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Remote 3D Visualization Artist Jobs in Bothell, WA

Join us. Position Summary As a remote Technical Solutions Civil Manager, you will serve as a ... Develop advanced Autodesk Civil 3D models (surfaces, corridors, grading) and complete civil/site ...

Join us. Position Summary As a remote Technical Solutions Civil Manager, you will serve as a ... Develop advanced Autodesk Civil 3D models (surfaces, corridors, grading) and complete civil/site ...

Software Engineer II

Seattle, WA · On-site +1

$119.65K - $149.55K/yr

Our approach encompasses multi-modal data collection including live 3D timelapse imaging, data ... analysis, visualization, and data management tools * Implement front end design solutions to ...

Software Engineer II

Seattle, WA · On-site +1

$119.65K - $149.55K/yr

Our approach encompasses multi-modal data collection including live 3D timelapse imaging, data ... analysis, visualization, and data management tools * Implement front end design solutions to ...

Remote 3D Visualization Artist information

See Bothell, WA salary details

$22

$44

$76

How much do remote 3d visualization artist jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for remote 3d visualization artist in Bothell, WA is $44.11, according to ZipRecruiter salary data. Most workers in this role earn between $30.38 and $54.28 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Visualization Artist, and why are they important?

To thrive as a Remote 3D Visualization Artist, you need strong 3D modeling, rendering, and texturing skills, typically supported by a degree in design, architecture, or a related field. Proficiency in industry-standard software such as 3ds Max, Blender, SketchUp, V-Ray, or Unreal Engine is essential, and certifications in these tools can be advantageous. Exceptional attention to detail, creativity, and strong communication skills help artists collaborate effectively with clients and teams from a distance. These skills are critical for producing visually stunning, accurate visualizations and ensuring project goals are met in a remote work environment.

What are some common challenges Remote 3D Visualization Artists face when collaborating with teams across different time zones?

Remote 3D Visualization Artists often work with global teams, which can make real-time communication and feedback challenging due to differing work hours. To address this, it's important to maintain clear documentation, use version control for assets, and schedule regular check-ins or asynchronous updates. These practices help ensure that project requirements are met and that everyone stays aligned, even when direct collaboration isn’t always possible. Developing strong self-management and communication skills is key to thriving in this remote, collaborative environment.

What is a Remote 3D Visualization Artist?

A Remote 3D Visualization Artist is a professional who creates three-dimensional visual representations of objects, spaces, or concepts using computer software, while working from a location outside a traditional office environment. These artists collaborate with clients and teams virtually to produce high-quality visuals for industries like architecture, gaming, film, product design, and advertising. Their work often involves modeling, texturing, lighting, and rendering scenes to help clients visualize projects before they are built or produced. Remote 3D Visualization Artists need strong artistic skills, technical proficiency with 3D software, and reliable communication tools to manage projects and deliver results effectively.
What are the most commonly searched types of 3D Visualization Artist jobs in Bothell, WA? The most popular types of 3D Visualization Artist jobs in Bothell, WA are:
What are popular job titles related to Remote 3D Visualization Artist jobs in Bothell, WA? For Remote 3D Visualization Artist jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Remote 3D Visualization Artist jobs in Bothell, WA look for? The top searched job categories for Remote 3D Visualization Artist jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Remote 3D Visualization Artist jobs? Cities near Bothell, WA with the most Remote 3D Visualization Artist job openings:
CONTRACT - Associate Environment Artist I (NST)

CONTRACT - Associate Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 8 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 185 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.