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Remote Mural Artist Jobs (NOW HIRING)

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Selected artists will perform as part of the festival ensemble, contributing to high-quality ...

The Role We are looking for a Compositing Artist (Project-Based) to deliver clean, high-quality ... Flexible working hours and remote-first culture * A team that values initiative, clarity, and ...

Marketing Artist (Contract) (Remote)

Boulder, CO · Remote

$130K - $155K/yr

Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange characters and items for screenshots and keyart, and polish them to perfection to highlight the best ...

$125K - $149K/yr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Penn State Center for the Performing Arts is accepting applications for part-time artists or ...

Technical Artist

Frisco, TX · On-site +1

$100K - $185K/yr

Technical Artist Department: Tech Art Employment Type: Full Time Location: United States Compensation: $100,000 - $185,000 / year Description We're looking for a Senior Material/Technical Artist with ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

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Showing results 1-20

Remote Mural Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do remote mural artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for remote mural artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Mural Artist vs Remote Wall Painter?

AspectRemote Mural ArtistRemote Wall Painter
CredentialsArtistic portfolio, possibly art certificationsPainting skills, possibly certifications in painting or decorating
Work EnvironmentDesigning murals remotely, client collaboration, digital or physical muralsApplying paint to walls, often on-site or via remote consultation
Industry UsageArt, interior design, public art projectsConstruction, renovation, interior decorating
Search & Comparison IntentCreative mural projects, artistic wall designsWall painting services, decorating walls remotely

Remote Mural Artists focus on creating large-scale artistic murals, often collaborating with clients remotely and emphasizing artistic skills. Remote Wall Painters typically specialize in applying paint to walls, which may involve more technical painting skills. While both roles involve wall work, mural artists prioritize design and creativity, whereas wall painters focus on execution and finishing.

What are the key skills and qualifications needed to thrive as a Remote Mural Artist, and why are they important?

To thrive as a Remote Mural Artist, you need strong artistic and design skills, a solid portfolio, and experience with large-scale compositions. Proficiency in digital illustration tools like Adobe Creative Suite or Procreate, as well as familiarity with project management or collaboration platforms, is often required. Excellent communication, adaptability, and self-motivation help artists collaborate with clients and teams remotely. These skills ensure the artist can deliver visually impactful murals that meet client expectations despite remote work constraints.

How do remote mural artists effectively collaborate with clients and teams during the design and installation process?

Remote mural artists often use digital tools to communicate and collaborate with clients and project teams. They typically start by sharing concept sketches, mood boards, and digital mockups for feedback and revisions. Throughout the project, regular video calls and project management platforms help keep everyone aligned. When it comes to installation, remote artists may provide detailed instructions or work closely with local painters, ensuring the mural reflects the agreed vision. This collaborative approach ensures both creativity and accuracy, even when the artist and client are in different locations.

What are remote mural artists?

Remote mural artists are creative professionals who design murals or large-scale artworks for clients without being physically present at the site. They create digital artwork or detailed plans, which are then transferred to walls by local teams or printed as large decals. This approach allows businesses, schools, and organizations worldwide to access unique mural designs from artists regardless of location. Remote mural artists often collaborate closely with onsite installers to ensure their vision is accurately brought to life.
More about Remote Mural Artist jobs
What cities are hiring for Remote Mural Artist jobs? Cities with the most Remote Mural Artist job openings:
What are the most commonly searched types of Mural Artist jobs? The most popular types of Mural Artist jobs are:
What states have the most Remote Mural Artist jobs? States with the most job openings for Remote Mural Artist jobs include:
Infographic showing various Remote Mural Artist job openings in the United States as of June 2026, with employment types broken down into 5% As Needed, 2% Full Time, 91% Contract, and 2% Nights. Highlights an 79% Physical, 5% Hybrid, and 16% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.
VFX Artist - GameSim - Talent Pipeline

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Posted 12 days ago


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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