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Remote Studio Audio Engineer Jobs (NOW HIRING)

Audio Engineer

$120K - $160K/yr

... studio, remote, real-world, and telephonic captures * Build technical QA: automated and manual ... Strong audio engineering background: signal chain, recording, post-processing, mastering, and ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

They are adept at working with dynamic sounds and understand how to collaborate with engineers to ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

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Audio Visual Design Engineer Advanced Presentation Systems | Remote (US) | Full-Time Salary: $80,000 - $120,000, commensurate with experience and certifications About Us Advanced Presentation Systems ...

Be Seen First

Audio Visual Design Engineer Advanced Presentation Systems | Remote (US) | Full-Time Salary: $80,000 - $120,000, commensurate with experience and certifications About Us Advanced Presentation Systems ...

Audio Lab Technician on W2 Location : San Jose, CA --ONSITE Duration: Contract or Contract to Hire ... Fabricate necessary interconnections (cabling/panels) and troubleshoot studio or lab equipment to ...

What We Do (Audio Visual Integration): As an AV Engineer, you will play a hands-on role supporting ... Remote-based role with ~40% travel within the DMV area * Occasional in-office presence for ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

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Showing results 1-20

Remote Studio Audio Engineer information

See salary details

$29.5K

$84.5K

$171.5K

How much do remote studio audio engineer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for remote studio audio engineer in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Studio Audio Engineer vs Remote Live Sound Engineer?

AspectRemote Studio Audio EngineerRemote Live Sound Engineer
CredentialsAudio engineering certifications, music production experienceAudio engineering certifications, live sound experience
Work EnvironmentRecording studios, post-production facilities, home studiosRemote monitoring of live events, concert venues (remote setup)
Industry UsageMusic, film, podcasting, post-productionConcerts, festivals, live broadcasts

Remote Studio Audio Engineers focus on recording, mixing, and editing audio in controlled environments, often working with music, podcasts, or film projects. In contrast, Remote Live Sound Engineers support live events remotely, managing audio during concerts or broadcasts. Both roles require technical skills and certifications but differ mainly in work environment and project type.

More about Remote Studio Audio Engineer jobs
What cities are hiring for Remote Studio Audio Engineer jobs? Cities with the most Remote Studio Audio Engineer job openings:
What are the most commonly searched types of Studio Audio Engineer jobs? The most popular types of Studio Audio Engineer jobs are:
What states have the most Remote Studio Audio Engineer jobs? States with the most job openings for Remote Studio Audio Engineer jobs include:
Infographic showing various Remote Studio Audio Engineer job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.
Audio Engineer

$120K - $160K/yr

Full-time

Posted 17 days ago


Innodata rating

7.3

Company rating: 7.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

149th of 209 rated software companies


Job description

Innodata (Nasdaq: INOD) is a global data engineering company. We believe that data and Artificial Intelligence (AI) are inextricably linked. Our mission is to enable the responsible advancement of artificial intelligence by providing the data, evaluation frameworks, and human expertise required to build AI systems that can be trusted at scale. We provide a range of transferable solutions, platforms, and services for Generative AI / AI builders and adopters. In every relationship, we honor our 36+ year legacy delivering the highest quality data and outstanding outcomes for our customers.
Scope of the Role:
Innodata produces the voice and audio datasets behind the world's leading speech AI. We're hiring an Audio Engineer to own the technical heart of that work: the signal chain, the post-processing recipe, the technical specifications, and the consistent acoustic quality - the "sound signature" - that defines an Innodata dataset.
You'll ensure every hour of audio we deliver, across dozens of languages and recording conditions, meets a precise and consistent technical bar. You'll design the recipe, build the validation, and continuously push the quality and efficiency of how we capture and process audio.
What You'll Own:
  • Own the end-to-end audio signal chain and post-processing pipeline for all collection programs.
  • Define and document technical specifications: sample rates, bit depth, formats, loudness (LUFS) targets, noise floors, channel configurations.
  • Design and maintain the "Innodata sound signature" - a consistent, spec-compliant acoustic profile across studio, remote, real-world, and telephonic captures
  • Build technical QA: automated and manual checks that validate audio against spec before delivery.
  • Specify and validate recording setups for vendors and remote contributors (signal-chain testing in a small in-house studio).
  • Partner with the Solutions Architect to translate customer acoustic requirements into achievable technical recipes.
  • Drive tooling: help select and configure recording/QA/processing tools; automate where possible.
  • Troubleshoot acoustic and signal issues across diverse capture environments.

You'll Thrive in This Role If You Have:
  • Strong audio engineering background: signal chain, recording, post-processing, mastering, and acoustic QA.
  • Deep fluency in audio technical specs (sample rate, bit depth, LUFS, formats, codecs) and the ability to define and enforce them.
  • Experience producing consistent audio quality across varied recording conditions and locations.
  • Comfort with audio tooling and automation (scripting for batch processing/QA is a strong plus).
  • Precision and process orientation - you care about consistency at scale, not just one great recording.
  • Experience with speech/voice data for AI/ML (TTS or ASR datasets).
  • Familiarity with multilingual recording and remote/distributed capture.
  • Knowledge of speech quality metrics and how acoustic choices affect downstream model performance.
  • Scripting (Python) for audio processing pipelines (e.g., ffmpeg, sox, pydub, librosa).

The expected salary range for this position is $120,000 - $160,000 USD per year, based on experience, skills, and qualifications.
Please be aware of recruitment scams involving individuals or organizations falsely claiming to represent employers. Innodata will never ask for payment, banking details, or sensitive personal information during the application process. To learn more on how to recognize job scams, please visit the Federal Trade Commission's guide at https://consumer.ftc.gov/articles/job-scams.
If you believe you've been targeted by a recruitment scam, please report it to Innodata at verifyjoboffer@innodata.com and consider reporting it to the FTC at ReportFraud.ftc.gov.

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