2

Remote Visual Merchandising Designer Jobs in Oregon

Product Designer (REMOTE)

Beaverton, OR ยท On-site +1

$75K - $89K/yr

Product Designer (REMOTE) Department: Product Design Employment Type: Full Time Location: REMOTE US ... Elevate UX and visual design : Combine Discogs' new brand identity with UX best practices to create ...

Game Designer

$154K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Playtest and iterate on your game's math, mechanics, game flow, and visual presentation with an eye ...

Senior Brand Designer

OR ยท On-site +1

$101K - $108K/yr

Remote, CST/EST or Canada Experience: Mid-Senior Job Function: Marketing Employment Type: Full-time ... Help shape the visual identity and push the brand forward, not just execute on briefs. * Evolve the ...

Translate product requirements into wireframes, interactive prototypes,, and high-fidelity visual ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

Sr. Designer, Design System

OR ยท On-site +1

$110K - $160K/yr

You'll combine exceptional visual design craft with systems thinking, partnering across Product ... There may be remote flexibility for exceptional candidates in the following states: California ...

Product Designer

OR ยท Remote

... our remote deployment tools, designed for disconnected field operations. You'll shape mobile and ... Solid proficiency across system design, UX/interaction design, and visual design * Proficiency in ...

Senior Graphic Designer

OR ยท Remote

$94K - $110K/yr

As our Senior Graphic Designer, you'll be the hands and craft behind our visual identity - someone ... REMOTE

UX Designer, Contractor

OR ยท On-site +1

$39.98 - $44.42/hr

Canada Remote Hybrid/Remote: Remote Term: 6 Month Contract **Travel to Office expectations** For ... Strong eye for visual design - let's have the best UI in healthcare * Flawless attention to detail

Remote work is anticipated. However, occasional travel for client engagements may be required ... Produce and edit visual and multimedia content consistent with client branding, messaging, and ...

With a remote team of product experts, we're tapping into American talent to drive the next ... Own the game's visual creative development from start to finish * Take a hands-on approach to ...

Instructional Designer EPIC

Odell, OR ยท Remote

$66K - $90K/yr

Apply accessibility, usability, and visual design best practices . * Leverage emerging technologies ... Provide golive remote and attheelbow support (when needed) during implementations and upgrades.

Staff Product Designer, Games Discovery

OR ยท On-site +1

$154K - $190K/yr

This is a remote-friendly role (within the US, west coast preferred), with required onsite meetings ... An exceptionally high bar for visual design, interaction quality, and user-centered thinking ...

Senior Product Designer, AI Builders

OR ยท On-site +1

$150K - $205K/yr

Strong product thinking + a blend of UX disciplines (interaction design, prototyping, visual design ... Remote work setup budget to help you create a productive home office * Monthly wellness and ...

Remote candidates will be evaluated on a case-by-case basis What you'll do * Own the Full Design ... visual consistency. * Push Toward Adaptive UX. Help evolve our product experience toward more ...

... clear, engaging visual stories. From feature launches and product walkthroughs to evergreen ... This role is ideal for a production-oriented motion designer who thrives in a fast-paced ...

... visual webpage, user interfaces for the website Bootstrap, Enterprise Application and UNIX/ Linux ... They will be designing the front-end of this website, adding new features and making it more user ...

Work with designers to bring ideas to life through high-quality execution * Help elevate the ... Strong visual and conceptual skills * Comfortable collaborating with cross-functional teams and ...

next page

Showing results 1-20

Remote Visual Merchandising Designer information

How does a Remote Visual Merchandising Designer effectively collaborate with in-store teams and stakeholders while working off-site?

Remote Visual Merchandising Designers typically rely on strong communication tools, such as video calls, collaborative design platforms, and regular check-ins, to stay aligned with in-store teams and stakeholders. They often share digital mockups, mood boards, and detailed guidelines to ensure their concepts are clearly understood and accurately executed on the sales floor. Building relationships and maintaining open lines of feedback are crucial, as effective collaboration ensures brand consistency and timely project delivery, despite not being physically present. Adaptability and proactive communication are key to overcoming the challenges of remote work in this creative, fast-paced environment.

Can I work remotely as a graphic designer?

Remote visual merchandising designers can often work from home, especially if their role involves digital design, layout creation, and using tools like Adobe Creative Suite. However, some tasks may require on-site presence for store visits or installations, depending on the employer's requirements and project scope.

What are the 4 P's of visual merchandising?

The 4 P's of visual merchandising are Product, Price, Placement, and Promotion. These elements help visual merchandisers create appealing displays that attract customers and drive sales. Understanding and applying these principles is essential for a visual merchandising designer to effectively showcase products in retail environments.

What is the difference between Remote Visual Merchandising Designer vs Visual Merchandising Associate?

AspectRemote Visual Merchandising DesignerVisual Merchandising Associate
CredentialsDesign degree, portfolio, industry experienceHigh school diploma, on-the-job training
Work EnvironmentRemote, collaborative with design teamsIn-store or retail environment
Industry UsageFashion, retail brands, e-commerceRetail stores, visual displays
Primary FocusDesigning visual layouts and conceptsImplementing displays and setups

The Remote Visual Merchandising Designer focuses on creating visual concepts and layouts remotely, often collaborating with teams. In contrast, the Visual Merchandising Associate executes display setups in physical retail spaces. Both roles are essential in retail visual presentation but differ in responsibilities and work environment.

How much does a visual merchandiser make at Louis Vuitton?

A visual merchandiser at Louis Vuitton typically earns between $40,000 and $70,000 annually, depending on experience and location. The role involves creating attractive displays and requires knowledge of luxury branding and visual presentation skills.

What are the key skills and qualifications needed to thrive as a Remote Visual Merchandising Designer, and why are they important?

To thrive as a Remote Visual Merchandising Designer, you need a strong background in design principles, spatial planning, and retail merchandising, typically supported by a degree in visual merchandising, interior design, or a related field. Proficiency with design software such as Adobe Creative Suite, SketchUp, and remote collaboration tools is essential. Creativity, attention to detail, and effective virtual communication are standout soft skills for this role. These skills and qualities enable designers to create engaging, cohesive retail displays that drive sales and brand identity, even when working remotely.

What is a Remote Visual Merchandising Designer?

A Remote Visual Merchandising Designer is a creative professional who plans and designs the visual presentation of products in retail environments, but works from a remote location instead of on-site. They use digital tools to develop store layouts, window displays, and product arrangements that attract customers and enhance brand image. Collaboration with store teams, marketing departments, and other designers is typically done through virtual meetings and digital platforms. Their work helps improve customer experience and boost sales, all while providing the flexibility to work from anywhere.

What is a visual merchandising designer?

A visual merchandising designer is a professional responsible for creating attractive product displays and store layouts to enhance customer experience and increase sales. They use design principles, color schemes, and signage, often utilizing tools like Adobe Creative Suite, to develop visual concepts that align with brand identity and marketing strategies.
What are the most commonly searched types of Visual Merchandising Designer jobs in Oregon? The most popular types of Visual Merchandising Designer jobs in Oregon are:
What are popular job titles related to Remote Visual Merchandising Designer jobs in Oregon? For Remote Visual Merchandising Designer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote Visual Merchandising Designer jobs in Oregon look for? The top searched job categories for Remote Visual Merchandising Designer jobs in Oregon are:
What cities in Oregon are hiring for Remote Visual Merchandising Designer jobs? Cities in Oregon with the most Remote Visual Merchandising Designer job openings:
Product Designer (REMOTE)

Product Designer (REMOTE)

Discogs

Beaverton, OR โ€ข On-site, Remote

$75K - $89K/yr

Full-time

Medical, Dental, Retirement, PTO

Posted 27 days ago


Job description

Product Designer (REMOTE)
Department: Product Design
Employment Type: Full Time
Location: REMOTE US
Compensation: $75,000 - $89,000 / year
Description
We are reimagining the ultimate journey for music lovers and record collectors worldwide - for the next generation, and for our long-time loyalists. As a Product Designer, you won't just be moving pixels - you'll solve real customer problems in a fast-paced, iterative environment, working directly with squads and partnering closely with Product Managers, Engineers, and fellow designers to create a unified experience across the Discogs ecosystem.
Discogs is a music discovery and record collecting platform with a passionate following and massive growth potential. Preserving the utility our loyalists depend on while making it intuitive for the next generation of music fans and record collectors is a defining challenge of this role. We're looking for a designer who can move fluently between high-level user flows and the craft of impactful, intuitive UI - someone who can envision and map how an experience should work, then bring it to life in an elevated user interface.
You bring high technical aptitude and a strong understanding of how design translates into code. You'll help establish patterns across our ecosystem that simplify decision-making downstream - for designers, engineers, and the product as a whole - and you'll be an active participant in evolving our machine-readable design system across Figma and GitHub. You're an AI optimist - you treat it as a collaborator that unlocks velocity and extends your skill set.
Beyond the craft, we want someone genuinely excited about music discovery and record collecting - someone who explores artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If you don't yet know why an original pressing matters to a collector, you're curious and proactive to learn why - and to channel those insights into your designs. You actively research, ideate, and present ideas, and you bring that voice and insight back to your squad as the autonomous voice of design within it.
Location
While we are a remote company we are only hiring for the following locations: OR, WA, CA, CO, TX, IL
CompensationBase Annual salary range - $75,000 - $89,000
Key Responsibilities
What You'll Accomplish
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
  • Champion solving user problems: User problems drive the work. You stay close to what collectors and sellers actually need, and you measure your work by whether it solves real problems for them.
  • Understand users: Stay curious, open-minded, and proactive about learning who our users are and what helps them on their music discovery and collecting journey. Participate in usability testing and research, and iterate on designs based on what you learn.
  • Exercise design thinking: Take a human-centered approach to problem-solving - understand user needs, challenge assumptions, and create solutions through iterative prototyping and testing.
  • Ideate with impact: Support product squads with rapid wireframing, information architecture, and prototyping to validate ideas quickly.
  • Design end-to-end with squads: From discovery and research through high-fidelity Figma mockups, interactive prototypes, and final machine-readable designs that are ready for engineering handoff with minimal translation, partner with product squads to ideate, validate, and ship new experiences across web and mobile.
  • Elevate UX and visual design: Combine Discogs' new brand identity with UX best practices to create intuitive, streamlined user flows and modern interfaces that are as visually compelling as they are functional.
  • Design responsively: Translate and optimize design solutions for impact and usability at any screen size.
  • Find creative range within meaningful constraints: The design system, brand identity, and engineering realities are the conditions that make your work shippable and durable. Structure your Figma work the way it will live in code: component properties, variants, and modes that map cleanly to engineering, with layer architecture and auto-layout that treat the design-to-code seam as a contract.
  • Bridge design and engineering: Partner with engineers to keep tokens, components, and patterns in sync between Figma and the codebase. Treat our machine-readable design system as a shared product - what's in Figma flows cleanly into code, and what engineers learn in implementation flows back into the system.
  • Collaborate and iterate: Work closely with PMs, engineers, and fellow designers to ensure technical feasibility and consistency across the holistic product experience. Show work early and often, welcome feedback, and iterate toward excellence.
  • Balance speed and quality: Manage your time effectively, prioritize high-impact work, and deliver polished outcomes on a healthy cadence.

Department/Team Specific Focus
  • Discovery Squad - Home Page, Search, Dashboard, Collection, Genre/Style pages, User Lists

Skills, Knowledge and Expertise
What You'll Contribute
  • Design expertise: Deep understanding of product design fundamentals - user-centered design practices, interaction design, and the foundational craft of typography, color, scale, hierarchy, and composition. Sound, well-reasoned visual decisions are second nature to you.
  • Design system fluency: Hands-on experience contributing to a design system, not just consuming one. You're fluent in tokens, component properties, variants, modes, atomic design, and the naming conventions that keep a system consistent and machine-readable - and you understand why these matter when designs need to live in code.
  • Figma mastery: Deep proficiency with Figma variables, modes, component properties, auto-layout, and library architecture. You build files that other designers and engineers can actually use.
  • Systems thinking: You see the patterns across a product and articulate them in ways that simplify decisions for everyone downstream. You design with reuse, consistency, and clarity in mind.
  • Technical aptitude: A strong understanding of how design translates into code. You don't need to ship production code, but you can read it, understand how property/value pairs and tokens work, and design with implementation in mind. If parts of this are new to you, you have the aptitude and appetite to learn.
  • Attention to detail: A passion for designing beautiful, modern, user-friendly experiences - and for the structural details that make designs durable and effective.
  • Human-centered mindset: Proven ability to advocate for the user and translate user insight into product decisions.
  • Collaboration and communication: You articulate ideas and design decisions clearly across design, product, and engineering. You're confident in your work and actively seek feedback to validate ideas, expand possibilities, and challenge your own assumptions.
  • Accountability and time management: Deliver projects on time and in scope across multiple workstreams in a fast-moving, startup-like environment. When ambiguity arises, you communicate proactively to find clarity rather than waiting for it.
  • Commitment to growth: Embrace the unknown with curiosity as you hunt for solutions. You're committed to continuously expanding your technical and professional skillset.
  • AI fluency: Proactive interest in applying AI to product design - to improve design processes, technical output, and user outcomes.
  • Accessibility advocacy: Working knowledge of accessibility standards, or genuine enthusiasm to learn and implement them.
  • Genuine enthusiasm for music discovery and record collecting: You have and collector records, are excited to imagine and shape a modernized Discogs, and you bring that energy to the work.

Required
  • Bachelor's degree (BA/BS) from a four-year college or university, or equivalent work experience.
  • 4+ years of Product or UX design experience, with a strong portfolio of shipped work (Figma strongly preferred).
  • Hands-on experience contributing to a design system - not just consuming one.

Preferred
  • Experience working in or alongside a machine-readable design system, where Figma tokens and components stay in sync with code.
  • Working knowledge of front-end fundamentals: HTML, CSS, and a sense of how component libraries are structured in modern frameworks.
  • Comfort with GitHub workflows - branches, pull requests, code review.
  • Familiarity with design token tooling (Style Dictionary, Tokens Studio, or similar).
  • Experience designing for e-commerce, inventory systems, cataloging, dashboards, collecting platforms, or music platforms.
  • Familiarity with interaction design and motion.
  • Real passion for music and knowledge of record collecting.

Benefits
What We Provide
  • Competitive compensation: salary, plus performance-related bonus program
  • 401(k) with employer match
  • 100% company-paid medical and dental insurance benefits for you and your dependents
  • 4 weeks paid vacation, increasing based on tenure
  • 18 weeks paid leave for birth moms
  • 8 weeks paid parental leave, including for adoption
  • Monthly wellness allowance
  • Annual professional and personal development allowance
  • Work from home office set-up and expense allowances
  • Flexible work location opportunities
  • Employer matching toward charitable contributions