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Remote Software Trainer Jobs in Texas (NOW HIRING)

... on-site and remote work. QUALIFICATIONS * 7+ years of experience in the following areas ... Works with trainers, technical support staff, network specialists and contract staff to perform ...

Senior Software Developer (Remote Opportunity)

Dallas, TX ยท On-site +1

$54 - $71.25/hr

VetsEZ is seeking a highly skilled and experienced Sr. Software Developer to serve as a Technical ... Professional Training and Development Opportunities * Fully Remote Position Qualified applicants ...

... and remote work. QUALIFICATIONS 7+ years of experience in the following areas: Experience in ... with trainers, technical support staff, network specialists and contract staff to perform ...

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How much do remote software trainer jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for remote software trainer in Texas is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $18.61 and $33.12 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Software Trainer, and why are they important?

To thrive as a Remote Software Trainer, you need a deep understanding of the software being taught, instructional design skills, and experience in adult learning principles, often backed by a degree in education or IT. Familiarity with virtual training platforms (like Zoom or Microsoft Teams), learning management systems (LMS), and relevant software certifications is typically required. Strong communication, patience, and adaptability are crucial soft skills for effectively engaging diverse learners in a remote environment. These abilities ensure clear knowledge transfer, high learner satisfaction, and successful adoption of software tools.

What is a Remote Software Trainer?

A Remote Software Trainer is a professional who educates individuals or groups on how to use specific software applications or systems, working entirely online rather than in a traditional classroom setting. They develop training materials, conduct live virtual sessions, and provide support to ensure users understand and can efficiently use the software. These trainers may work for software companies, training firms, or as independent consultants, and they leverage video conferencing, screen sharing, and other digital tools to deliver their instruction.

What are some common challenges faced by Remote Software Trainers, and how can they be addressed?

Remote Software Trainers often encounter challenges such as engaging participants in a virtual environment and troubleshooting technical issues during live sessions. To overcome these, trainers can leverage interactive tools like polls and breakout rooms to foster participation, and prepare contingency plans for common technical problems. Additionally, clear communication and regular check-ins with learners help ensure everyone stays on track and feels supported throughout the training.

What Does a Remote Software Trainer Do?

A remote software trainer teaches employees of an organization on how to use a new or updated program using an online interface. In this role, you work from home to conduct training in a virtual classroom where you demonstrate the features of a software application to groups of varied sizes. Your duties also involve assessing the knowledge of the workforce to optimize the process and evaluating their progress. Other responsibilities focus on answering questions the staff has and making recommendations for additional content. Remote training offers myriad advantages for both employers and you as the trainer in flexibility and affordability.

What are the most commonly searched types of Software Trainer jobs in Texas? The most popular types of Software Trainer jobs in Texas are:
What cities in Texas are hiring for Remote Software Trainer jobs? Cities in Texas with the most Remote Software Trainer job openings:
Infographic showing various Remote Software Trainer job openings in Texas as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $60,543 per year, or $29.1 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Dallas, TX โ€ข Remote

$20 - $120/hr

Part-time

Posted 9 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.