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Remote Roto Paint Artist Jobs (NOW HIRING)

Spec, 3D & CGI

Medina, MN ยท On-site +1

$68K - $83K/yr

You'll be working closely with other CGI/3D artists, the CGI/3D project manager, product ... Retrieve and convert CAD files, develop virtual materials and paints per product specs, cut and ...

... arts venues, professional sports arenas, and other unique venues. Our client list includes The ... Remote Work: We value our global team and proudly offer the freedom to work remotely. * Enjoy two ...

Tech Art Lead

$143K - $215K/yr

Work closely with the Art Director to find innovative methods for bringing the team's artistic ... Production experience with standard content creation tools such as Maya, Substance Painter, and ...

... painting, and 20th-century Dutch and Belgian modernism, along with key movements from the region ... This role reports to the Category Lead of Secondary Market Art and is remote with an immediate ...

Motion Graphic Designer (6803)

Seattle, WA ยท On-site +1

$58 - $65/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Proven experience as a Graphic Artist and Motion Designer or similar role. * Strong portfolio ...

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Remote Roto Paint Artist information

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$10

$28

$55

How much do remote roto paint artist jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for remote roto paint artist in the United States is $28.57, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $42.55 per hour, depending on experience, location, and employer.

What is the difference between Remote Roto Paint Artist vs Remote Compositor?

AspectRemote Roto Paint ArtistRemote Compositor
Primary RoleCreating detailed rotoscoping and paint corrections to isolate elementsCombining multiple visual elements into a seamless final image
Skills & CertificationsRotoscoping, paint tools, attention to detailCompositing software, color grading, layering techniques
Work EnvironmentVFX studios, post-production houses, remote freelanceVFX studios, post-production houses, remote freelance
Industry UsageFilm, TV, commercials requiring element isolationFilm, TV, commercials requiring scene integration

While both roles are essential in visual effects, a Remote Roto Paint Artist focuses on isolating and repairing elements through rotoscoping and painting, whereas a Remote Compositor combines these elements into the final scene. Understanding these differences helps in choosing the right career path or job opportunity in the VFX industry.

What are some common challenges faced by Remote Roto Paint Artists, and how can they be managed effectively?

Remote Roto Paint Artists often encounter challenges such as maintaining consistent communication with supervisors and team members across different time zones, handling large file transfers, and managing feedback cycles efficiently. To address these, it's important to establish clear workflows, utilize reliable project management and file-sharing tools, and schedule regular check-ins with the team. Staying organized and proactive in seeking clarifications can also help ensure that project requirements are met and deadlines are achieved.

What are Remote Roto Paint Artists?

Remote Roto Paint Artists are visual effects professionals who specialize in creating mattes (rotoscoping) and removing unwanted elements (paint work) from video footage. They work remotely, often collaborating with VFX studios or film production companies from their own location. Their tasks involve tracing over live-action footage, cleaning up backgrounds, and ensuring seamless integration of visual effects. Remote Roto Paint Artists must be proficient with digital tools like Nuke or After Effects and have a keen eye for detail. This role is crucial for producing high-quality, polished final shots in movies, TV, and commercials.

How much do roto artists make?

Roto paint artists typically earn between $40,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Freelance roto artists may charge hourly rates ranging from $20 to $50 or more, with rates increasing for specialized skills or high-demand environments.

How to become a roto artist?

To become a roto artist, you should develop skills in compositing and masking using software like After Effects or Nuke, and gain experience with frame-by-frame rotoscoping techniques. Building a portfolio of work and understanding industry standards can help you secure entry-level positions in visual effects or animation studios.

What are the key skills and qualifications needed to thrive as a Remote Roto Paint Artist, and why are they important?

To excel as a Remote Roto Paint Artist, you need expertise in rotoscoping, paintwork, and a solid understanding of compositing, typically backed by experience in visual effects or animation. Proficiency in industry-standard software such as Silhouette, Nuke, or After Effects is essential, along with a strong portfolio showcasing relevant work. Attention to detail, self-motivation, and effective communication are key soft skills for collaborating remotely and delivering consistent, high-quality results. These abilities are vital for meeting production standards and deadlines in a fast-paced, distributed work environment.

How to work remotely as an artist?

A remote Roto Paint Artist can work from any location by setting up a suitable workspace with a powerful computer, graphics tablet, and relevant software such as Nuke or Adobe After Effects. Effective communication skills, self-discipline, and familiarity with project management tools like Slack or Trello are essential for collaborating with teams and meeting deadlines remotely.

What is the highest paying digital art job?

In digital art, roles such as 3D character artists, concept artists, and visual effects supervisors tend to have the highest salaries, especially in the gaming, film, and advertising industries. Senior positions requiring advanced skills in software like Photoshop, Blender, or Maya often command higher pay, with experienced professionals earning six-figure salaries in some cases.
More about Remote Roto Paint Artist jobs
What cities are hiring for Remote Roto Paint Artist jobs? Cities with the most Remote Roto Paint Artist job openings:
What are the most commonly searched types of Roto Paint Artist jobs? The most popular types of Roto Paint Artist jobs are:
What states have the most Remote Roto Paint Artist jobs? States with the most job openings for Remote Roto Paint Artist jobs include:
Infographic showing various Remote Roto Paint Artist job openings in the United States as of June 2026, with employment types broken down into 64% Full Time, 9% Part Time, 9% Temporary, and 18% Contract. Highlights an 100% Remote job distribution, with an average salary of $59,432 per year, or $28.6 per hour.
Spec, 3D & CGI

Spec, 3D & CGI

Polaris, Inc.

Medina, MN โ€ข On-site, Remote

$68K - $83K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

At Polaris Inc., we have fun doing what we love by driving change and innovation. We empower employees to take on challenging assignments and roles with an elevated level of responsibility in our agile working environment. Our people make us who we are, and we create incredible products and experiences that empower us to THINK OUTSIDE.

JOB SUMMARY:

Polaris is seeking a CGI & 3D Specialist who will be responsible for creating both high-resolution, photorealistic images and real-time assets of Polaris vehicles, parts, and accessories that will be used across web and print media. The CGI & 3D specialist will participate in all aspects of the workflow including preproduction, modeling work, material and texture creation, lighting, rendering, post-production, implementation in a real-time engine, and documenting product changes. You'll be working closely with other CGI/3D artists, the CGI/3D project manager, product, engineering, industrial design, and various marketing teams to create assets and participate in stakeholder reviews for final approval.

ESSENTIAL DUTIES & RESPONSIBILITIES:

  • Create photorealistic digital assets for use on public websites and in marketing materials.

  • Communicate with cross-functional stakeholders to understand project requirements and product details before creating assets.

  • Retrieve and convert CAD files, develop virtual materials and paints per product specs, cut and apply decals, set lighting and cameras, render images, complete postproduction, and document product changes for downstream teams.

  • Participate in business reviews and make revisions as necessary.

  • Participate in the day-to-day operations of the team utilizing the Agile Methodology including daily standups.

  • Consistently update project tasks within Jira task tracking software.

  • Regularly communicate project progress and roadblocks.

  • Accountable for meeting production schedules and timelines.

  • Adhere to organizational and workflow standards and conventions.

SKILLS & KNOWLEDGE:

Required:

  • Bachelor's degree or above in Game Design, VFX, Digital Media, Computer Animation or similar field.

  • Experience working in a game engine like Unity, Playcanvas, or Unreal

  • 3+ years' experience modeling in a 3D program like Maya, Modo, or 3DS Max and CGI tools including Cinema 4D, Octane, and Adobe Creative Suite.

  • Solid ability to retopologize high-poly assets and bake using Marmoset.

  • Retopology and baking

  • Strong organizational skills and attention to details.

  • Demonstrated ability to communicate effectively, both verbally and in writing.

  • Ability to function as part of a collaborative team.

  • Self-starter that functions well in a fast-paced environment.

  • Effective time-management skills and ability to work in a deadline-driven environment.

Preferred:

  • Appreciation and passion for Polaris products.

  • Comfortability with Substance Painter/Designer.

  • Ability to create 3D models and textures from photographs, technical drawings, or point cloud data.

  • Understanding of photo manipulation and compositing.

  • Knowledge of lighting and photography.

  • Experience with After Effects or Nuke.

  • Experience with standalone render suites like Octane, Redshift or V-Ray.

WORKING CONDITIONS:

  • Location - Polaris Global Headquarters, Medina, MN

  • Primarily remote/work from home, but a strong preference that this role be based within the greater Minneapolis/St. Paul metro area with an ability to come into the office occasionally as needed.

  • Highly collaborative team consisting of multidisciplinary artists, a project manager, and a supervisor.

The starting pay range for Minnesota is $68,000 to $83,000 per year. Individual salaries and positioning within the range are determined through a wide variety of factors including but not limited to education, experience, knowledge, skills, and geography. While individual pay could fall anywhere in the range based on these factors, it is not common to start at the high end or top of the range.

To qualify for this position, former employees must be eligible for rehire, and current employees must be in good standing.

We are an ambitious, resourceful, and driven workforce, which empowers us to THINK OUTSIDE. Apply today!

At Polaris we put our employees first, by offering a holistic approach to their health and financial wellbeing. Polaris is proud to offer competitive compensation, including a market-leading profit-sharing plan that is fundamental to our pay-for-performance culture.At Polaris, employees are owners of the company through company contributions to our Employee Stock Ownership Plan and discounted employee stock purchases plan. Employees receive a generousmatching contribution to 401(k), financial wellness education and consultation to plan for their financial future. In addition to competitive pay, Polaris provides a comprehensive suite of benefits, including health, dental, and vision insurance, wellness programs, paid time off, gym & personal training reimbursement, life insurance and disability offerings. Through the Polaris Foundation and our Polaris Gives paid volunteer time off, we support employees who actively volunteer their time, efforts, and passions to improve the health and wellbeing of the communities in which they live, play and work. Employees at Polaris drive our success and are rewarded for their commitment.

About Polaris

As the global leader in powersports, Polaris Inc. (NYSE: PII) pioneers product breakthroughs and enriching experiences and services that have invited people to discover the joy of being outdoors since our founding in 1954. Polaris' high-quality product line-up includes the Polaris RANGER, RZR and Polaris GENERAL side-by-side off-road vehicles; Sportsman all-terrain off-road vehicles; military and commercial off-road vehicles; snowmobiles; Slingshot moto-roadsters; Aixam quadricycles; Goupil electric vehicles; and pontoon and deck boats, including industry-leading Bennington pontoons. Polaris enhances the riding experience with a robust portfolio of parts, garments, and accessories. Proudly headquartered in Minnesota, Polaris serves more than 100 countries across the globe. www.polaris.com

EEO Statement

Polaris Inc. is an Equal Opportunity Employer and will make all employment-related decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, national origin, age, disability, marital status, familial status, status with regard to public assistance, membership or activity in a local commission, protected veteran status, or any other status protected by applicable law. Applicants with a disability that are in need of an accommodation to complete the application process, or otherwise need assistance or an accommodation in the recruiting process, should contact Human Resources at 800-765-2747 orTalent.Acquisition@Polaris.com.To read more about employment discrimination protection under U.S. federal law, see:Know Your Rights: Workplace Discrimination is Illegal (eeoc.gov).