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Remote Unity Game Developer Jobs in Oregon (NOW HIRING)

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

The ideal candidate has shipped shooter titles, recent AAA games, demonstrated experience leading ... Unity proficiency is a strong plus and/or internal engines. Understanding of Maya and/or 3ds Max.

... Unity, Unreal or other game engines Strong interest in the industry and a desire to create high ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

Professional Experience with Unity, Unreal or other game engines * Strong interest in the industry ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

... Experience with Unity, Unreal or other game engines • Strong interest in the industry and a ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

Amateur or Professional Experience with Unity, Unreal or other game engine * Strong interest in the ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

... Unity, Unreal or other game engine Strong interest in the industry and a desire to create high ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

... Unity, Unreal or other game engine • Strong interest in the industry and a desire to create high ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

... sectors such as gaming, social, finance, ecommerce, and entertainment. Founded in 2012 and ... This role is eligible for full-time remote work in one of our entities: CA, CO, ID, IL, FL, GA, MA ...

Senior Application Security Engineer

OR · On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... Experience working as a software developer. * Deep knowledge of Ethereum (and other blockchains ...

Showing results 21-40

Remote Unity Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do remote unity game developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote unity game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a remote Unity game developer?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

What are the typical daily responsibilities of a remote Unity game developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

What are the key skills and qualifications needed to thrive as a remote Unity game developer?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

Are remote Unity game developer jobs in demand?

Remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increasing adoption of remote work. Employers seek developers skilled in Unity, C#, and 3D modeling, with many opportunities available across various platforms including mobile, PC, and consoles. The demand is expected to continue as virtual and augmented reality projects expand.

Can you work remotely as a Unity game developer?

Yes, many Unity game developers work remotely, especially as freelance or contract professionals. Remote work allows developers to collaborate using tools like Unity, version control, and communication platforms, often requiring a strong portfolio and self-motivation. Companies increasingly offer remote positions for Unity developers across various industries and project types.

How much do remote Unity game developers make?

Remote Unity game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Senior developers with specialized skills in C# and 3D modeling may earn higher salaries, especially if working on large or complex projects. Compensation can also vary based on whether the role is freelance, contract, or full-time employment.

What are the most commonly searched types of Unity Game Developer jobs in Oregon?

The most popular types of Unity Game Developer jobs in Oregon are:

What job categories do people searching Remote Unity Game Developer jobs in Oregon look for?

The top searched job categories for Remote Unity Game Developer jobs in Oregon are:

What cities in Oregon are hiring for Remote Unity Game Developer jobs?

Cities in Oregon with the most Remote Unity Game Developer job openings:

Infographic showing various Remote Unity Game Developer job openings in Oregon as of August 2026, with employment types broken down into 80% Full Time, 8% Part Time, and 12% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

Unreal Tools & Automation Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $127K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 17 days ago


Job description

Unreal Tools & Automation Engineer
Department: Engineering
Employment Type: Full Time
Location: Eugene, OR
Compensation: $92,000 - $127,000 / year
Description
Pipeworks Studios is seeking an experienced engineer to join an unannounced AAA project built in Unreal Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game easier to build, test, diagnose, and support.
Responsibilities for this role may include work on crash reporting tools and workflows, diagnostic and support tooling, automated test infrastructure and reporting, Unreal Editor utilities, command-line tools, content or build validation, and other systems that improve the day-to-day effectiveness of developers, QA, production, and support teams.
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR and relocation assistance, if preferred.
Day To Day
Responsibilities• Partner with engineering, QA, production, support, and client stakeholders to identify workflow and tooling needs, then turn them into reliable production solutions.
• Design, build, and maintain systems for crash capture and reporting, diagnostic data collection, logging, telemetry, reproduction, and issue triage.
• Build automated testing tools, test orchestration, result analysis, reporting, and continuous integration workflows.
• Create Unreal Editor tools, plugins, cmdlets, scripts, utilities, and validation systems.
• Integrate project tools with source control, build systems, issue tracking, external services, and platform-specific workflows.
• Investigate difficult failures and improve the systems that make future root causes easier to find.
• Write maintainable code, automated tests, documentation, and support materials so tools remain usable across the team.
• Provide accurate time estimates and communicate tradeoffs and risks clearly as project priorities evolve.
• Use approved AI-assisted coding tools within the requirements of the client and project.
Skills Knowledge and Expertise
Must Haves• Professional experience with UE 5, with the ability to work within a mature Unreal project and existing development workflows.
• Strong C++ and C# experience
• Experience creating internal tools, automation, testing infrastructure, diagnostic systems, developer workflows, or related engineering solutions.
• Strong programming or scripting ability in at least one production language.
• Strong debugging and systems-thinking skills
• The ability to navigate large and unfamiliar codebases.
• Clear written and verbal communication across disciplines.
• Adaptability and comfort learning the tools that best serve a particular project and partner.
• Proficiency with at least one modern AI-assisted coding tool is required (e.g.: OpenAI Codex, Claude Code, or GitHub Copilot). Candidates must be able to effectively direct the tool, critically review and validate generated work, and use it within applicable security and confidentiality requirements.
• Experience with version / source control, code review, issue tracking, and documentation workflows, such as Perforce or Git and Jira or equivalent tools.
Nice-To-Have Skills• Experience with crash reporters, minidumps, symbols, call stacks, log aggregation, telemetry, or production support diagnostics.
• Experience with Unreal automation technologies such as the Automation Test Framework, Gauntlet, BuildGraph, or comparable systems.
• Experience with continuous integration, build farms, test orchestration, or developer productivity infrastructure.
• Experience with Unreal modules, plugins, editor extensions, cmdlets, or engine-level systems.
• Experience shipping on PC or console platforms and supporting cross-platform development workflows.
• Experience with Python, web technologies, Blazor, or service development used to support game-development pipelines.
• Experience with proprietary engines or other commercial game-development environments.
• Experience supporting live games, customer support workflows, or post-launch diagnostics.
Education and Experience• 5+ years of relevant professional engineering experience.
• At least one shipped commercial game, or another substantial production release is preferred.
• A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.