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Full Time Game Motion Capture Jobs (NOW HIRING)

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Background in robot teleoperation, motion-capture data collection, or similar work ... Familiarity with VR interfaces, game controllers, haptic devices, or motion-tracking systems

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

... game shops. * Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture * Join forces with designers and ...

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

... game shops. * Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture * Join forces with designers and ...

Willingness to work on-site in Corvallis, OR Experience with motion capture systems or 3D tracking technologies. Knowledge of machine learning or artificial intelligence. Familiarity with game ...

... motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world's leading ...

Leverage experience from the film and game industries to optimize motion capture and keyframe animation pipelines, solve technical challenges, and enhance the overall quality and expressiveness of ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

... of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

... motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world's leading ...

Lead Animator

Novato, CA

$123K - $182K/yr

... of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

... of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

... of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

Job Type Full-time Description We are expanding MOCEAN Gaming and looking for a visionary Director ... motion pacing) adapted for 3D digital environments. * Engine & Tool Master: Deeply comfortable ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Capture high-octane gameplay, dynamic "freecam" cinematics, environmental coverage, and key art ... motion pacing) adapted for 3D digital environments. * Engine & Tool Master: Deeply comfortable ...

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Full Time Game Motion Capture information

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$61.5K

$127K

How much do full time game motion capture jobs pay per year?

As of Sep 7, 2026, the average yearly pay for full time game motion capture in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Game Motion Capture vs Full Time Character Animator?

AspectFull Time Game Motion CaptureFull Time Character Animator
Required CredentialsExperience with motion capture technology, animation software, and sometimes a background in acting or movement trainingProficiency in animation software (e.g., Maya, Blender), artistic skills, and understanding of character design
Work EnvironmentMotion capture studios, game development companies, often involving performance capture sessionsAnimation studios, game studios, working in digital art and design environments
Industry UsageCommonly used in game development, film, and VR projects for realistic character movementsUsed across gaming, film, and advertising for creating animated characters and scenes

Full Time Game Motion Capture specialists focus on capturing real human movements using specialized equipment, often working in performance capture sessions. In contrast, Full Time Character Animators create animated characters from scratch using software. Both roles require strong artistic and technical skills but differ in their methods and tools used.

What cities are hiring for Full Time Game Motion Capture jobs?

Cities with the most Full Time Game Motion Capture job openings:

What are the most commonly searched types of Game Motion Capture jobs?

The most popular types of Game Motion Capture jobs are:

What states have the most Full Time Game Motion Capture jobs?

States with the most job openings for Full Time Game Motion Capture jobs include:

Infographic showing various Full Time Game Motion Capture job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

Motion Capture Operator for AI Robots

Hire Aregio

San Francisco, CA • On-site

$30 - $38/hr

Full-time

Medical, Life, Retirement

Posted 18 days ago

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Job description

Data Collection Operator – Robotics
San Francisco, CA | In-Person | $32–$36/hour | 6-Month Contract


Help Shape the Future of Robotics

Our client, a leading AI company, is looking for hands-on, detail-oriented Data Collection Operators to join their robotics team. In this role, you'll perform precise manipulation and motion tasks that generate high-quality demonstration data — the kind of data that directly trains and improves next-generation robotic systems. If you have sharp hand-eye coordination, love working with cutting-edge tech, and take pride in doing careful, high-quality work, this is a rare chance to be part of the robotics data pipeline from the ground up.


What You'll Do

  • Perform manipulation and motion tasks — assembling, sorting, packing, and handling everyday objects — while wearing motion-capture and sensor equipment
  • Operate robotic manipulators through teleoperation interfaces, including VR headsets, leader-follower arms, and handheld controllers
  • Run daily setup, calibration, and shutdown of collection stations, confirming sensors, cameras, and rigs are recording correctly
  • Upload, tag, and validate collected data, flagging any failed, low-quality, or out-of-protocol sessions
  • Document hardware issues, dropped frames, or unclear instructions and communicate clearly with your Shift Lead and engineering team
  • Maintain a clean, organized, and safe workspace
  • Participate in protocol reviews and pilot sessions as new tasks are introduced


What You Bring

  • Comfortable performing physically repetitive, precise tasks over multi-hour sessions
  • Strong hand-eye coordination and spatial awareness; quick to learn new physical tasks and workflows
  • Reliable and punctual, with the ability to follow written protocols exactly — and speak up when something isn't working
  • Clear written and verbal communication skills
  • Basic computer skills (file management, trackers, simple quality checks)
  • Ability to stand, walk, bend, and reach for most of an 8-hour shift; lift up to ~35 lbs occasionally; comfortable wearing a VR headset and body-worn sensors for extended periods
  • A genuine interest in robotics and AI, with a focus on quality over just volume


Preferred Experience

  • Background in robot teleoperation, motion-capture data collection, or similar work
  • Familiarity with VR interfaces, game controllers, haptic devices, or motion-tracking systems
  • Experience in warehouse/fulfillment, assembly, manufacturing, lab technician, or QA/test roles
  • Basic hardware/software troubleshooting (restart, re-pair, re-calibrate)


Work schedule

Monday-Friday, 9:00am - 6:00pm (40 hours/week)


Why This Role

This is a hands-on opportunity to work at the intersection of robotics and AI, directly contributing to the data that powers real-world robotic systems — with a company at the forefront of the industry.