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Remote Music Audio Engineer Jobs (NOW HIRING)

As a Full-Stack Developer, you will bridge the gap between frontends and backends, directly ... obsessed with music, video or social media Company : Melotech is revolutionizing media and ...

New

As a Full-Stack Developer, you will bridge the gap between frontends and backends, directly ... obsessed with music, video or social media Company : Melotech is revolutionizing media and ...

New

Audio Director

OR ยท On-site +1

... SFX, Music, and Dialogue assets * Support the iterative development of the audio technical stack ... Excitement to collaborate with gameplay and narrative designers, artists, programmers, quality ...

Remote Become a part of our customer's team as an Audio Production Expert, demonstrating your ... Solid understanding of audio editing, mixing, and music production workflows. * Excellent written ...

Audio Director

$157K - $236K/yr

... SFX, Music, and Dialogue assets * Support the iterative development of the audio technical stack ... Excitement to collaborate with gameplay and narrative designers, artists, programmers, quality ...

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Remote Music Audio Engineer information

See salary details

$29.5K

$84.5K

$171.5K

How much do remote music audio engineer jobs pay per year?

As of May 29, 2026, the average yearly pay for remote music audio engineer in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Music Audio Engineer vs Remote Sound Designer?

AspectRemote Music Audio EngineerRemote Sound Designer
CredentialsAudio engineering certifications, music production experienceSound design courses, audio editing skills
Work EnvironmentRecording studios, music production setups, remote studiosPost-production, film, gaming, multimedia projects
Industry UsageMusic, entertainment, broadcastingFilm, gaming, advertising, multimedia

Remote Music Audio Engineers focus on recording, mixing, and mastering music tracks, often working in music studios or remotely. Remote Sound Designers create sound effects and audio elements for various media, including films and games. While both roles require audio skills and remote work capabilities, their primary focus and industry applications differ.

More about Remote Music Audio Engineer jobs
What cities are hiring for Remote Music Audio Engineer jobs? Cities with the most Remote Music Audio Engineer job openings:
What are the most commonly searched types of Music Audio Engineer jobs? The most popular types of Music Audio Engineer jobs are:
What states have the most Remote Music Audio Engineer jobs? States with the most job openings for Remote Music Audio Engineer jobs include:
Infographic showing various Remote Music Audio Engineer job openings in the United States as of May 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.

Audio Engineer | $65/hr Remote

Crossing Hurdles

Manhattan, NY โ€ข Remote

$65/hr

Full-time

Posted 8 days ago


Job description

Create, edit, and mix multi-track audio projects using Ardour or LMMS. Demonstrate end-to-end audio production workflows from concept to final mix. Experiment with sound design, layering, and real-time adjustments during production.

Apply professional mixing techniques to refine and enhance audio quality. Clearly communicate creative decisions and workflow rationale in written and verbal formats. Collaborate with cross-functional teams to share feedback and improve workflow capture.

Ensure final audio outputs meet industry standards for quality and consistency. Requirements Strong experience using Ardour and/or LMMS for audio production. Strong foundation in audio editing, mixing, and music production workflows.

Excellent written and verbal communication skills with attention to detail. Ability to build and refine multi-track audio projects from scratch. Detail-oriented approach to producing high-quality audio assets.

Ability to work independently in a remote, collaborative environment. Adaptability to evolving project requirements and creative challenges. #J-18808-Ljbffr