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Remote Music Audio Engineer Jobs in California (NOW HIRING)

Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

Recording Engineer

Burbank, CA ยท Remote

$28 - $33/hr

... outs, audio glitches, distortions, sync problems, missing lines and all the other errors spotted) * Problemsolveany software or technical errors that may arise in remote recording * Work with ...

Recording Engineer

Burbank, CA ยท Remote

$28 - $33/hr

... outs, audio glitches, distortions, sync problems, missing lines and all the other errors spotted) * Problemsolveany software or technical errors that may arise in remote recording * Work with ...

San Clemente, CA or Remote Description The US Sales Engineer for Professional Solutions will have a deep expertise in technical sales in the professional audio/video market. This individual will be ...

... premium audio category and are used by musicians and producers in the best studios in the world ... You'll work closely with Product Managers, Engineers and other Designers always with an eye towards ...

Digital Marketing Specialist

Los Angeles, CA ยท On-site +1

$61K - $93K/yr

... programming and technology in the world. Our critically-acclaimed, industry-leading audio entertainment encompasses music, sports, comedy, news, talk, live events, and podcasting. No matter their ...

VC Solution Architect (California)

Exeter, CA ยท Remote

$65 - $85.50/hr

... in Sales/Solution Engineer experience in Audio Video with the the last few years Required ... Remote employees are expected to maintain productivity, communication, and availability during ...

This is a full-time position that can be local (Los Angeles) or fully remote. What's an OpenPlay? W ... music companies. We're big on testing, constant incremental improvement, craftsmanship, and ...

Senior Product Manager

San Francisco, CA ยท On-site +1

$149K - $196K/yr

... music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an ... US REMOTE THE ROLE: We're looking for a senior, highly autonomous Product Manager to help grow and ...

Video Editor

Sacramento, CA ยท Remote

$85K - $120K/yr

Edit and assemble raw video and audio assets into completed, high-quality 2-minute final cuts ... Select and layer background music and sound effects to match the tone, mood, and pacing of the ...

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Video Editor

Oakland, CA ยท Remote

$85K - $120K/yr

Edit and assemble raw video and audio assets into completed, high-quality 2-minute final cuts ... Select and layer background music and sound effects to match the tone, mood, and pacing of the ...

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Remote Music Audio Engineer information

What is the difference between Remote Music Audio Engineer vs Remote Sound Designer?

AspectRemote Music Audio EngineerRemote Sound Designer
CredentialsAudio engineering certifications, music production experienceSound design courses, audio editing skills
Work EnvironmentRecording studios, music production setups, remote studiosPost-production, film, gaming, multimedia projects
Industry UsageMusic, entertainment, broadcastingFilm, gaming, advertising, multimedia

Remote Music Audio Engineers focus on recording, mixing, and mastering music tracks, often working in music studios or remotely. Remote Sound Designers create sound effects and audio elements for various media, including films and games. While both roles require audio skills and remote work capabilities, their primary focus and industry applications differ.

What are the most commonly searched types of Music Audio Engineer jobs in California? The most popular types of Music Audio Engineer jobs in California are:
What are popular job titles related to Remote Music Audio Engineer jobs in California? For Remote Music Audio Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Music Audio Engineer jobs in California look for? The top searched job categories for Remote Music Audio Engineer jobs in California are:
What cities in California are hiring for Remote Music Audio Engineer jobs? Cities in California with the most Remote Music Audio Engineer job openings:
Infographic showing various Remote Music Audio Engineer job openings in California as of July 2026, with employment types broken down into 74% Full Time, 22% Part Time, 1% Temporary, and 3% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution.

Senior Product Engineer, Growth & Lifecycle Infrastructure - Music & Audio

Stability AI

Los Angeles, CA โ€ข On-site, Remote

$116K - $158K/yr

Full-time

Posted 20 days ago


Job description

Stability AI is the enterprise-ready partner for teams and creators, delivering professional-grade generative AI products and solutions across audio, image, video, and 3D.
In August 2022, we released Stable Diffusion and sparked the generative AI revolution. Since then, Stable Diffusion models have been downloaded over 350 million times, becoming the technical backbone for an entire ecosystem of creators.
We've always built for creatives first. Now that's expanded beyond the models themselves into products and solutions designed around how creative people actually work across music, gaming, entertainment, and marketing. Our artist-centric approach is why Electronic Arts, Universal Music Group, Warner Music Group, WPP, and others have chosen us as their strategic partner.
Stability AI is recognized among Fortune's 50 AI Innovators and TIME's Most Influential Companies, with Stable Audio on TIME's Best Inventions list. We are led by CEO Prem Akkaraju, Executive Chairman Sean Parker, and board members James Cameron, Dana Settle, and Thomas Laffont. Our work is backed by world-class investors including Coatue, Eric Schmidt, Greycroft, Lightspeed Venture Partners, Prem Akkaraju, Sean Parker, Sound Ventures, and more.
Stability AI is a community and mission-driven, open artificial intelligence company that cares deeply about real-world implications and applications. Our most considerable advances grow from our diversity in working across multiple teams and disciplines. We are unafraid to go against established norms and explore creativity. We are motivated to generate breakthrough ideas and convert them into tangible solutions. Our vibrant communities consist of experts, leaders, and partners across the globe who are developing cutting-edge open AI models for Image, Audio, Video, and 3D.
As the Senior Product Engineer, Growth & Lifecycle Infrastructure, you will own the ground-up build of PLG growth and lifecycle infrastructure for our music and audio products - greenfield across web, desktop, plugin, and mobile. You'll choose the stack, design the event model, wire the integrations, and run the system. The output is a measurable, attributable funnel from anonymous visitor to paying customer to expanded account. This role sits at the intersection of growth marketing, product lifecycle, and community-driven PLG - the systems, how they live inside the product, and how they drive real conversion.
What you'll do...
  • Select and own the stack for the Music & Audio vertical: CDP, product analytics, lifecycle/messaging, experimentation, warehouse, reverse-ETL, and entitlements - including writing defensible recommendations with cost model and tradeoffs
  • Design event taxonomy with consistent schema and identity resolution across anonymous โ†’ free โ†’ paid โ†’ multi-device
  • Build and attribute the full growth funnel across paid, organic, partner, and in-product virality
  • Architect in-app PLG motion: viral loops, referral mechanics, upgrade prompts, and sharing hooks
  • Define and execute lifecycle marketing strategy: segmentation, behavioral triggers, and messaging cadences across activation, habit, and expansion
  • Ship free-to-paid logic: trial mechanics, paywalls, in-app messaging, and entitlement checks across web and native runtimes
  • Build onboarding, churn-risk, reactivation, and win-back sequences
  • Instrument A/B experimentation with exposure logging and statistical guardrails
  • Own the growth dashboard: activation, conversion, ARPU, LTV, retention cohorts, and expansion rate

What you'll bring...
  • 6+ years of end-to-end ownership of product or growth infrastructure inside a B2C or PLG B2B company
  • Deep expertise in growth marketing and product lifecycle marketing - you walk in knowing how to implement it, not just what it is
  • Hands-on production experience across the modern martech stack: CDPs, product analytics, lifecycle/messaging, billing, reverse-ETL, and transformation layer
  • Proven ability to ship in-app PLG mechanics where the product itself drives growth
  • Proficiency in TypeScript, Node.js, Python, and SQL
  • Fluency with AI-augmented development tools in daily workflow (Claude Code, Cursor, Codex, or equivalent)
  • Experience building event taxonomies that hold up without schema drift
  • A history of shipping paywall and entitlement logic in production where revenue depended on it
  • Comfort operating without a product manager: setting milestones, owning the schedule, and escalating when needed

Not dealbreakers, but great if you had...
  • Experience with B2C subscriptions in creative tools, music, or design
  • Exposure to music or creative-platform go-to-market motions
  • Open-source contributions to data tooling
  • Experience as the first PLG/growth engineer at a company
  • A track record of building in public: Product Hunt, YC network, or active presence on X or Reddit

What success looks like...
  • Day 30: Stack chosen and approved, contracts signed, identity resolution working in development, event taxonomy v1 drafted
  • Day 60: Full event taxonomy live across primary surfaces, first lifecycle sequence in production, baseline dashboard up
  • Day 90: Paywall and entitlement logic in production, attribution closing the loop on at least one paid channel
  • Day 120: Experimentation framework in active use, first growth experiment results read out to leadership

Equal Employment Opportunity: We are an equal opportunity employer and do not discriminate on the basis of race, religion, national origin, gender, sexual orientation, age, veteran status, disability or other legally protected statuses.