CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Photoshop, Maya, Zbrush, Substance Painter, etc). * Capable of excellent organizational and ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Photoshop, Maya, Zbrush, Substance Painter, etc). * Capable of excellent organizational and ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Seattle, WA · On-site +1
$144K - $173K/yr
Remote
Seattle, WA · On-site +1
$144K - $173K/yr
Remote
Seattle, WA · Remote
$130K - $155K/yr
Remote
$116.8K - $119.3K
16% of jobs
$121.3K is the 25th percentile. Wages below this are outliers.
$119.3K - $121.7K
10% of jobs
$121.7K - $124.1K
0% of jobs
$124.1K - $126.6K
0% of jobs
$126.6K - $129K
0% of jobs
$129K - $131.5K
0% of jobs
$131.5K - $133.9K
0% of jobs
$133.9K - $136.3K
18% of jobs
The median wage is $137.6K / yr.
$136.3K - $138.8K
11% of jobs
$138.8K - $141.2K
0% of jobs
$142.3K is the 75th percentile. Wages above this are outliers.
$141.2K - $143.6K
44% of jobs
$116.8K
$134.7K
$143.6K
| Aspect | Remote Zbrush | Remote 3D Modeler |
|---|---|---|
| Required Skills | Zbrush proficiency, sculpting, texturing | 3D modeling, texturing, rendering |
| Work Environment | Digital sculpting, creative studios | Design studios, gaming, animation |
| Industry Usage | Character and asset creation for games/films | Product visualization, game assets, animations |
Remote Zbrush focuses on digital sculpting and detailed character modeling using Zbrush software, often for entertainment or creative projects. Remote 3D Modelers have broader responsibilities, including creating and optimizing 3D models for various industries like gaming, product design, or animation. While both roles require 3D skills, Remote Zbrush specialists typically emphasize sculpting techniques, whereas Remote 3D Modelers work across multiple modeling platforms and tasks.
7.2
Based on 10 frontline employees who took The Breakroom Quiz
160th of 215 rated software companies
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Sourced by ZipRecruiter
Arts, entertainment, and recreation
5,001 - 10,000 Employees
Redmond, WA, US
1980