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Full Time Game Motion Capture Jobs (NOW HIRING)

Ability to utilize motion capture data and hand key animation to create believable characters. * Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography ...

Familiarity with motion capture or wearable sensor hardware * Experience in high-growth startup operations. The US base salary range for this full-time position is $40/hr. The pay offered for this ...

Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ... Working mode: in-office in a full-time capacity. Health & Well-Being * Company-paid medical health ...

Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ... Working mode: in-office in a full-time capacity. Health & Well-Being * Company-paid medical health ...

Laboratory Technician

Northampton, MA · On-site

$47K - $64K/yr

... plates, motion capture systems, surface electromyography) Participant Coordination: Manage ... less than full-time. Position Type Fixed Term Please attach BOTH a current resume and a cover ...

Laboratory Technician

Northampton, MA · On-site

$47K - $64K/yr

... plates, motion capture systems, surface electromyography) Participant Coordination: Manage ... less than full-time. Position Type Fixed Term Please attach BOTH a current resume and a cover ...

Scanning Specialist

Boston, MA · On-site

$78K - $130K/yr

Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ... Working mode: in-office in a full-time capacity. Health & Well-Being * Company-paid medical health ...

The game that connected you with friends, and made you feel like you belonged? If a game has ever ... Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe ...

Showing results 41-60

Full Time Game Motion Capture information

See salary details

$61.5K

$127K

How much do full time game motion capture jobs pay per year?

As of Aug 17, 2026, the average yearly pay for full time game motion capture in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Game Motion Capture vs Full Time Character Animator?

AspectFull Time Game Motion CaptureFull Time Character Animator
Required CredentialsExperience with motion capture technology, animation software, and sometimes a background in acting or movement trainingProficiency in animation software (e.g., Maya, Blender), artistic skills, and understanding of character design
Work EnvironmentMotion capture studios, game development companies, often involving performance capture sessionsAnimation studios, game studios, working in digital art and design environments
Industry UsageCommonly used in game development, film, and VR projects for realistic character movementsUsed across gaming, film, and advertising for creating animated characters and scenes

Full Time Game Motion Capture specialists focus on capturing real human movements using specialized equipment, often working in performance capture sessions. In contrast, Full Time Character Animators create animated characters from scratch using software. Both roles require strong artistic and technical skills but differ in their methods and tools used.

What cities are hiring for Full Time Game Motion Capture jobs?

Cities with the most Full Time Game Motion Capture job openings:

What are the most commonly searched types of Game Motion Capture jobs?

The most popular types of Game Motion Capture jobs are:

What states have the most Full Time Game Motion Capture jobs?

States with the most job openings for Full Time Game Motion Capture jobs include:

Infographic showing various Full Time Game Motion Capture job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 18% Part Time, and 7% Contract. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

Senior Gameplay Animator (CONTRACT)

Insomniac Games

Remote

$76.92 - $86.06/hr

Full-time

Medical, Dental, Vision

Posted 4 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.
Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision.
Essential Duties and Responsibilities include the following:
  • Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Other duties may be assigned

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry.
Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine required.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$76.92-$86.06 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.