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Remote New Grad Software Engineer Jobs in Texas (NOW HIRING)

Sr. Software Engineer

Austin, TX ยท On-site +1

$121K - $160K/yr

... remote teams. Support production issue resolutions per need ... Participate in the development lifecycle with a focus on developing new features and ...

Sr. Software Engineer

Austin, TX ยท On-site +1

$121K - $160K/yr

... remote teams. Support production issue resolutions per need ... Participate in the development lifecycle with a focus on developing new features and ...

The Software Engineer will perform complex code analysis and assist in the design, development ... Location: Houston, Texas, remote with some in-person meetings * Employment Type: Full-time * ...

Software Engineer

Dallas, TX ยท On-site +1

Job Title-Software Engineer Location ... Remote Duration: 6 Months Contract to Hire (Quarterly Onsite for a few days in Dallas TX) About ...

Staff Software Engineer

Flower Mound, TX ยท On-site +1

$133K - $222K/yr

You will apply deep expertise across multiple technological domains to evaluate and adopt new ... Remote Procedure Calls (gRPC). Preferred: * Knowledge of Ethernet and IP networking, including ...

Sr Software Engineer

Houston, TX ยท Remote

$117K - $154K/yr

Evaluate and implement new tools and frameworks to enhance productivity and efficiency. * Stay up ... Remote * Frequently required to sit. * Frequently required to talk or hear. EEO Statement: Baylor ...

Senior Software Engineer

Dallas, TX ยท On-site +1

$121K - $159K/yr

The Senior Software Engineer will also mentor junior engineers and contribute to continuous ... possible remote/hybrid options as business needs dictate. * Collaborative, fast-paced work ...

At Blackhawk Network, you'll enjoy the best of both worlds-focused remote work plus in-person ... Build New Relic NerdGraph integrations and custom NRQL dashboards for platform health visibility

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Remote New Grad Software Engineer information

What is the difference between Remote New Grad Software Engineer vs Remote Software Developer?

AspectRemote New Grad Software EngineerRemote Software Developer
Required CredentialsBachelor's degree in CS or related field, internship experience often preferredSimilar educational background, may require more professional experience
Work EnvironmentEntry-level, mentored, collaborative teams, often in tech companies or startupsCan be entry or mid-level, more autonomous, in various industries
Employer & Industry UsageCommon in tech, startups, large corporations hiring entry-level talentUsed across industries, including tech, finance, healthcare, often for experienced roles

The main difference is that a Remote New Grad Software Engineer is an entry-level role designed for recent graduates, focusing on learning and growth, while a Remote Software Developer may have more experience and responsibilities. Both roles often require similar educational backgrounds and work in similar environments, but the developer role can involve more independent work and complex projects.

What are some unique challenges new grad software engineers face when starting in a fully remote environment?

New grad software engineers working remotely often encounter challenges such as building strong relationships with teammates, navigating company culture, and getting timely feedback. Without in-person interactions, it can take extra effort to communicate effectively, ask questions, and stay connected with mentors. Proactively reaching out through messaging tools, participating in virtual meetings, and setting up regular check-ins with managers can help ease the transition and ensure continued growth and support.

What is a Remote New Grad Software Engineer?

A Remote New Grad Software Engineer is an entry-level professional who has recently graduated from college or university with a degree in computer science or a related field and works from a location outside the traditional office setting. These engineers are responsible for designing, developing, testing, and maintaining software applications while collaborating with their teams virtually. Remote positions offer flexibility and the opportunity to work with companies regardless of geographic location, but they also require strong communication skills and self-motivation.

What are the key skills and qualifications needed to thrive as a Remote New Grad Software Engineer, and why are they important?

To thrive as a Remote New Grad Software Engineer, you need a solid understanding of programming languages (such as Python, Java, or JavaScript), algorithms, and software development principles, usually supported by a relevant degree or coding bootcamp experience. Familiarity with version control systems like Git, collaborative tools (e.g., Jira, Slack), and cloud platforms is typically expected. Strong self-motivation, effective communication, and the ability to learn independently are vital soft skills in a remote environment. These competencies ensure you can contribute to codebases, collaborate across distances, and adapt quickly to evolving technical challenges.
What are the most commonly searched types of New Grad Software Engineer jobs in Texas? The most popular types of New Grad Software Engineer jobs in Texas are:
What cities in Texas are hiring for Remote New Grad Software Engineer jobs? Cities in Texas with the most Remote New Grad Software Engineer job openings:
Infographic showing various Remote New Grad Software Engineer job openings in Texas as of June 2026, with employment types broken down into 97% Full Time, 2% Part Time, and 1% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Austin, TX โ€ข Remote

$20 - $120/hr

Part-time

Posted 21 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.