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Remote Unity Vr Developer Jobs in San Jose, CA (NOW HIRING)

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Junior Content Developer

San Francisco, CA · On-site +1

$75K - $85K/yr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... role, fully remote or hybrid (if based near our San Francisco office) * Competitive salary ...

Partner with engineering, design, and ML teams to design and deliver agentic AI-powered workflows ... Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ...

... AR/VR, mobile, automotive, and surveillance segments in global markets. • Define product ... remote access, and video management software (VMS) operation. • Working with cross-functional ...

* Conduct in-depth market research and competitive benchmarking on CMOS image sensors across AR/VR ... Technical support to internal teams on camera installation, system compatibility, remote access ...

Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low ... VR development using OpenXR (strongly preferred) Experience with additional graphics APIs such as ...

Our product is the first comprehensive professional-grade VR medical simulation system, and it is ... scientists, engineers, and many others, all of whom have dedicated their time to achieving our ...

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

Who We're Looking For * 7+ years as a Technical Artist or Unity UI Engineer, with a shipped mobile ... Comfortable with hybrid in-office work, or self-directed remote if you're a strong senior candidate

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Remote Unity Vr Developer information

See San Jose, CA salary details

$38.1K

$127.1K

$211K

How much do remote unity vr developer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for remote unity vr developer in San Jose, CA is $127,127.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,500.00 and $145,300.00 per year, depending on experience, location, and employer.

What is the difference between Remote Unity Vr Developer vs Remote AR Developer?

AspectRemote Unity Vr DeveloperRemote AR Developer
Required SkillsUnity, VR SDKs, 3D modeling, C#Unity, AR SDKs, 3D modeling, C#
Work EnvironmentRemote, VR development teams, gaming/entertainmentRemote, AR development teams, marketing/industrial sectors
Industry UsageGaming, VR experiences, simulationsRetail, healthcare, industrial applications

Remote Unity VR Developers focus on creating immersive virtual reality experiences using Unity and VR SDKs, often within gaming or simulation industries. In contrast, Remote AR Developers specialize in augmented reality applications, integrating digital content into real-world environments. Both roles require similar technical skills but differ in their application and industry focus.

What are popular job titles related to Remote Unity Vr Developer jobs in San Jose, CA?

For Remote Unity Vr Developer jobs in San Jose, CA, the most frequently searched job titles are:

What job categories do people searching Remote Unity Vr Developer jobs in San Jose, CA look for?

The top searched job categories for Remote Unity Vr Developer jobs in San Jose, CA are:

What cities near San Jose, CA are hiring for Remote Unity Vr Developer jobs?

Cities near San Jose, CA with the most Remote Unity Vr Developer job openings:

Unity Engineer (Remote)

Prisms VR

San Francisco, CA • Remote

Full-time

Re-posted 19 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12  STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Unity Developer

JOB DESCRIPTION

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES

  • Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

REQUIREMENTS

  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in Computer Science, Master's degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred)
  • Receptive to an iterative design process with a willingness to participate in many areas of game
    development.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.