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Remote Sound Engineer Jobs in California (NOW HIRING)

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

... engineers, and fellow audio creatives to build memorable worlds and emotionally engaging player ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

... sound engineering principles, operational discipline, and mature automation to our SaaS ... Salary: $120-140k Location: 100% Remote Team: 600 total employees, ~60 in tech teamBenefits:Fully ...

... sound engineering principles, operational discipline, and mature automation to our SaaS ... Salary: $120-140k Location: 100% Remote Team: 600 total employees, ~60 in tech teamBenefits:Fully ...

Conduct thorough design analyses and hands-on validation using sound engineering practices. * Own ... Remote flexibility * Flexible time off * Comprehensive benefits package * Career progression * 401k ...

Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ... Able to apply sound engineering judgement to resolve technical issues * Able to take on ...

Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ... Able to apply sound engineering judgement to resolve technical issues * Able to take on ...

Make fast, sound technical decisions in close partnership with engineering and product. * Iterate ... We're a fully remote company based in San Francisco. You can work from anywhere and join our highly ...

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Remote Sound Engineer information

See California salary details

$12

$55

$79

How much do remote sound engineer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for remote sound engineer in California is $55.26, according to ZipRecruiter salary data. Most workers in this role earn between $39.62 and $73.56 per hour, depending on experience, location, and employer.

What does a remote sound engineer do?

A Remote Sound Engineer is responsible for managing, mixing, and editing audio for various projects from a remote location, rather than on-site. They work with clients and teams online to ensure high-quality sound for music, podcasts, film, or live streams. This role often involves using specialized audio software, collaborating via communication tools, and troubleshooting technical issues remotely. Their expertise ensures that the final audio product meets industry standards and client expectations.

What skills and qualifications are needed to thrive as a remote sound engineer?

To thrive as a Remote Sound Engineer, you need expertise in audio engineering principles, signal flow, recording, mixing, and often a relevant degree or certification in audio production. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as remote collaboration tools, is typically required. Attention to detail, strong communication, and problem-solving skills help ensure smooth remote workflows and client satisfaction. These abilities are crucial for producing high-quality audio content and meeting client expectations in a distributed work environment.

How do remote sound engineers typically collaborate with artists and production teams during projects?

Remote sound engineers frequently use cloud-based platforms and communication tools to collaborate effectively with artists, producers, and other team members. They often attend virtual meetings, share project files through secure file transfer services, and provide real-time feedback via video calls or messaging. Clear communication and organized file management are essential, as engineers may work across different time zones and need to coordinate revisions promptly. This collaborative approach allows remote sound engineers to deliver high-quality work while maintaining flexibility and responsiveness.

What is the difference between Remote Sound Engineer vs Remote Audio Technician?

AspectRemote Sound EngineerRemote Audio Technician
CredentialsAudio engineering degree or certification, technical skillsTechnical training or certification, practical audio skills
Work EnvironmentStudio, live events, post-production, remote editingFieldwork, studio setup, remote troubleshooting
Industry UsageMusic, film, broadcasting, podcastingBroadcasting, live events, audio equipment setup

Remote Sound Engineers focus on mixing, editing, and producing audio content, often requiring advanced technical skills and certifications. Remote Audio Technicians handle equipment setup, troubleshooting, and maintenance, typically with practical training. Both roles work remotely but serve different functions within the audio industry.

Are remote sound engineers in demand?

Remote sound engineers are in increasing demand due to the growth of online media, virtual events, and remote production projects. Skills in digital audio workstations, editing, and communication tools are essential, and many companies seek professionals who can work independently in a flexible environment.

Can a remote sound engineer work remotely?

Yes, a remote sound engineer can work remotely, as many audio editing, mixing, and mastering tasks can be performed using digital audio workstations and online collaboration tools. This allows sound engineers to work from any location, provided they have the necessary equipment, a stable internet connection, and relevant technical skills. However, some roles may require on-site presence for recording sessions or equipment setup.

What are the most commonly searched types of Sound Engineer jobs in California?

The most popular types of Sound Engineer jobs in California are:

What are popular job titles related to Remote Sound Engineer jobs in California?

For Remote Sound Engineer jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Remote Sound Engineer jobs?

Cities in California with the most Remote Sound Engineer job openings:

Infographic showing various Remote Sound Engineer job openings in California as of August 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $114,938 per year, or $55.3 per hour.

Senior Sound Designer

The Walt Disney Company

Glendale, CA • Remote

$95K - $128K/yr

Full-time

Medical, Life

Posted 19 days ago


Walt Disney Company rating

7.8

Company rating: 7.8 out of 10

Based on 129 frontline employees who took The Breakroom Quiz

3rd of 52 rated entertainment


Job description

Job Posting Title:

Senior Sound Designer

Req ID:

10155659

Job Description:

Senior Sound Designer

Disney Digital Entertainment is looking for a Senior Sound Designer to join us on an ambitious and exciting new project. If you are an imaginative audio creator with superb game development skills and a love of Disney/Pixar, 20th Century, Star Wars, and Marvel properties, you'll want to check out this opportunity.

We are building an experienced development team that will help create groundbreaking interactive entertainment representing the next generation of Disney storytelling. Working alongside top-class industry talent, this role is perfect for a seasoned game audio professional looking to craft something truly epic - collaborating with designers, artists, engineers, and fellow audio creatives to build memorable worlds and emotionally engaging player experiences that feel distinctly Disney.

This role will report to the Audio Lead.

What You Will Do:

  • Be a hands-on sound designer creating high-quality audio content for interactive games and experiences based on Disney's extensive portfolio of characters and worlds, including Disney/Pixar, Marvel, 20th Century and Star Wars.
  • Design, edit, implement, and polish sound effects, ambiences, cinematic audio, and gameplay systems across a variety of genres and play styles.
  • Partner closely with the Audio Lead to help define and execute the project's audio aesthetic.
  • Implement interactive audio using Unreal Engine, UEFN (Unreal Editor Fortnite), middleware tools such as Wwise and/or FMOD, and proprietary pipelines.
  • Troubleshoot complex implementation and pipeline issues across multiple disciplines.
  • Mix and balance in-game audio to achieve clarity, immersion, emotional impact, and gameplay readability.
  • Participate in playtests, iteration, and debugging to ensure audio quality and functionality across platforms.

you

Basic Qualifications and Skills:

  • 6 years of professional game audio experience, including at least two shipped titles in a Senior Sound Designer or equivalent role.
  • Expertise designing and implementing interactive audio using Unreal Engine and middleware tools such as Wwise and/or FMOD.
  • Strong sound editing, mixing, and audio asset creation skills.
  • Work collaboratively with multidisciplinary teams to solve creative and technical challenges.
  • Have a deep appreciation for Disney's storytelling, cinematic presentation, theme park experiences, and overall creative legacy.
  • Enjoy creative problem-solving and building experiences that emotionally connect with players.
  • Have a strong sense of how sound enhances pacing, player feedback, world-building, and narrative.
  • Understand interactive audio pipelines, implementation techniques, and the strengths and limitations of modern game engines and middleware.
  • Communicate effectively across disciplines including design, engineering, animation, and production.
  • Have a passion for innovation and pushing the boundaries of game audio and player immersion.

Preferred Qualifications

  • Experience working directly in the UEFN development engine.
  • Experience composing, arranging, and producing original music for interactive media and games is not required but would be a plus

Additional Information:

  • A demo reel and/or online portfolio showcasing sound design and technical audio work.
  • Please disable passwords or include them in your resume/application

Our Benefits: Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits

#LI-REQ

#Gamesjobs

#LI-Remote

    The hiring range for this remote position is $95,500 to $128,000 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

    Job Posting Segment:

    NA - Games

    Job Posting Primary Business:

    Regional (NA - Games)

    Primary Job Posting Category:

    Games-Audio

    Employment Type:

    Full time

    Primary City, State, Region, Postal Code:

    Glendale, CA, USA

    Alternate City, State, Region, Postal Code:

    Date Posted:

    2026-07-31

    What Walt Disney Company employees say

    Pay

    Benefits

    Hours and flexibility

    Workplace

    Get the full story on Breakroom


    Walt Disney logo

    About Walt Disney

    Sourced by ZipRecruiter

    At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

    Industry

    Amusement, gambling, and recreation

    Company size

    10,000+ Employees

    Headquarters location

    Burbank, CA, US

    Social media