K is the 25th percentile. Wages below this are outliers.
$121K - $127K
100% of jobs
$61.5K
$127K
How much do seasonal game motion capture jobs pay per year?
What cities are hiring for Seasonal Game Motion Capture jobs?
Cities with the most Seasonal Game Motion Capture job openings:
What are the most commonly searched types of Game Motion Capture jobs?
The most popular types of Game Motion Capture jobs are:
What states have the most Seasonal Game Motion Capture jobs?
States with the most job openings for Seasonal Game Motion Capture jobs include:

Visiting Assistant Professor, Game Design & Technical Art
Old Westbury, NY • On-site
Other
Retirement, PTO
Re-posted 24 days ago
Job description
New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.
The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.
For more information, visit nyit.edu.
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry. The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.
The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.
The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.
The minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.
A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.
Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.
The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.
Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.
New York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.
New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.
In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.
About New York Institute of Technology
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Old Westbury, NY, US
Year founded
1955