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Remote Video Game Tester Jobs (NOW HIRING)

AI Story Producer / AI Filmmaker (Full-Time, Remote)About Us We're building the future of AI ... If you're passionate about storytelling, AI video generation, and building innovative production ...

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

Senior Machine Learning Engineer

$107K - $146K/yr

Responsibilities : • Have deep passion for video games and think on behalf of our players • Be ... testing, and evaluating model performance • Proven track record of building and deploying ...

Review ADOS-2 reports and testing videos conducted by psychometrists * Analyze assessment results ... Familiarity with remote video review and virtual assessments * Experience working with neurodiverse ...

Develop multiple hooks, openings, formats, and iterations to support ongoing creative testing ... Remote Work Environment - Our team is remote, offering full flexibility to work from home

Develop multiple hooks, openings, formats, and iterations to support ongoing creative testing ... Remote Work Environment - Our team is remote, offering full flexibility to work from home

We're an independent video game developer and publisher, known for first-person shooters like Red ... With our Remote Work policy, we are able to remain fully productive regardless of what the world ...

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Remote Video Game Tester information

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How much do remote video game tester jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for remote video game tester in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote video game tester?

To thrive as a Remote Video Game Tester, you need strong attention to detail, analytical thinking, and a passion for gaming, usually supported by familiarity with multiple game genres and platforms. Proficiency in bug tracking software (such as JIRA), test case documentation, and sometimes experience with console or PC emulators is typically required. Excellent written communication, teamwork, and time management are important soft skills for providing clear feedback and meeting remote deadlines. These skills ensure thorough testing, accurate reporting of issues, and effective collaboration with development teams, leading to higher game quality.

What are the typical challenges faced by remote video game testers, and how can they be addressed?

Remote video game testers often face challenges such as clear communication with development teams, managing time zones, and accessing the latest builds or test environments. To address these, testers should become proficient in using collaboration tools, maintain detailed bug reports, and proactively communicate any issues or schedule constraints. Staying organized and adaptable helps ensure high-quality feedback and smooth workflow despite the remote setting.

What is the difference between Remote Video Game Tester vs Remote Quality Assurance Tester?

AspectRemote Video Game TesterRemote Quality Assurance Tester
CredentialsBasic gaming knowledge, attention to detailTechnical skills, testing certifications often preferred
Work EnvironmentHome-based, gaming setupHome-based, software testing environment
Industry UsageVideo game development companies, publishersSoftware companies, game developers, tech firms
Common Search IntentTesting video games for bugs and feedbackEnsuring software quality, bug tracking in games

Remote Video Game Testers focus on playing and identifying issues in video games, often with minimal technical skills. Remote Quality Assurance Testers have a broader role, including technical testing, bug documentation, and ensuring overall software quality. While both roles work remotely and in the gaming industry, QA testers typically require more technical knowledge and certifications.

What is a remote video game tester?

Remote video game testers are professionals who play pre-release versions of video games from their own location to identify bugs, glitches, and other issues. They document their findings and report them to developers to help improve the game's quality before it launches to the public. This role requires attention to detail, good communication skills, and often familiarity with a variety of gaming platforms. Testers may work full-time, part-time, or on a freelance basis, depending on the company and project.

How do I become a remote video game tester?

Remote video game testers report bugs and provide feedback to the developers about user experience of the games they test. To become a remote video game tester, you need a high school diploma. A degree is not required, but completing an associate or bachelor's degree in game design, software development, or a related field may improve your chances in the job market. Become proficient in working through different types of video games to find issues and glitches the developers did not expect. For those aiming to work for specific gaming companies, study the different games that company makes and practice playing through them with a critical eye to find bugs. Acquire a position as an in-house video game tester with a development company or gaming agency. Once you have established yourself as a competent tester, companies are more likely to trust you to work remotely.

What cities are hiring for Remote Video Game Tester jobs? Cities with the most Remote Video Game Tester job openings:
What are the most commonly searched types of Video Game Tester jobs? The most popular types of Video Game Tester jobs are:
What states have the most Remote Video Game Tester jobs? States with the most job openings for Remote Video Game Tester jobs include:
Infographic showing various Remote Video Game Tester job openings in the United States as of August 2026, with employment types broken down into 77% Full Time, 18% Part Time, 1% Temporary, and 4% Contract. Highlights an 84% Physical, 2% Hybrid, and 14% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Senior Software Engineer (ML/Game Development)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA • On-site, Remote

$120K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 28 days ago


Job description

** This is a hybrid position that requires residency in California, even during remote work periods. **


About the company:

Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.


Position Summary:

This position is responsible for owning the design, finetuning, and shipping of machine learning and generative AI features for our new, internally developed game, as well as setting technical direction and mentoring other engineers. You'll work at the intersection of applied ML and game development, and help define how AI shows up in our titles.


What you'll be doing:

  • Own the design, implementation, and debugging of ML/AI-driven features for our internally developed game, with a focus on LLM-powered NPC dialogue and model infrastructure.
  • Finetune, evaluate, and optimize models for in-game use, balancing quality against latency, memory, and cost.
  • Architect and maintain inference systems and data pipelines that integrate cleanly with the game engine and runtime.
  • Contribute to gameplay features and general game code alongside your ML work. This is a hands-on role on both sides.
  • Drive other generative AI features as the game evolves, scoping ambiguous problems into shippable work.
  • Partner with artists, game designers, and gameplay engineers to shape AI features, and help align them across teams.
  • Mentor engineers, review code and designs, and raise the technical bar of the team.
  • Test prototypes of future titles and AI systems to provide constructive feedback.
  • Attend industry conventions and live events as needed.


Qualifications / desired experience:

  • Bachelor's degree or equivalent in Computer Science or related technical discipline
  • 7+ years of video game development and product delivery experience is a plus
  • Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in production.
  • C++ and game-engine experience (Unreal) is a huge plus.
  • A track record of owning features end to end and making sound technical tradeoffs under real constraints (latency, memory, cost).
  • Solid general programming proficiency; deeply comfortable working in and improving a large production codebase.
  • No specific stack required. We care more about what you've actually built than which tools you used.
  • Experience deploying models for low-latency, real-time inference.
  • Experience mentoring engineers or leading technical direction on a team.
  • Familiarity with 3D graphics, shaders, or GPU programming is a plus.
  • Strong communication skills, including across disciplines.
  • Passion for narrative games.


Why you want to work here:

At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!


Perks:

  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.


Business Hours:10:00 AM - 7:00 PM in Pacific Time


Salary Range:$120,000 - $150,000 per year (DOE)


Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.