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Remote Unity Vr Developer Jobs in Bellflower, CA

... VR streaming infrastructure and exclusive pioneering technologies. We're looking for a strong ... We are an engineering- and product-heavy company. What we're missing is someone who can represent ...

Principal Data Architect

Irvine, CA · Remote

$126K - $214K/yr

Principal Data Architect Full-time Remote Exclusive confidential search -- details shared with ... You will partner with product, engineering, analytics, ML, finance, risk, and customer-facing teams ...

... Unity etc.) * Familiarity with APIs, AI models, or automation (Zapier, n8n, etc.) * Strong ... Hybrid, flexible, async-friendly-- based in LA with remote option for exceptional candidates

Remote Unity Vr Developer information

See Bellflower, CA salary details

$34K

$113.3K

$188.1K

How much do remote unity vr developer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote unity vr developer in Bellflower, CA is $113,349.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,200.00 and $129,600.00 per year, depending on experience, location, and employer.

What is the difference between Remote Unity Vr Developer vs Remote AR Developer?

AspectRemote Unity Vr DeveloperRemote AR Developer
Required SkillsUnity, VR SDKs, 3D modeling, C#Unity, AR SDKs, 3D modeling, C#
Work EnvironmentRemote, VR development teams, gaming/entertainmentRemote, AR development teams, marketing/industrial sectors
Industry UsageGaming, VR experiences, simulationsRetail, healthcare, industrial applications

Remote Unity VR Developers focus on creating immersive virtual reality experiences using Unity and VR SDKs, often within gaming or simulation industries. In contrast, Remote AR Developers specialize in augmented reality applications, integrating digital content into real-world environments. Both roles require similar technical skills but differ in their application and industry focus.

What job categories do people searching Remote Unity Vr Developer jobs in Bellflower, CA look for?

The top searched job categories for Remote Unity Vr Developer jobs in Bellflower, CA are:

What cities near Bellflower, CA are hiring for Remote Unity Vr Developer jobs?

Cities near Bellflower, CA with the most Remote Unity Vr Developer job openings:

Programming - (Various Disciplines) - Talent Pool (N America)

Side

Los Angeles, CA • On-site, Remote

Contractor

Re-posted 22 days ago


Job description

About This Opportunity:

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

How We Keep You Engaged:

We believe in maintaining strong relationships with our talent pool. As part of this community, you'll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest.

Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps:

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. 

We are building a diverse and skilled pool of engineering talent in Sao Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges. This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services.
If you're an engineer with a background in any of these areas or want to explore cross-functional opportunities, this is your invitation to get on our radar.

Only resumes submitted in English will be considered.

Requirements

Responsibilities
Depending on your area of expertise, you may:
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
Develop and maintain tools that empower content creators, designers, and QA teams
Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
Profile and optimize performance, memory usage, and load times across platforms
Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
Qualifications
Experience
3 or more years of professional experience in engineering roles in games or related tech fields
Shipped at least one title on PC, console, mobile, or VR/AR
Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
Technical Skills
Proficiency in C++, C#, Python, or equivalent languages
Hands-on experience with Unity, Unreal Engine, or proprietary engines
Familiarity with source control, debugging tools, performance profiling, and agile workflows
Collaboration and Communication
Comfortable working in cross-functional teams with artists, designers, and producers
Clear written and verbal communication for documenting and sharing technical solutions
Mindset
Proactive, curious, and solution-oriented
Passionate about games, scalable systems, and collaborative development
Preferred Skills
Experience with AAA pipelines, real-time rendering, or platform certification
Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
Familiarity with Live Ops strategies, telemetry, and remote content deployment
Prior co-dev experience or working with distributed teams

Note: Specific requirements may vary depending on project needs.
About the Talent Pool

This is a general engineering application. We encourage all qualified engineers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn't an open role now, joining ensures you'll be top of mind when client needs arise.

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc