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Remote Sound Engineer Jobs in California (NOW HIRING)

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build ...

Conduct thorough design analyses and hands-on validation using sound engineering practices. * Own ... Remote flexibility * Flexible time off * Comprehensive benefits package * Career progression * 401k ...

Remote Job Overview We are seeking experienced DevOps Engineers to create and evaluate production ... technically sound. No prior AI experience is required--your DevOps expertise and engineering ...

DevOps Engineer - Remote

San Jose, CA · Remote

$50 - $150/hr

Remote Job Overview We are seeking experienced DevOps Engineers to create and evaluate production ... technically sound. No prior AI experience is required--your DevOps expertise and engineering ...

Remote Job Overview We are seeking experienced DevOps Engineers to create and evaluate production ... technically sound. No prior AI experience is required--your DevOps expertise and engineering ...

DevOps Engineer - Remote

Palo Alto, CA · Remote

$50 - $150/hr

Remote Job Overview We are seeking experienced DevOps Engineers to create and evaluate production ... technically sound. No prior AI experience is required--your DevOps expertise and engineering ...

Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ... Able to apply sound engineering judgement to resolve technical issues * Able to take on ...

Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ... Able to apply sound engineering judgement to resolve technical issues * Able to take on ...

Make fast, sound technical decisions in close partnership with engineering and product. * Iterate ... We're a fully remote company based in San Francisco. You can work from anywhere and join our highly ...

This is a contract position , fully remote within the US. * This contract would be a W-2 position ... Solve complex engineering problems and make sound decisions about priorities. * Collaborate closely ...

This is a contract position , fully remote within the US. * This contract would be a W-2 position ... Solve complex engineering problems and make sound decisions about priorities. * Collaborate closely ...

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Showing results 1-20

Remote Sound Engineer information

See California salary details

$12

$55

$79

How much do remote sound engineer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for remote sound engineer in California is $55.26, according to ZipRecruiter salary data. Most workers in this role earn between $39.62 and $73.56 per hour, depending on experience, location, and employer.

What does a remote sound engineer do?

A Remote Sound Engineer is responsible for managing, mixing, and editing audio for various projects from a remote location, rather than on-site. They work with clients and teams online to ensure high-quality sound for music, podcasts, film, or live streams. This role often involves using specialized audio software, collaborating via communication tools, and troubleshooting technical issues remotely. Their expertise ensures that the final audio product meets industry standards and client expectations.

What skills and qualifications are needed to thrive as a remote sound engineer?

To thrive as a Remote Sound Engineer, you need expertise in audio engineering principles, signal flow, recording, mixing, and often a relevant degree or certification in audio production. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as remote collaboration tools, is typically required. Attention to detail, strong communication, and problem-solving skills help ensure smooth remote workflows and client satisfaction. These abilities are crucial for producing high-quality audio content and meeting client expectations in a distributed work environment.

How do remote sound engineers typically collaborate with artists and production teams during projects?

Remote sound engineers frequently use cloud-based platforms and communication tools to collaborate effectively with artists, producers, and other team members. They often attend virtual meetings, share project files through secure file transfer services, and provide real-time feedback via video calls or messaging. Clear communication and organized file management are essential, as engineers may work across different time zones and need to coordinate revisions promptly. This collaborative approach allows remote sound engineers to deliver high-quality work while maintaining flexibility and responsiveness.

What is the difference between Remote Sound Engineer vs Remote Audio Technician?

AspectRemote Sound EngineerRemote Audio Technician
CredentialsAudio engineering degree or certification, technical skillsTechnical training or certification, practical audio skills
Work EnvironmentStudio, live events, post-production, remote editingFieldwork, studio setup, remote troubleshooting
Industry UsageMusic, film, broadcasting, podcastingBroadcasting, live events, audio equipment setup

Remote Sound Engineers focus on mixing, editing, and producing audio content, often requiring advanced technical skills and certifications. Remote Audio Technicians handle equipment setup, troubleshooting, and maintenance, typically with practical training. Both roles work remotely but serve different functions within the audio industry.

Are remote sound engineers in demand?

Remote sound engineers are in increasing demand due to the growth of online media, virtual events, and remote production projects. Skills in digital audio workstations, editing, and communication tools are essential, and many companies seek professionals who can work independently in a flexible environment.

Can a remote sound engineer work remotely?

Yes, a remote sound engineer can work remotely, as many audio editing, mixing, and mastering tasks can be performed using digital audio workstations and online collaboration tools. This allows sound engineers to work from any location, provided they have the necessary equipment, a stable internet connection, and relevant technical skills. However, some roles may require on-site presence for recording sessions or equipment setup.

What are the most commonly searched types of Sound Engineer jobs in California?

The most popular types of Sound Engineer jobs in California are:

What are popular job titles related to Remote Sound Engineer jobs in California?

For Remote Sound Engineer jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Sound Engineer jobs in California look for?

The top searched job categories for Remote Sound Engineer jobs in California are:

What cities in California are hiring for Remote Sound Engineer jobs?

Cities in California with the most Remote Sound Engineer job openings:

Infographic showing various Remote Sound Engineer job openings in California as of August 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $114,938 per year, or $55.3 per hour.

Sound Designer

San Francisco, CA • On-site, Remote

Prisms VR
E-Learning • 1 - 10 employees

Full-time

Re-posted 28 days ago


Key responsibilities

  • Design and produce original sound assets that align with educational objectives and enhance the immersive VR experience.

  • Implement and integrate sound assets into the Unity game engine to ensure seamless audio-visual interaction.

  • Create spatial audio soundscapes and dynamic audio assets to support pedagogical goals and improve learning in virtual reality environments.


Job description

OUR MISSION
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.
THE JOB
Interactive Sound Designer
JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.
KEY RESPONSIBILITIES
  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS
  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.